边缘世界 RimWorld

边缘世界 RimWorld

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Custom Pawn Generation
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Mod, 1.3, 1.4, 1.5, 1.6
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更新日期
343.190 KB
2020 年 1 月 3 日 上午 6:44
12 月 2 日 下午 6:50
38 项改动说明 ( 查看 )

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Custom Pawn Generation

描述
Source
https://github.com/Llyme/RW_CustomPawnGeneration

NOTE WHEN UPDATING
There seems to be a bug with the mod where it doesn't update the files to the latest version. Re-subscribing should forcibly update the files (Credits to Simonova for helping!)

v1.1 NOTE
The entire config system from v1.1 is completely different and so your previous configuration WILL NOT be carried over.

The previous version compatible with v1.1 is available here made by Mlie.

Allows you to change how pawns are generated.
Only newly generated pawns are affected (except the age range, as it overrides how age ticking works which affects every pawn in the game.)
ALL pawns are affected (colonist, wild, allied, and hostile pawns.)
Races made by Alien Humanoid Race mod cannot share their body type textures to other races.

Gender
  • Separate Gender Stats: Allows you to have 2 separate configurations for males and females.
  • Override Forced Gender: Ignores backstory-forced and parent-forced gender. May cause minor bugs, such as single parents.
  • Override Gender Frequency: Changes which gender is more common, or have the entire game with only 1 gender.

Age
  • Preserve Age Curve: If there is a minimum or maximum age set, this will attempt to mimic the vanilla age distribution, such that it won't be dominated by extremely young/old pawns.
  • Add Excess Biological Age as Chronological Age: When maximum age is set and a pawn exceeds the limit, it increases the chronological age instead. This will still trigger a birthday event.
  • Has Maximum Age: Adds a maximum age limit. This can still trigger a birthday event.
  • Has Minimum Age: When a pawn is generated, their age will not be lower than this number.
  • Do Not Affect Pawns Below Minimum Age: If the pawn is supposed to spawn below the minimum age (toddler,) they will not be affected by the minimum age limit.
  • Override Age Tick: Allows increasing aging speed. Setting to 0 will completely disable aging.

Body Type
  • Filter Body Types: Allows preventing body types from being chosen. A random allowed body type will be chosen when a pawn is generated with an undesired body type. Must have at least 1 body type allowed, otherwise nothing happens.

Traits
  • Forced: Allows a trait to be forced to every single pawn generated.
  • Blocked: Prevents this trait from appearing on any pawn.

Advanced Settings
  • Allows you to set a separate configuration for each race.
  • Unchecking the `Advanced Settings` checkbox does not disable this, it only makes the UI less complicated.
  • When unchecked, all changes go to the `[Global Config]` configuration.

F.A.Q.

Is it safe to remove this mod mid-game?
Yes. It only affects how pawns are generated.
热门讨论 查看全部(7)
1
11 月 29 日 下午 7:48
Broke compatibility with Numbers in Nov29 update
Shinzou
3
2023 年 6 月 14 日 上午 5:00
Bug: Error Generating Pawn (Relations?)
Sanic
6
2021 年 2 月 27 日 上午 8:29
Gender stat separation issue.
Aragonius42
257 条留言
카이릭KR 12 月 2 日 下午 10:40 
Thank you for the nice update 😊
Nyan  [作者] 12 月 2 日 下午 6:51 
@카이릭KR, fixed. It should not affect children and babies now.
Nyan  [作者] 12 月 2 日 下午 6:40 
@카이릭KR, I probably missed that one, though that sounds amazing. I'll release another update to fix that.
카이릭KR 12 月 2 日 上午 11:48 
Could you please exclude the biotech baby from the body type filter?
It's quite weird how a hulk body baby is tearing open his swaddle and proudly calling "MAMA."😂
Nyan  [作者] 11 月 29 日 下午 7:40 
Fixed, and biotech genes are properly filtered. Tested all sorts of stuff and I don't see anything broken. Do let me know if I missed something.
Nyan  [作者] 11 月 29 日 下午 6:26 
I reverted it back to the stable one. Sorry about that.
lophothedilo 11 月 29 日 上午 11:49 
To whom it may concern: REMOVE THIS MOD FROM YOUR MODLIST INSTANTLY! Apparently this mod somehow breaks the game, making every human and animal invisible
Shinzou 11 月 29 日 上午 7:27 
Hi, it seems your update today broke Numbers somehow. Worked fine yesterday, yours is the only mod that got updated. Removed it to test, and Numbers worked fine without Custom Pawn Generation. Posting error log in Discussions...
塔洛斯_Talos 11 月 29 日 上午 2:56 
Could you provide the Keyed entries used for the translation settings?
Nyan  [作者] 11 月 29 日 上午 1:10 
@Fake Antivirus, fixed. It now verifies pawn body types after they are generated. I'm not sure but I think the gene thing happens after the pawn rolls for a random body type.