RimWorld
Mercer's Backpacks + Nano Suit (Continued)
79 opmerkingen
Mlie  [auteur] 25 aug om 5:27 
@BaneInUrArse I dont know, I have not changed the code for the nano suit since I continued the mod so perhaps the original auhor removed that feature
BaneInUrArse 25 aug om 5:13 
i remember years ago the OG mod allows the fabric used to make the nano suit influence the armor values of the gear, is there a way for me to edit the mod and add it back for my own playthrough?
Mlie  [auteur] 12 jul om 10:30 
@SherlockOsman No, I said carry capacity limit does not increase. Carry capacity is still increased.
SherlockOsman 12 jul om 10:27 
In the previous mode, it increased when wearing a backpack. Why doesn't it increase now? What's the advantage of this mode? Image?
Mlie  [auteur] 12 jul om 5:03 
@SherlockOsman Carry capacity limit is not changed by the mod as described above.
SherlockOsman 12 jul om 3:49 
The backpack capacity cannot be increased. The carrying limit is currently 35 kg.
Mlie  [auteur] 10 jan om 2:15 
@Sans666 The description has the answer
Sans666 10 jan om 2:02 
How can colonists increase their carry weight? I put on my backpack and nothing happens. Doesn't give anything to the caravan either.
Mlie  [auteur] 30 jul 2024 om 10:01 
@gundampheonix I think the point of these were to just increase map-carrying since caravan already allows more
gundampheonix 30 jul 2024 om 9:39 
Shouldn't the "Mass Carried" limit also be increased? carry capacity only seems to work for local map carrying, and the packs don't really help for Caravans.
Micaj 5 mei 2024 om 10:15 
any recomendations on mods to get around the stack limit?
PMC_Zero 21 apr 2024 om 11:53 
@MrXarous Thanks alot I find it. you have help alot!
MrXarous 20 apr 2024 om 15:35 
@PMC_Zero all backpacks are able to be made from the start, the Nanosuit is after you research Marine Armor and any prerequisites
PMC_Zero 20 apr 2024 om 15:24 
Do I need any research? I really can't find it sor...
Mlie  [auteur] 19 apr 2024 om 22:50 
@PMC_Zero Tailorbenches
PMC_Zero 19 apr 2024 om 18:13 
Where can I make them?
Russo 12 nov 2023 om 8:31 
CE compatible?
Mlie  [auteur] 23 feb 2023 om 11:44 
@Michael Bone They do in my tests. See "Reporting Issues" above
Michael Bone 23 feb 2023 om 11:43 
the backpacks and suit don't seem to work :(
Mlie  [auteur] 7 dec 2022 om 11:21 
@MissCarbonheart They are craftable in the Tailoring benches
MissCarbonheart 7 dec 2022 om 10:05 
Where are you supposed to be able to get/craft the packs? I have checked crafting options so far and it isn't in the tailor, smithing, machining or advanced work bench.
Mlie  [auteur] 22 okt 2022 om 11:18 
@Tofu Please see the instructions described under "Reporting Issues"
Abyss 22 okt 2022 om 8:34 
I am getting none comparable apparel its missing the texture.
Mlie  [auteur] 8 aug 2022 om 9:16 
girk 8 aug 2022 om 8:33 
what does the nanosuit look like?
Mlie  [auteur] 7 apr 2022 om 5:22 
@g0ldheart_rr I dont play sos2 but since the nano suit is inner layer it seems unlikely
Demognomicon 7 apr 2022 om 3:18 
Can the nanosuit replace a spacesuit for sos2?
Elioniel 18 jan 2022 om 11:11 
I messed with my mod order and now it works properly, my bad !
Elioniel 18 jan 2022 om 10:44 
Yes, and i use https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1906760965 for carry limit, but all my mods are added mid save ^-^"
Mlie  [auteur] 18 jan 2022 om 10:29 
@Elioniel Did you finish the Marine armor research?
Elioniel 18 jan 2022 om 10:27 
Hello !
