Europa Universalis IV

Europa Universalis IV

Fun with Ducats
59 条留言
Shotty Man 2022 年 8 月 31 日 下午 1:09 
Does the AI use this?
Miritek  [作者] 2021 年 12 月 31 日 下午 10:43 
Updated to new version which requires new mod due to function changes by Paradox. Goto: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2694610130
bratrstvoNODKane 2021 年 8 月 13 日 上午 5:17 
Update it, NOW!
DieMarco 2021 年 6 月 22 日 上午 10:13 
Update plzz
Splat Tim 2021 年 5 月 5 日 上午 12:38 
@Miritek Ok. Thanks for your help.
Btw i really like your mod!
Miritek  [作者] 2021 年 5 月 4 日 下午 5:14 
@Scrached Pie Its specific to only 1k infantry unit.
Splat Tim 2021 年 5 月 4 日 上午 4:28 
@Miritek I don't know if it is count but i had an army that had more than just 1k infantry and i still can't enact the decision even if the army is on the province.
Miritek  [作者] 2021 年 5 月 3 日 下午 9:46 
@Scrached Pie Do you have the required 1k infantry on the province you want to core? Which is shown in the description requirement when hovering the decision.
Splat Tim 2021 年 5 月 3 日 上午 5:18 
for some reason the core new territories doesn't work for me... It's simply doesn't let me to enact the decision
LEPS 2020 年 9 月 9 日 上午 10:28 
@Miritek that's good to know, thanks. Yeah for difficulty I'm playing on hard and using a difficulty mod too. I guess I just suck at managing my manpower while everyone else is doing fine :steamfacepalm:
Miritek  [作者] 2020 年 9 月 9 日 上午 12:50 
@Wazzu All decisions are only for the player not AI. If you want harder AI then just up the difficulty.
LEPS 2020 年 9 月 8 日 下午 9:51 
@Breaded Chicken I'm using this mod plus the whole expanded package and a couple extra mods and fun with ducats works as intended so far.

