安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Best of luck with your schooling!
I tried to use it and it caused CTD. The only WE mods I’m using are the ones created by the maker of the Naiads hero. Is this not compatible with Mixu’s LL mods? Hooveric reskins?
I’d really like to have this faction in my game. The idea of a unique and distinct Laurelorn/Eonir faction of WE is great.
Thank you again for your time.
"VariantMeshes\wh_variantmodels\hu1b\wef\wef_sisters_of_the_thorn\head\wef_sisters_of_the_thorn_head_01.wsmodel"
cape:"VariantMeshes\wh_variantmodels\hu1b\wef\wef_glade_lord_female\cape\wef_glade_lord_female_cape_01.wsmodel"
these 3 files were being called, but under the same path in your mod file they no longer existed, I also couldnt find them in google file1.
Then release the brt file under hu1b, as a result, the character model does not seem to be read properly by the game. Since it could not detect any model.
Therefore I checked the airel definition code, found there are 3 wsmodel file being called but was not in the google file.
wef_sisters_of_the_thorn_head_02.wsmodel
wef_sisters_of_the_thorn_head_01.wsmodel
wef_glade_lord_female_cape_01.wsmodel
The above content seems to be called from your function but was not included in the google drive zip file, they were also found to be excluded from the latest patch of this mod.
And yes, I have tested this mod alone. Its def not working, so kindly update if possible. Thank you.