安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2958123079
Hope it helps anyone!
Yeh, I do need to add in the fimir mist thing.
I did some test with different things and now with 1.2, there is really good way in rimworld that I can use for it.
So, hopefully i can get to it... But yeh, might be a while off.
Get your hands on a heart and have either a dirach or a meargh construct the research spot.
The wanderer join event should have all the fimirs listed in it. You can find it in the AlienRaceSettings.xml
If you use the Fimir scenario it should be a 75% chance that the wanderer is one of those.
If it Rimhammer you're using, then it will be restricted to whatever of the Rimhammer mods are lowest on the list. Rimhammer had to use some extra code to make it work with the tech limiting. So sadly atm it can/will conflict there.
I will try to look at the event again there when I can.
Sorry took a while to get around to do it. But I just updated it, should be fixed.
The bowl should now be safe. o7
The bowl T.T
Hope you have fun then.
And yeh, gonna see a lot of that with the fimir. o/
Nope, but from one of the closely related one. >.o
You need a Meargh or Dirach in you colony. They will unlock the Fimir Rune in the production tab.
I'm already in the Rimhammer discord. >.o
you should collab with sickyboi, it will be even better
Atm there's a chance for other races to appear aswell. Should still be 1/2 that they are a fimir.
You can tweak it yourself in the AlienRaceSettings def.
But, you know what. I will up it, quick tweak incoming.
Use the dryadic patch of the race, that you want to have access to it. If you don't care about the prosthetics then there's no need to use the patch.
Oh yeh, should be up soon.
It should be fixed now.
I'm trying these guys out but I keep getting an xml error:
XML error: <li><defName>Greedy</defName><chance>20</chance></li> doesn't correspond to any field in type GeneralSettings
I've got a billion mods, but all in theme with these warhammer race packs. Just wondering if I need to Lern2ModList or if others are getting similar issues?