Stellaris

Stellaris

Event Horizon Offset Facility
1.389 opmerkingen
Dukey Nukey 18 mrt om 7:16 
I'm sorry but I built this thing and the second I saw that the abbreviation stood for Event Horison I just had a sudden "oh ♥♥♥♥" moment
If you know you know
:wilted_dih_emoji: 30 aug 2024 om 19:56 
So... from what I can gather from this, the Everchanging and Stellar Eradicators aren't supposed to be invisible? It kind of looks better when they are visible.
Xherdos 20 mei 2024 om 11:12 
it's abandoned get the Gigastructure mod if yout want EHOF
Locomotor79 20 mei 2024 om 11:10 
this Partial Standalone crashes the game when starting the game
plz fix this mod plz. even whit the patch seperate mod its still crashing the game
eagle.dan.1349 9 dec 2023 om 7:19 
I'm play the Gigastructural Engineering (most likely the latest version) on Stellaris 3.10.
The thing is that's the first discussion I found in google.
Darian Stephens 9 dec 2023 om 1:38 
Are you still using this?
I hope you're on the last version of the game where it was supported, because this mod was absorbed by and is only maintained in Gigastructural Engineering.
eagle.dan.1349 8 dec 2023 om 14:36 
Hey, I'm exploring cohesive systems with EHOF, explored about 10 of them, but no luck in starting the Reality Code event chein. Can anybody help? :steamsad:
Anime Jesus 15 feb 2023 om 21:02 
WHAT DOES IT DO?
Darian Stephens 23 sep 2022 om 20:53 
I'm surprised the mod works at all anymore, since it's been discontinued for quite a while, and all updates have been done in Gigastructures.
Voodoo Child 23 sep 2022 om 4:52 
My sixth archeology can't be done, does it have anything to do with it being a three-star system?
Darian Stephens 20 jan 2022 om 5:13 
With the news of Omniscient leaving the modding scene (At least the EHOF), I do hope the Compound can make a return.
The one time I got to experience it in-game, a big update happened that took the save with it.
Mlatimud 16 jan 2022 om 10:45 
Ah I'm a dumbass, apologies, while searching the web for a resolution i found this comments section. I'm using the Gigastructures version but i did find a workaround (going to the situation log, finding Frozen excavation, clicking on view site and assigning a scientist) which helps the story progress.
Darian Stephens 16 jan 2022 om 10:20 
Are you still using this unmaintained mod, or the version integrated in to Gigastructures?
Mlatimud 16 jan 2022 om 10:03 
Hi, I used the EHOF to go through the excavations. When i got to the Reality Code - Frozen Excavation, the digsite for FE appeared under a finished archeological site (unrelated to the chain).
Is there any way to force spawn an FE digsite in the system or delete the existing finished archeology site instead? Come to think of it, this same thing happened a couple of times 6 or more months ago.
Legioner 14 okt 2021 om 6:30 
обновите пожалуйста мод до новой версии игры он очень классный
Darian Stephens 9 aug 2021 om 17:31 
@Syndicat
You're using Gigastructures, and not this specific mod, right?
Because this is no longer maintained, and is outdated compared to the version integrated in to Gigastructures.
Hlalakar 9 mrt 2021 om 4:22 
Nevermind. I found that I could manually direct a ship to go through the wormhole.
Hlalakar 9 mrt 2021 om 4:18 
I've been having some trouble. I'm using the megastructures version. I fired it up, and now it's suck on "activated" Nothing goes through, and it won't change status. It's basically unusable at this point.
Darian Stephens 1 mrt 2021 om 1:35 
Make sure you're using Gigastructures now instead of this standalone mod, since this is no longer being updated and is probably kinda broken on the latest version of Stellaris.
Joshypoo 1 mrt 2021 om 0:15 
I built the thing, and now literally all my units will ONLY stay in the system I built it in... I try to send my armies to my borders or literally anywhere else and no matter where I send them, they instantly auto go back............
Florian_Ardere 12 feb 2021 om 4:03 
I loaded the mod via the Gigastructure mod and it doesnt work because i cant use the ehof. I´ve got it through conquering it from a ai oponent. Maybe it dowsnt work because of this? I hope you can help me
Xherdos 10 feb 2021 om 10:38 
well i tried the Gigstructures mod and it broke so many of the other mods i use it wasn't fun... but anyway good luck for the future... i guess
Kreitani  [auteur] 10 feb 2021 om 10:36 
You can still use the EHOF in gigastructures, i'm keeping it updated there.
Xherdos 10 feb 2021 om 5:27 
well that's bad to hear that he mod is stopped getting updates it was great while it lasted...
SkanOtter 2 feb 2021 om 16:59 
@Zoroaio resource ehof_sr_negative_mass [amount]
Zoroaio 1 feb 2021 om 22:45 
Excuse me? Is there a spawn command for quasi negitive matter? It can't be traded, the output is really too little
GameConnecting 25 jan 2021 om 14:38 
I have 6 interested system but with only 5 valid Archaeological sites which gives my reality code. One of those 6 systems gives me a "normal" archaeological site, and my facility stop generating new interested system( from attempt 51 to 81). Is this normal? or do I need more attempt to get last reality code?
Kreitani  [auteur] 18 jan 2021 om 16:04 
@Fibre basically an l-gate for the clusters
@doug you can either build a shipyard in the cluster or wait till you can use the pylon. gateways are prohibited at the moment, this will change in the next update. There's a lot of EHOF stuff in the next update in gigas from me.
DaleDougsDimmaDougDomeDougDale 18 jan 2021 om 9:48 
@Kreitani Ahhh yes I am, wasn't aware of that, thank you, I have a few planets in the area that are habitable, would I just need to build a gateway to get to them eventually or?

