DayZ
Apocalyptic_Bunker_666
198 条留言
Nitrix_Spain  [作者] 9 月 30 日 上午 12:58 
@TwoFahh

I'm not sure how you're trying to do it, but the best way is to edit the "areaflags.map" file, creating a new Tier, for example "valueFlg_Tier5" in the bunker area. You also need to add it to the "cfglimitsdefinition.xml" file so that it is recognized.

<valueflags>
<value name="Tier1"/>
<value name="Tier2"/>
<value name="Tier3"/>
<value name="Tier4"/>
<value name="Tier5"/> <-----------
<value name="Unique"/>
</valueflags>

You also need to add it to the objects you want to appear in Tier 5.
"Types.xml"

You can see how to do it in this video:
https://www.youtube.com/watch?v=FyZ4TON4COk
TwoFahh 9 月 28 日 下午 9:23 
I`m trying to spawn best loots but only vanilla item spawn there! map "areaflags.map"not working
Dani 9 月 27 日 下午 10:54 
There is an exploit, if you prone on the left side wtchtower, another can jump trough the roof and enter the building without a card.
Terps 4 月 24 日 上午 2:42 
Still have issues with Zeds walking through walls?
_Sebastian_ 2024 年 9 月 9 日 上午 8:34 
Would you mind to create underground triggers for it? That would be very nice.
Nitrix_Spain  [作者] 2024 年 6 月 28 日 上午 7:19 
@Bazilwrc164
M.B. Tisy
Bazilwrc164 2024 年 6 月 28 日 上午 3:30 
were is the bunker located ?
Blood Mind 2024 年 3 月 1 日 下午 12:09 
I've been in the bunker for hours and it always happens, is there a way to compulsorily tell the game to recognize the mesh or collision of objects? Above all, it takes me hours before writing, because you hide in a building and they don't care hehehehe
Elon's Musk 2024 年 2 月 27 日 上午 7:46 
Thanks for getting back so quick, I'm guessing it's the sheer amount of items the map is trying to generate, even though they are partially there the geometry hasn't quite made it in. I'm just going to put up a sign before anybody enters that says there's a new type of zombie called clipping zombies haha, maybe even clipping bears haha
Nitrix_Spain  [作者] 2024 年 2 月 27 日 上午 7:39 
@Elon's Musk
Yes, it seems that in the first 30 or 40 minutes this happens, this has been happening for a long time and I think it has to do with how the game manages the edits.
I have to investigate with static_object
Elon's Musk 2024 年 2 月 27 日 上午 7:27 
Zombies sometimes walk right through buildings and walls. Sometimes if you wait long enough, they can't. Any ideas on a fix for this? Nitrix?
Blood Mind 2024 年 2 月 22 日 上午 10:29 
I did everything the mod help said, edit everything, including init.c. It comes out double because when you have the mods loaded and in turn, you follow the instructions of the mod for your own server, it comes out double. But zombies pass through walls and objects at will. In fact, I subscribed to all the mods and to all the mods by this author, zombies pass through the walls. I have no experience with other constructions. Thanks in advance.
Blood Mind 2024 年 2 月 22 日 上午 10:26 
I have same question Yung Patrick
Yung Patrick™ 2024 年 2 月 15 日 上午 8:04 
why do zombies walk through walls?
Silvio 'Sil' Dante 2024 年 1 月 9 日 上午 7:50 
+the doors and other buildings seem to be duplicated.
Whisky 2023 年 12 月 8 日 上午 4:31 
@Nitrix_Spain
Strangely, I played and saw this Bunker on another server, with a AoD map and the Bunker was placed outside the map with entry and exit via teleport
I don't think the Bunker was moved piece by piece and restored like a puzzle
Nitrix_Spain  [作者] 2023 年 12 月 8 日 上午 12:17 
@Whisky
It cannot be put on another map, this edition is made for the Chernarus map.
Whisky 2023 年 12 月 7 日 下午 3:49 
Hi!
Is it possible to move the Bunker to other coordinates immediately, rather than line by line in the Map Group Proto file?
And I didn't understand why needed to install .dze in addition to what you have for the Map Group Proto file.
I supplemented the vanilla Map Group Photo with your Map Group Proto and the Bunker appeared in the sky because I have another map
tpklge 2023 年 11 月 22 日 下午 4:56 
There is no loot from items in the two buildings (Bridge and Bunker), nor from zombies.
I tried to recreate the mapgrouppos.xml, but it didn't solve the duplication, nor the loot.
It would be interesting to have these spawns automated.
きら 2023 年 11 月 20 日 上午 4:37 
@tpklge
I have the same thing
tpklge 2023 年 11 月 15 日 上午 11:12 
I followed the instructions, but the doors and other buildings seem to be duplicated.
末夜cC 2023 年 11 月 13 日 上午 4:31 
Haha, I did it. Thank you. Thank you
末夜cC 2023 年 11 月 13 日 上午 4:21 
There is still no spawning inside the building. Is there a video tutorial available? I'm not sure if the order of my operations is incorrect
Nitrix_Spain  [作者] 2023 年 11 月 13 日 上午 3:53 
@末夜cC
you will need to paste the mapgrouppos.xml file
and overwrite the existing file. You're still not done yet.

