RimWorld
Royalty Tweaks
댓글 549
Monkey Magic 2025년 10월 14일 오후 10시 32분 
When you get the chance, you may wanan add dependency flags for Royalty DLC to your about file. Makes for swapping modlists around easier. Just add:

<modDependencies>
<li>
<packageId>ludeon.rimworld.royalty</packageId>
<displayName>Royalty</displayName>
</li>
</modDependencies>
Mobius  [작성자] 2025년 10월 14일 오전 12시 58분 
Tom Jackal: Throne room logic has changed over time in the vanilla game. They used to each require their own unique throne room. That requirement has been relaxed over time and now they can share but I still think it's dumb and don't allow my royals to have a throne room unless they are highest rank.
Tom Jackal 2025년 10월 12일 오후 10시 07분 
not really sure whats going on with the throne room stuff honestly; i never played with royalty before shared throne rooms so ive always just used 1 room with all the thrones
Mobius  [작성자] 2025년 10월 12일 오후 4시 02분 
Tom Jackal: That's exactly right!
Tom Jackal 2025년 10월 12일 오전 2시 24분 
i was looking for something that enabled conceited royal pawns to work passionate skills, this looks like it does that
Xedric 2025년 9월 28일 오후 6시 22분 
I would disagree with that change because I think its perfectly fitting for a title holding royal to be captain of the ship with captain's quarters.
Mobius  [작성자] 2025년 9월 12일 오후 8시 27분 
昭和の猫: Bedroom requirements could be adjusted by editing the XML def files and that was something I never wanted my mod to do since people can do that themselves if they like. Same with adjusting clothing requirements or food.
昭和の猫 2025년 9월 12일 오전 12시 42분 
should adjustable title bedroom req too, there's no space for that at gravship etc
Mobius  [작성자] 2025년 9월 12일 오전 12시 11분 
昭和の猫: No, just throne room.
昭和の猫 2025년 9월 11일 오후 9시 51분 
Do the mod turn off title bedroom req?
Mobius  [작성자] 2025년 8월 19일 오후 7시 17분 
Clem Fandango: I have no idea what the bestowing ceremony is but I'll check out your source to see what is going on and integrate it if I can! Thanks for your support!
Gabe Knight 2025년 8월 17일 오후 4시 22분 
Thank you for the answer good sir. Gonna try that now as indeed, my baron already has an assigned wood throne. Thanks. Is VFE Empire worth it? I downloaded it but I'm kinda scared it changes the game too much in a bad way, or make it too easy. Would be nice to have someone in my friendlist who knows the game and its mods lol
Clem Fandango 2025년 8월 17일 오후 2시 39분 
@GabeKnight Hmm that shouldn't happen with my patch enabled, make sure you don't have any thrones already assigned to the Baron. I've been using both with VFE Empire and not noticed any issues but haven't looked any deeper then that.
Gabe Knight 2025년 8월 17일 오전 10시 39분 
Gabe Knight 2025년 8월 17일 오전 6시 22분 
Hi,
Using both mods (Royal Tweaks) and @Clem Fandango patch but somehow my noble (Baron) still requires a Grand Meditation Throne for her ceremony (which I find to be ridiculous as I have a higher ranked noble (Archon) in my colony.
Did I understand your both mod right? Is that normal?
Thanks
Clem Fandango 2025년 8월 16일 오후 12시 05분 
I've made a small patch for the bestowing ceremony quest to respect this mod, i.e. disable throneroom requirements for lesser nobles:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3550172947

@Mobius: feel free to integrate into this mod if you want it, source is included. Thanks for a great mod!
Hypersomnia 2025년 8월 8일 오전 11시 05분 
@Mobius: I just tried 1.35 out on Dev Mode, it's working now. Thanks for the quick fix!
GrumpyOldMan 2025년 8월 8일 오전 3시 25분 
So I've noticed something with knight title.
I had a room with a royal bed and the likes ready to go but these idiots complain that they specifically want a room with normal double beds and the like and that's kind of dumb.