( Never used the EHOF before )
Fibre🌹 18 jan 2021 om 7:26 
@Kreitani What's the Primordial Jewel for? I've seen two of them with the description "What's this?"
Kreitani  [auteur] 18 jan 2021 om 1:00 
I've heard reports that if you use a colony ship with the ehof that this causes crashes? Are you using a colony ship?
DaleDougsDimmaDougDomeDougDale 17 jan 2021 om 19:18 
Also its apparently happening when I try and go to a third system through the facility
DaleDougsDimmaDougDomeDougDale 17 jan 2021 om 19:17 
Getting a crash when entering Star Systems of importance, specifically the system that has the Gigastructure Primordial Stone, the system itself is called Nunus and it appears to be Kickis Singularity, the game crashes with this report

http://prntscr.com/x2f62u

Took a screenshot because the log itself was longer than 1000 characters :/

I have some mods on, and I've had issues with Dynamic UI crashing the game, but any help at all would be appreciated!

I posted about this on the Gigastructures because that's where I'm playing this mod through, but was curious if anyone here had discovered something either
TheNotSoInfiniteSky 15 jan 2021 om 8:18 
Ah yes, thanks!
Kreitani  [auteur] 15 jan 2021 om 8:17 
Sounds bugged to me. At the moment, i'm completely overhauling this stuff, but any updates will only apply to the gigastructures version of the mod, not this.
TheNotSoInfiniteSky 15 jan 2021 om 8:13 
How long does it take to travel to the final jump to the Unknown? Feel like it's taken at least 5 years with my science ship just 'travelling'
Roboute Guilliman 14 jan 2021 om 16:32 
Is there any way to conquer the traders? Not sure if they have a randomised name, but they are Uramzin traders for me
TurtleShroom 13 jan 2021 om 14:20 
Just to be clear, the crash I got was because the EHOF Mod was merged into the Giga-Structures Mod? (See the latest bug report for more.)
Kalinux 12 jan 2021 om 11:52 
What is the Primordial Stone and Jewel megastructure????
lehman3 5 jan 2021 om 3:40 
What am i suposed to to do after i agree that the red teraforming mist could be used ? I dont understand how to use it on enemy planets
nosivaste 30 dec 2020 om 16:44 
whats the resource command to give myself sentient metal or negative mass?
Kreitani  [auteur] 28 dec 2020 om 3:48 
You should be able to go through the EHOF that they captured
A Trained Monkey[IND] 27 dec 2020 om 11:00 
Trying to get an answer here, as I cannot figure it out, I have the Facility fully updated and I managed to randomly jump to the Compund system, but now I cannot go back to finish the job, so unsure what to do.
Kreitani  [auteur] 23 dec 2020 om 1:16 
Ah, that's unfortunate.
S∀NDWICH R℧BΩT 22 dec 2020 om 16:01 
Alright so I fixed the Problem by just using the otter editor and deleting all the hyperlanes to the system.
S∀NDWICH R℧BΩT 22 dec 2020 om 15:32 
I don't really know what to do. I would like to keep playing my current save but I fear I might not be able to given the circumstances.
S∀NDWICH R℧BΩT 22 dec 2020 om 15:30 
yeah even after disabling it the ships still wont follow my orders and keep going to the system.
S∀NDWICH R℧BΩT 22 dec 2020 om 9:15 
I don't know let me disable the mod and check.
Kreitani  [auteur] 22 dec 2020 om 0:43 
@S∀NDWICH R℧BΩT This version of the mod is no longer supported. The mod is now integrated within gigastructures. Does this happen with the gigastructures version?
S∀NDWICH R℧BΩT 21 dec 2020 om 19:44 
for some reason my ships keep deciding they want to go to the facility instead of where I tell them to go. any ideas?