10. Open your init.c file again and comment out the new line we added

void main()
{





Apocalyptic_Bunker_666();
//GetCEApi().ExportProxyData( "7500 0 7500", 10000 );
}

This will prevent the xml file being generated on every server restart, but can be uncommented when you add more custom placed objects,
just make sure that if you keep this line AFTER any new custom placed objects, otherwise they will not be present for the check.
Save the init.c file and close it.
末夜cC 2023 年 11 月 13 日 上午 1:41 
17:29:54 [CE][Hive] :: Initializing of spawners done.
17:29:54 [CE][Hive] :: Init sequence finished.
17:30:28 [CE][MapExport] :: entity found:41505, entity valid:11738, types total:425... took 33 sec
17:30:28 Player connect enabled
17:30:28 Mission read.
17:30:28 Connected to Steam
17:30:28 Steam policy response



The server has loaded a static building, but no eggs are laid inside the building
末夜cC 2023 年 11 月 13 日 上午 1:40 
9. Shutdown your server via #shutdown command in rcon or by logging into the server as admin in-game (press t to type #login yourpassword - changing yourpassword
for your admin password from your config) and then send the #shutdown command via in-game chat.
Wait patiently as this can take a couple of minutes to finish saving your persistence.


Enter # shutdown in the game and prompt 'shutdown failed'. Is this not set correctly
JohnZ 2023 年 9 月 29 日 上午 8:59 
locat to use card ?
Field Marshal Manstein 2023 年 9 月 22 日 下午 4:03 
L I V I D that is cuz the server has not loaded all the meshing for the Collision on the server. on my Deer Isle server it takes about 30min untill all extra added DZE buildings are "solid".

it there is a way to make them "solid" faster i want to know :)
lividcreature 2023 年 9 月 18 日 下午 4:00 
Collision with infected seems to not work, they walk right thru every object (using DZE method, not sure about init.c). Is there a fix in Editor for that? Aware of it? Thanks so much.
Nitrix_Spain  [作者] 2023 年 6 月 28 日 上午 12:51 
@Erdbär
mapgroupproto is not modified, just add the lines from inside the mapgrouppos file to the mapgrouppos of your mission file.
Erdbär 2023 年 6 月 27 日 上午 10:55 
i using the dze filde and put in mapgruppos but where is the mapgroupproto so there can spawn loot without theres no loot at all
Nitrix_Spain  [作者] 2023 年 5 月 3 日 上午 10:48 
@Hatts
Yes, you can put it in your Server Mod Pack, but I recommend using the DZE file.
Hatts 2023 年 5 月 3 日 上午 1:22 
may i repack this mod
Nitrix_Spain  [作者] 2023 年 4 月 29 日 上午 2:03 
Ownkruid 2023 年 4 月 29 日 上午 1:04 
@Nitrix_Spain hey man, do you know how i can add specific loot only to the bunker? Thanks!
Hatts 2023 年 4 月 12 日 下午 5:55 
Cld be because I got the mappos from a comment let u knw how it's running
Hatts 2023 年 4 月 12 日 下午 5:42 
So I got everything running but no bunker
Hatts 2023 年 4 月 12 日 下午 5:12 
So mod update is asking for pbo how do I get this never really had a prob till now
Nitrix_Spain  [作者] 2023 年 4 月 12 日 上午 7:41 
@All @Hatts

Bunker_666 new version with card access.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2961367872
Nitrix_Spain  [作者] 2023 年 4 月 12 日 上午 7:40 
@Grave Dank
No, this is for Chernarus.
Hatts 2023 年 4 月 11 日 下午 8:21 
I'm using host and don't knw anything about repacking yet so a copy and past wld be alsome
Hatts 2023 年 4 月 11 日 下午 8:14 
Or maybe and update remove wooden door and place a key card/punch card door
Hatts 2023 年 4 月 11 日 下午 7:59 
I love this mod one of my fav...but how can I put CJ loot chest there and how do I put a key card or punch card door up I'm new so any help please wld doo
Grave Dank 2023 年 3 月 22 日 下午 3:30 
Does it work for livonia?
INFINITI 2023 年 3 月 18 日 上午 9:13 
Привет! как с вами связаться и поговорить о покупке ваших работ?
Ballistic 2023 年 3 月 7 日 下午 2:37 
dose this have the livonia bunker?
Nitrix_Spain  [作者] 2023 年 3 月 7 日 上午 6:46 
@Daboy
Sorry, Solved, bad file conversion
dby 2023 年 3 月 7 日 上午 4:37 
now server crashing showing to much "SpawnObject"
Nitrix_Spain  [作者] 2023 年 3 月 7 日 上午 4:03 
* Small bugs fixed.
* Includes DZE file.
* Includes MapGroupPos file.
DoomBTL 2023 年 3 月 6 日 下午 3:33 
mabe u got a mapgrouppos.xml content file for that bunker?