A title that accepts normal furniture why wouldn't it also accept royal.
Mobius  [작성자] 2025년 8월 7일 오후 9시 03분 
Hypersomnia: I actually think I fixed the gene issue in 1.33 but BROKE it in 1.34 when I tried to add some performance improvements. Gene changes weren't triggering a cache invalidation but I've changed that now. It should hopefully work as intended for you!
Mobius  [작성자] 2025년 8월 7일 오후 8시 27분 
@toetruckthetrain: That's outside the scope of something I would work on. I appreciate the suggestion though.
toetruckthetrain 2025년 8월 7일 오후 12시 29분 
could you make it to where married royalty dont suddenly want to stop having sex with their wives by sleeping in a personal bedroom cus the brain implants made them want that as well?
Hypersomnia 2025년 8월 4일 오전 9시 49분 
Hi, it seems like your 1.33 patch is not working. The Violence Disabled gene still does not give incapable of violence trait to pawns.
Mobius  [작성자] 2025년 7월 29일 오후 8시 59분 
ZuluFox: I've loaded Dubs and am checking and here are my results:
0.014ms GetDisabledWorkTypes_Patch:Postfix
0.005ms WorkTypeIsDisabled_Patch:Postfix
0.001ms Pawn_CombinedDisabledWorkTags_Prefix:Prefix
0.001ms Pawn_RoyaltyTracker_CanRequireTHroneroom_Patch:Prefix
GetDisabledWorkTypes_Patch:Postfix only ticked up when I had the "Work" tab open and maxed out at 0.014. I am only testing with 3 pawns so that might be why it's so modest but it doesn't tick up at all unless I have the "Work" tab open. Was that your experience too?
ZuluFox 2025년 7월 28일 오전 2시 49분 
I verified that I have version 1.34, but it seems like that patch is still taking up 0.250ms average per frame, which is quite a lot, and is around the same as I saw before your update
Mobius  [작성자] 2025년 7월 27일 오후 9시 23분 
ZuluFox: Thanks for the report. I've never done any sort of performance monitoring on Rimworld before so I appreciate your efforts. I've just added some caching to the method to the CombinedDisabledWorkTags Prefix method. The other two you mentioned aren't in my code but they probably reference the method I'm modifying. I hope you notice a difference. It should only be checking the disabled work assignments when a pawn gets a new title or experiences a status change that would affect their work. It was checking every tick for each pawn before which is... a lot. You're looking for version 1.34. It sometimes takes Steam a bit to update the mod.
ZuluFox 2025년 7월 27일 오후 4시 32분 
For some reason this mod is causing performance issues, according to Dubs Performance Analyzer the issue is the "CombinedDisabledWorkTags_Patch", and specifically RimWorld.QuestUtility:GetWorkDisabledQuestPart and RimWorld.Quest:get_State. Any chance this could be optimized somehow?
Mobius  [작성자] 2025년 7월 26일 오후 9시 48분 
I've updated the mod in an attempt to resolve the Violence-Disabled gene being ignored. Hopefully that solves the problem!
Mobius  [작성자] 2025년 7월 26일 오후 9시 02분 
Rylock: Thanks for the report. I made this mod before biotech so there were no genes so I didn't need to take them into consideration. I have never even played with that DLC so I don't know what is or isn't possible. I'll investigate this and see if I can resolve it though.
Rylock 2025년 7월 26일 오전 7시 53분 
This mod seems to disable the Incapable of Violence gene. Base with DLC's if this mod is added pawns can equip weapons and attack. Without this mod it works normally. I don't know if it was present before 1.6. Otherwise this is a great mod, thank you.
Mobius  [작성자] 2025년 7월 24일 오후 8시 29분 
Graenwitch: You're welcome! I'm glad you find it useful!
Gravenwitch 2025년 7월 23일 오후 10시 22분 
Thanks for updating this! This mod is essential for all my royalty-involved runs
Mobius  [작성자] 2025년 7월 20일 오후 8시 45분 
DSFireKeeper: Thanks for the error report. I've edited the mod to remove Ghouls from the work assignment logic so you hopefully won't have issues with them anymore! Version 1.32 should fix your issue.
DSFireKeeper 2025년 7월 20일 오전 3시 39분 
Hello, I found that after installing this MOD, My Ghoul won't be able to hit enemy. Could you resolve this bug?(When I turn off this mod ,it can hit enemy again)
Mobius  [작성자] 2025년 7월 16일 오후 8시 40분 
@FelonyMaker: You're welcome!
FelonyMaker 2025년 7월 15일 오전 8시 38분 
Thank you!
Mobius  [작성자] 2025년 6월 24일 오후 10시 31분 
Manluke: It's people like you who keep me doing it! Thanks for your support!
Manluke 2025년 6월 24일 오후 7시 57분 
Thanks for keeping this updated.
Mobius  [작성자] 2025년 5월 16일 오후 8시 41분 
Monkey Magic: The default setting for "Will work passionate skills" is true while "Will work only Major passionate skills" is false. I'm not exactly sure why you might have had an issue with it in your game. I'm glad you figured it out though! Thank you for the feedback.
Monkey Magic 2025년 5월 16일 오후 1시 56분 
"Also re-enables passionate skills" -from description