@Miritek do ai nations benefit from the mod too? f.e. war exhaustion reduction and/or foreign manpower choice?
Miritek  [作者] 2020 年 8 月 3 日 下午 9:35 
@Breaded Chicken The mod works as intended. I play a SP match and a MP match using the steam version of the mod not my local version. Neither myself nor did other players have any issues using the CORE decision. I think you jumped the gun before posting a "does not work" comment here. I think the answer to your problem is the second questions answer in the FAQ and also a tooltip in game while you mouse hover over the decision requirements.
Miritek  [作者] 2020 年 7 月 29 日 上午 12:27 
@Breaded Chicken I'll do some testing and let you know. Maybe a game update broke something.
Boy Butter 2020 年 7 月 28 日 下午 7:34 
I know how coring works and what im saying is that I have had no chance to use it because simply does not work. New province full core half core, your option does not light up and is un-useable.
Miritek  [作者] 2020 年 7 月 26 日 下午 5:38 
@Breaded Chicken Go to Eu4 Wiki Coring [eu4.paradoxwikis.com] and read under the section States and territories. My mod is not a user manual on core game mechanics.
Boy Butter 2020 年 7 月 26 日 下午 3:19 
Your answeer for Why can't I use CORE cant be used makes absolutely no sense.
Miritek  [作者] 2020 年 7 月 19 日 下午 6:08 
@Breaded Chicken I don't like spoiling it for others. But there are hints within the dialog of the event which help lead to the correct unlock code. If you just want the code with no investigation then (((4156/10)*5)/40)*20=? After you unlock the bonus missions will be hidden at the bottom. Scroll down...
Boy Butter 2020 年 7 月 19 日 下午 3:56 
What is this lock I dont get it!!
Miritek  [作者] 2020 年 6 月 10 日 下午 5:44 
Mod updated for EU4 1.30.* Also some revisions and one new decision.
SolidSpaceDisk 2020 年 6 月 10 日 上午 4:14 
oh yeah
Miritek  [作者] 2020 年 6 月 10 日 上午 2:11 
Working out some bugs with the new update. PDX added/changed/fixed some functions. Should have updated release in the next 24-48 hours.
SolidSpaceDisk 2020 年 4 月 19 日 下午 5:34 
it worked on old version so it's the new version intentionally remove all external events
Miritek  [作者] 2020 年 4 月 19 日 上午 11:28 
@whadilnyoso It should work with extended timeline. I do not play with any other mods so I wouldn't know for sure. If it does work, let me know. Thanks
Miritek  [作者] 2020 年 4 月 19 日 上午 11:26 
@ssd21345 If your using the console command properly then yes it works fine. I tested it myself with the core game. The mod your trying to adapt it to is a conversion mod which takes the game away from core EU4. This mod was made for the core game not for mods of the game.
SolidSpaceDisk 2020 年 4 月 18 日 下午 7:20 
anbennar seems disable the FWD initialization event completely when used in conjunction with this mod, even force the event to trigger with console command. Is the event id correct?
Miritek  [作者] 2020 年 4 月 18 日 下午 3:05 
@ssd21345 No idea what your saying or asking.
SolidSpaceDisk 2020 年 4 月 18 日 上午 5:19 
rip, anbennar seems remove whole event from the game if you use it together, force it with event pp_event_game_difficulty.1 command won't work
sk¡t 2020 年 4 月 17 日 下午 7:45 
Does this work with extended timeline?
Miritek  [作者] 2020 年 4 月 16 日 下午 9:11 
@Neb No you can not use ducats to develop provinces.
Jack Desai 2020 年 4 月 16 日 上午 6:06 
Hey, can you develop provinces with ducats with this mod or nah?
BarracudaKiller 2020 年 3 月 23 日 上午 10:25 
nvm im impatient
BarracudaKiller 2020 年 3 月 23 日 上午 10:14 
Is it me or does this mod not show up in my national decisions list?
Miritek  [作者] 2020 年 2 月 16 日 下午 12:41 
@ImLordGuille They are scaled based on your yearly income. So the more ducats you earn the more expensive the options become.
Ube 2020 年 2 月 16 日 上午 5:48 
I like the idea but I fear it might be too OP. Are the prices fixed or relative to your wealth?
Miritek  [作者] 2020 年 2 月 5 日 下午 7:00 
@Artyom The unlock works you just need to scroll down the missions list.
Miritek  [作者] 2020 年 2 月 2 日 上午 11:12 
Status Update: I am removing the currently planned decision to remove claims. But I am testing a new decision to spend ducats to core newly conquered lands. This will only core the initial part to bring you out of over-extension. This allows for the user to decide if it would be better to use either ducats or admin points. Spend ducats on the more expensive provinces and use admin for the cheaper ones. You will still have to use admin points to fully core a province. Hopefully I will have this released in the next week.
DCR998 2020 年 1 月 27 日 上午 5:02 
very nice this mod
Miritek  [作者] 2020 年 1 月 21 日 下午 6:01 
(((4156/10)*5)/40)*20=?
Rap-Anden 2020 年 1 月 21 日 上午 8:55 
What is the correct code been trying forever now, and what does it do? :D
Angel 2020 年 1 月 20 日 上午 6:23 
generals can only die after 5 years minimum in vanilla, I do have other mods, but only the mercenary generals are disappearing, it doesn't even give me a notification that the general died like the normal ones, I saw one disappear when my money was negative so I assumed it might be intentional
anyway, thanks for the mod :)
Miritek  [作者] 2020 年 1 月 20 日 上午 3:07 
@Angel This mod does nothing to impact lifespan of generals. That is controlled internally by the game. Seems like really bad luck.
Angel 2020 年 1 月 19 日 下午 7:14 
what's up with the mercenary general, he disappeared next month after buying him, causing me to lose a key battle , another 2 generals disappeared after a couple months, they cost me 3 loans for nothing
KpBoris 2020 年 1 月 17 日 上午 12:21 
This is an awesome mod. It makes the game both more fun, but presents its own challenges to navigate the mod correctly. I extremely like the mod creator has evolved the mod to a point where its not overpowered and balanced now. Keep it up! look forward to future updates!
Miritek  [作者] 2020 年 1 月 12 日 上午 1:13 
@scurtis94 Yes I removed the option to purchase monarch points directly. Monarch points are the driving force to the linear progression of the game. You can exchange monarch points between each pool which in itself is very advantageous.
Ponyprinses 2020 年 1 月 10 日 上午 10:16 
Ah, no thats not in the mod anymore as far as I can find.
scurtis94 2020 年 1 月 10 日 上午 10:14 
While that is a neat feature, I'm thinking of the previous version of the mod, with a scaling amount of money based on dev you could pay to get 100 points (mil, dip or adm). It worked rather well, with by the time you get to empire level, it can cost over 10,000 to get 100 points- which could still be worth it depending on the situation.
Ponyprinses 2020 年 1 月 10 日 上午 4:05 
@scurtis94 As far as I know yes, unless I missed an update you can buy 100 monarch points for 100 monarch points of another type + x amount of gold (the gold cost goes up every time you use it).
scurtis94 2020 年 1 月 10 日 上午 2:55 
Is there still an invest option to exchange duckets for monarch points? Kind of broken I know, but still- it was a funny option on occasion.
Ponyprinses 2020 年 1 月 1 日 上午 6:08 
Ah thanks! I had another look and found it, did not notice I could scroll down so far, thought it was some simple software gore. Love the mod btw, would love to see one with papal influence or something if you still make mods!