边缘世界 RimWorld

边缘世界 RimWorld

Custom Pawn Generation
257 条留言
카이릭KR 12 月 2 日 下午 10:40 
Thank you for the nice update 😊
Nyan  [作者] 12 月 2 日 下午 6:51 
@카이릭KR, fixed. It should not affect children and babies now.
Nyan  [作者] 12 月 2 日 下午 6:40 
@카이릭KR, I probably missed that one, though that sounds amazing. I'll release another update to fix that.
카이릭KR 12 月 2 日 上午 11:48 
Could you please exclude the biotech baby from the body type filter?
It's quite weird how a hulk body baby is tearing open his swaddle and proudly calling "MAMA."😂
Nyan  [作者] 11 月 29 日 下午 7:40 
Fixed, and biotech genes are properly filtered. Tested all sorts of stuff and I don't see anything broken. Do let me know if I missed something.
Nyan  [作者] 11 月 29 日 下午 6:26 
I reverted it back to the stable one. Sorry about that.
lophothedilo 11 月 29 日 上午 11:49 
To whom it may concern: REMOVE THIS MOD FROM YOUR MODLIST INSTANTLY! Apparently this mod somehow breaks the game, making every human and animal invisible
Shinzou 11 月 29 日 上午 7:27 
Hi, it seems your update today broke Numbers somehow. Worked fine yesterday, yours is the only mod that got updated. Removed it to test, and Numbers worked fine without Custom Pawn Generation. Posting error log in Discussions...
塔洛斯_Talos 11 月 29 日 上午 2:56 
Could you provide the Keyed entries used for the translation settings?
Nyan  [作者] 11 月 29 日 上午 1:10 
@Fake Antivirus, fixed. It now verifies pawn body types after they are generated. I'm not sure but I think the gene thing happens after the pawn rolls for a random body type.
Nyan  [作者] 11 月 17 日 上午 4:03 
@Fake Antivirus, I don't have the DLC, though I'll try to fix it during the weekends.
Fake Antivirus 11 月 15 日 上午 9:09 
this mod doesnt seem to affect all xenotypes for whatever reason, specifically stoneborn are still generating with bodytypes ive forbidden
Nyan  [作者] 11 月 1 日 上午 5:28 
I've updated the description to clarify the age range feature.
Nyan  [作者] 11 月 1 日 上午 5:26 
@Wintermute, the on-generation modifiers (trait blocking, body type filtering, etc.) affect newly created pawns, but any feature that modifies pawns during the game (the age range is the only feature that does this, as far as I remember) will affect any pawn in the game. I should've clarified this one, my bad.
Wintermute 10 月 31 日 下午 10:09 
The page says that it only affects newly generated pawns, but setting a maximum age set all my currently existing pawns to that age
Lily_Fever 7 月 9 日 上午 8:09 
thanks you so much!
Tyrant 6 月 29 日 上午 5:29 
Very much appreciated.
Nyan  [作者] 6 月 29 日 上午 2:54 
Updated.
Nyan  [作者] 6 月 28 日 下午 6:13 
@Tyrant, will be updating today.
Tyrant 6 月 28 日 上午 9:35 
Excuse me, do you have plans to update this to 1.6?
KelTuze 2024 年 12 月 7 日 下午 10:39 
Ну, этот мод влияет больше чем вам кажется, тот же мод на магию ломается если генерировать пешку, то заклинания вначале игры исчезают, а у некоторых пешек будто ломается класс мага и заклинания вообще имеют другой класс
Nyan  [作者] 2024 年 11 月 15 日 下午 10:17 
@Kryod, fixed. It should work fine now, hopefully.
Nyan  [作者] 2024 年 11 月 11 日 上午 1:12 
@Kryod, I'll try to fix the issue during the weekends.
Kryod 2024 年 11 月 10 日 下午 3:05 
Using the option "Aggressively change" causes some factions to not generate properly at world generation despite it being "recommanded for mods"
億KiotheCloud四 2024 年 11 月 7 日 上午 11:40 
For anyone having the same issue as me so far I found a way to bypass it on my end by using the mod "No Random Relations 1.5"
億KiotheCloud四 2024 年 11 月 7 日 上午 10:41 
For some reason it blocks specific factions some factions get the error some not after doing a test world and spawing 20 raids and caravans on different factions like pigskins would get this error but wasters are fine
億KiotheCloud四 2024 年 11 月 7 日 上午 10:23 
yeah having the same issue about raids not going through cause of the override gender frequency which was the main reason i added the mod so I can specify the gender ratios of the game is there a way to by pass this?
所在 2024 年 10 月 21 日 上午 8:53 
@Nyan Thank you.
Nyan  [作者] 2024 年 10 月 19 日 下午 8:40 
@所在, if you are referring to the yellow errors, it means that a pawn spawned that is normally not possible (a female being assigned as a father, etc.) These errors do not cause any harm to the game.
所在 2024 年 10 月 12 日 上午 8:39 
Why when I enabled human's Override Gender Frequency ,an attack will report an error,and not any pawn in this attack.But there's no problem with the caravan.
DragonSlayerX 2024 年 9 月 9 日 下午 3:32 
Can you add the ability to modify skin color? And blocking certain body parts/hediffs. Like changing the likelihood for pawns to generate with missing limbs.
Kasimyr 2024 年 6 月 8 日 上午 10:13 
Thank you for the update! Wonderful mod.
525ni 2024 年 4 月 20 日 下午 4:47 
Thank you for the update!
HYDRA 2024 年 4 月 20 日 上午 3:56 
nice thank you Nyan!
Nyan  [作者] 2024 年 4 月 20 日 上午 3:01 
Updated to v1.5.
Michiko 2024 年 4 月 19 日 上午 5:20 
It's ok! Take care of yourself. We can wait heheh.
Nyan  [作者] 2024 年 4 月 19 日 上午 4:48 
I caught a cold and I might not be able to update it this weekend. Sorry!
Michiko 2024 年 4 月 18 日 上午 3:28 
Looking forward to it!
Nyan  [作者] 2024 年 4 月 17 日 上午 1:59 
@525ni, will do during the weekends.
525ni 2024 年 4 月 17 日 上午 1:06 
1.5 please
Nyan  [作者] 2024 年 3 月 24 日 上午 2:21 
@Thels, warnings should be harmless. It happens if a male pawn is set as a mother, and vice-versa. Some pawns that are supposed to be parents don't have the forced gender setting so it sometimes happens.
Thels 2024 年 3 月 24 日 上午 1:48 
"Override Forced Gender: Ignores backstory-forced and parent-forced gender. May cause minor bugs, such as single parents." Despite this, there still seem to be issues. I'm getting a lot of warnings in the debug log:

