Total War: ATTILA

Total War: ATTILA

BRAN ATTILA CAMPAIGN AI
131 条留言
Mady 8 月 15 日 上午 11:14 
Question about table "campaign_ai_manager_behaviour_junctions".
You use keys (column Behavior) which not present in vanilla (both in AKit and data.pack) ...and I use them too :-)
But I think - that not working.
For example: MARRIAGE_BEHAVIOUR, PROTECT_ALLIES etc.
John Berserker 8 月 3 日 下午 11:46 
why all building Maintenance cost is -2, bugs?
Mingles 7 月 12 日 下午 8:33 
sweet, thank you.
BRAN MAC BORN  [作者] 7 月 12 日 下午 6:24 
MIngles it should work with that ..just load this first.
Mingles 7 月 12 日 上午 8:22 
could you do one for AoJ 555?
BRAN MAC BORN  [作者] 7 月 11 日 下午 11:23 
Updated.
Blitz 7 月 11 日 下午 1:26 
(just to add, it feels like the superslaughter mod's economy is easier because at least the incomes are also increased... and it makes a harder economy, as in the mod's description)
Blitz 7 月 11 日 下午 1:23 
Hi thanks a lot for all the work! However, all the buildings cost more than 10k... Is it the way it is supposed to work? Indeed, nothing is written like "harder economy" in the mod's description. Personnaly I feel like it makes the game unplayable... (which is a bit sad because it is perfect for every other aspects)
BRAN MAC BORN  [作者] 2024 年 10 月 6 日 下午 11:41 
of course
Uhtred866 2024 年 10 月 6 日 上午 7:47 
This mod seems interesting, but I saw that the Sassanids get 27 Paighan Bands plus a host of other Units as garrison in max level settlements... is this intended? Does the AI even attack settlements if all the garrisons are this big?
Lys Albus 2024 年 8 月 7 日 下午 1:20 
hello, this mod is compatible with age of justinian?
BardInThePurple 2024 年 7 月 30 日 下午 4:58 
thanks for your work :)
nameless404 2024 年 7 月 10 日 上午 4:18 
if i over power than them they still attack right ?
BRAN MAC BORN  [作者] 2023 年 11 月 20 日 下午 10:45 
maybe
suco 2023 年 11 月 19 日 上午 7:48 
Is this mode and battle AI mode playable/compatible with Radious pls? Any experience ?
Asep_Hejo 2023 年 11 月 1 日 上午 5:52 
does it work with fote?
BRAN MAC BORN  [作者] 2023 年 7 月 1 日 下午 6:22 
campaign_variables_tables
niceman2 2023 年 7 月 1 日 下午 4:50 
If i could ask how did you increase the army reinforcement range? Ive really enjoyed your edits to all the darthmod mods! Is it possible to have a add on mod to increase them even further to have even more armies on a mad! Keep up the excellent work!
BRAN MAC BORN  [作者] 2023 年 6 月 23 日 下午 11:20 
What update?
gon16136 2023 年 6 月 22 日 下午 5:51 
Does it still work after the latest update?
jtoetoe11 2022 年 11 月 6 日 下午 8:09 
Fantastic mod!!!! Alsoooo could you please make a submod for Age of Justinian?? https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1836928957
Andrew Fish 2022 年 10 月 26 日 上午 8:35 
Can i use this with FOTE?
BRAN MAC BORN  [作者] 2022 年 8 月 25 日 下午 7:32 
Updated building cost penalties.
Montecalm 2022 年 8 月 25 日 上午 7:47 
When is the bug going to be fixed? Mod is unplayable with the bug.
MyNameIsJeff 2022 年 7 月 24 日 上午 11:23 
Same bug for me - all buildings cost are 10-20k and even more
sizarieldor2 2022 年 4 月 19 日 上午 5:30 
Is this mod for the Attila Grand Campaign? It bugs my construction costs - as Venedians, my t4 farm costs 20k to build. All buildings, for all factions, in saved games and in new campaigns, now cost 10-20k.
BRAN MAC BORN  [作者] 2022 年 1 月 5 日 下午 8:36 
is there popes in attila?
fentanyl floyd 2022 年 1 月 5 日 上午 2:47 
catholics are currently unplayable cause of this papal favor bug
fentanyl floyd 2022 年 1 月 5 日 上午 2:47 
idk what you recently changed in the mod but more and more people including me are complaining that we are losing papal favor every 4-5 turns for no reason as catholics and also getting excommunicated for no reason can you please revert this setting to vanilla? ty
Ryjak 2021 年 10 月 27 日 下午 9:04 
ok cool thanks
BRAN MAC BORN  [作者] 2021 年 10 月 27 日 下午 3:36 
It is save compatible.
Ryjak 2021 年 10 月 27 日 上午 7:21 
hey can you pleases put it save game compatible
BRAN MAC BORN  [作者] 2021 年 10 月 9 日 下午 1:38 
Fixed resource icons.
Imperator Magnus Al 2021 年 10 月 9 日 上午 6:28 
Gemstone Icon is messed up along with the Dye Icon! can you please fix!
♠ FallenSoul [O.S.S] 2021 年 8 月 27 日 下午 2:57 
Well ill give it try one of these days. and i assume this is like one of your other mods where factions will make more armies?

I know my campaign will be hard soon since I have a mod that makes West and East Rome stable. One of my campaigns was halted because Western Rome made a few stacks to guard their borders.
BRAN MAC BORN  [作者] 2021 年 8 月 27 日 下午 2:05 
No. It helps stop the player from steamrolling the AI. This game is too easy as are most CA games.
♠ FallenSoul [O.S.S] 2021 年 8 月 27 日 上午 8:42 
And is there a version that doesnt add double?
BRAN MAC BORN  [作者] 2021 年 8 月 26 日 下午 10:31 
double garrison.
♠ FallenSoul [O.S.S] 2021 年 8 月 26 日 下午 9:10 
@BRAN MAC BORN So wait does this increase the garrison size and by how much?
Telvido_cat 2021 年 6 月 25 日 下午 1:20 
Hi is there a version of this mod that doesn't triple garrison size?
BRAN MAC BORN  [作者] 2021 年 6 月 6 日 下午 9:08 
Higher army upkeep when in enemy territory.
BRAN MAC BORN  [作者] 2021 年 6 月 5 日 上午 3:13 
there was nothing done with tat ever.
mAx1 2021 年 6 月 1 日 上午 8:49 
do you mind changing icon_filepath for gemstones resource in this mod next update? just a minor bug. it cause the gemstones icon to turn into white blank block
BRAN MAC BORN  [作者] 2021 年 5 月 30 日 下午 5:07 
Lowered player building costs penalty by 25% . Lowered spotting line of site for all agents 15%. Raise movement penalties on campaign map by 10%.
BRAN MAC BORN  [作者] 2021 年 5 月 30 日 下午 4:50 
I can lower the building costs.
PanosAXD 2021 年 5 月 30 日 下午 3:52 
Hey, I find the mod really interesting and gave it a kick, but the construction costs are massive... is there a way to switch it back to vanilla costs? I don't think it will ruin the experience if I was able to change it, can you show me how please?
BRAN MAC BORN  [作者] 2021 年 5 月 11 日 下午 3:48 
More defensive deployables added-spikes and sharp stones. Raised some starting personality traits for some barbarian factions. Romans get more authority trait. Natural disasters will have bigger impact.
Pinhead Larry 2021 年 5 月 6 日 下午 7:54 
Thanks!!!