Well..

I've been testing to see if this mod is compatible with one I made recently, and it did not appear to be so, as the passions were no re-enabled. Curious, I tested just this mod and required DLC and it still didn't work

Then I came back here, and read through that long line of patch note to see there were mod options. Checking those, I saw that the default appears to have these switched off. You may wanna change that line to:

"Also re-enables passionate skills but, must be enabled in the mod options "

Iunno if it is because this was a pre-exisitng save, or whether the mod default is set to off, but yeah. I was close to disabling coz I thought it was broke :/
Mobius  [작성자] 2025년 4월 26일 오전 11시 29분 
The Blind One: Your research into this issue was really impressive! If I ever dig back into it, I'll see if I can sort it out. I imagine the work you did will allow me to do that.
The Blind One 2025년 4월 10일 오전 3시 31분 
Btw thanks for this mod <3
The Blind One 2025년 4월 10일 오전 3시 30분 
Okay so after some trial and error here's what I found;

If you already have a pawn with a title that requires a grand throne and then install this mod, they will still want their own grand throne. You can fix this by demoting them to a point where they don't need one and then repromote them to their title using dev mode. This fixes them and they no longer require a grand throne.

Secondly, if I don't assign a throne to lower titled nobles then they don't care about having a throne room at all nor about the chair that they would be in but if I do assign them a throne then they do care about it and the chair* they are in. (*if you didn't reset them, they will want a grand throne for example, a title reset as prescribed fixes this bug)

So yeah, it's a bit janky when you install it mid playthrough. Perhaps add a disclaimer about this case in the description so people know how to fix it / know it does actually work.
Mobius  [작성자] 2025년 4월 9일 오후 9시 33분 
The Blind One: I tested on a new game with only my mod installed and the latest updates and it worked as I expected. I used Baron and Count titles for testing and it worked fine. I'm not sure what to suggest other than other mods you have may be adjusting the "Seniority" ratings of titles which is what my mod uses to determine who is highest rank. Sorry I can't be more help!
The Blind One 2025년 4월 8일 오전 7시 28분 
Can confirm that this isn't working as intended anymore.

My Baron still demands a grand throne room despite my Archon (Count) already having a grand throne.
(≡◉‿‿◉≡) 2025년 2월 9일 오전 8시 04분 
Yeah.. this mod is not working. Before I installed this mod the throne room is not a requirement for a novice now it's asking me for a throne room already unlike before. Plus the Knight title still needs a throne room even though I deactivated it on the setting. Just like the guy below me. It might have conflicts with the latest updates or with Empire itself.
Bon 2024년 12월 27일 오전 5시 43분 
Perhaps it could be fixed by making a throneroom for the knight, then accepting the bestowing ceremony. And once the title is given, get rid of the throne room and see if it's fixed?
Bon 2024년 12월 27일 오전 5시 42분 
Could be an issue of not having this Royalty Tweaks mod's options turned on by default. I thought this was active by default, but then I checked the options of this mod and just found out that it was indeed not turned on.
Mobius  [작성자] 2024년 12월 26일 오후 1시 40분 
yutheboxer: Thanks for letting people know. You might be able to put my mod later in your mod order to fix that, but then it's possible other features of their mod might not work. Hard to say.
Bon 2024년 12월 26일 오전 7시 19분 
This mod seems to conflict with Vanilla Factions Expanded: Empire mod. The knights still seem to require their own throne rooms, despite having toggled this mod on.
Revixtre 2024년 9월 5일 오전 10시 59분 
vanilla factions expanded empire thats what it is @Mobius