Tried to calculate chance for father with gender "Female".

Not sure how important that is. They're warnings, not errors.
Kn0wn1 2024 年 3 月 9 日 上午 7:11 
Cool mod. I'd love to be able to randomize first/last names based on a list.
Dr Jimothy 2023 年 11 月 14 日 上午 10:49 
Gonna harvest a child's kidneys and cry. This is still cool though.
Nyan  [作者] 2023 年 11 月 14 日 上午 4:05 
@Dr Jimothy, it doesn't.
Dr Jimothy 2023 年 11 月 13 日 上午 9:20 
Does this let you differentiate by faction? Also even if this doesn't it's amazing.
FULL SEND 2023 年 10 月 19 日 下午 4:29 
Biotech DLC custom genes? I want all pawns to become Waster genotype people while I get the only baseline human to kill them all.
Nyan  [作者] 2023 年 6 月 23 日 下午 9:03 
@Aaron Storm, I'm not sure if there is one. Vanilla RimWorld already has one if I remember correctly. You can set it in the Scenario Editor.
Aaron Storm 2023 年 6 月 23 日 下午 5:47 
Hello, this is a wonderful mod. i was wondering if you could refer me to a mod that allows me to start all pawns with any hediff. I am looking to add a hediff to all pawns from the forbidden mod.I know I am able to add hediffs to specific races/animals but I want to add it to everything. If you could make this a feature or let me know if there is a mod that could do this I would be greatful. Thanks
An Ol' Spicy Keychain 2023 年 6 月 19 日 上午 1:21 
@Kalmin you can get close to what you want with this one
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1434137894