I got this error from the console : https://gist.github.com/6d4aac12a6b02e08521ff6865c1ee1e1
When spawning a NanoSuit, no possibilities to finish to craft one
Mlie  [auteur] 13 nov 2021 om 4:09 
@John1117 Just its color
John1117 13 nov 2021 om 4:01 
does material used not affect any of its stats?
Torres 29 okt 2021 om 6:53 
Nanosuit is unlocked with Marine Armor research
Seriously? 16 aug 2021 om 19:19 
i see the backpacks and they work great, no nanosuit though.
PewPewKitty~♡ 9 aug 2021 om 16:43 
thanks for the hard work!
elvis 9 aug 2021 om 3:29 
*nodnod* yeah, prop. had one by accident and that has not been updated to 1.3
Mlie  [auteur] 8 aug 2021 om 21:08 
@elvis Yes, you need a mod that removes the carry capacity. Perhaps you had another mod that did that previously (there are a few)
elvis 8 aug 2021 om 15:39 
just threw all other mods away, just core, royality and ideology are loaded and the backpacks still do not work.

did now add 'Carry Capacity Fixed' and everything works. (pretty sure i never used that mod before)
elvis 8 aug 2021 om 15:06 
Also have the problem with the backpacks not increasing carrying capacity. I do not use CE and it did work for me prior to 1.3 (the nanosuit does not increase it either) Will look through my other mods if I find something that might be to blame.
PewPewKitty~♡ 18 jul 2021 om 10:16 
@DolBlathanna I believe CE already has their own backpacks and things, at least last I remember. I looked for this mod to add backpacks back in when I removed CE. If you're using CE you probably don't need a backpack mod.
Mlie  [auteur] 18 jul 2021 om 5:54 
@DolBlathanna Not sure what to say here. These are not CE compatible, or at least they have no specific patches for CE.
Second, the only thing they do is increasing the carry capacity. How that will behave depends on what mod you choose for removing the hard limit set by the game.
Name 18 jul 2021 om 5:49 
Doesn't work for me properly. I use CE and have some issues with these backpacks for a long time already. Used this mod a year ago, and now when i returned in rimworld for a couple of weeks I have the same problems. Some large backpacks just do not increase capacity at all, some of them increase only bulk and this happens with the same large backpacks. Small backpacks do not increase weight capacity, only bulk. Have those two mods for increasing bulk and weight limits you recommended and I've got only small changes which work from time to time, from one pawn to another. Because of these all carry capacity manipulations, a lot of other stuff have got broken. My pawns can't carry some materials or chunks, because their bulk in inventory is full, my drones from misc robot lag from time to time and stand on one place going to carry something, minions from rimworld of magic have got the same problem from one stuff to another.
Mlie  [auteur] 11 apr 2021 om 22:16 
@PewPewKitty What mod are you using for increasing the limit? Any of the linked should do it
PewPewKitty~♡ 11 apr 2021 om 22:10 
I'm not sure if I'm doing something wrong but the backpack doesn't seem to increase the carrying capacity at all of my pawns.
Kayedon 31 jan 2021 om 17:35 
I'm not sure what values you'd consider appropriate, but would you consider tweaking the stats a bit, in terms of insulation and protection? I think a backpack of the right material could ward off a weak attack, as well as provide a bit of insulation both hot and cold by keeping some of the temperature off of you?

As of now, it's 3.6F/2C Insulation - Cold and that's all. Just a thought.
Erredan 30 jul 2020 om 10:54 
why settlers don't want to wear nanosuits? All checkboxes checked, but they still prefer to wear ordinary clothes. Help?
Mlie  [auteur] 27 mei 2020 om 10:57 
Fixed the issues with the straps on female pawns.
Smithal 27 mei 2020 om 4:28 
Any chance of this being made compatible with 1.1 Combat Extended?
Mlie  [auteur] 6 mei 2020 om 9:51 
Backpacks should no longer look strange on some thin pawns when mods that change pawns apperence are used (for example facial stuff).