Team Fortress 2

Team Fortress 2

Cog-Nition
11 条留言
Shovelnacht 2019 年 10 月 24 日 上午 8:39 
Sounds really cool :sentry:
RedMser  [作者] 2019 年 10 月 24 日 上午 1:34 
@Knusperfrosch It is possible to remap certain properties (in this case, movement speed) to particle attributes (such as radius or alpha). It's just a bit fiddly to work with and to fine-tune, because not all parameters can be remapped.
Knusperfrosch 2019 年 10 月 23 日 下午 8:10 
I didn't even know it was possible to make particle effects for hats that react to what the character does. o_O
How does that even work? I'm curious.
mariogeek2 2019 年 10 月 23 日 下午 2:21 
Basically Nuts n Bolts if it was actually good.

Yk, now that I think about it, this would probably combo real well with nuts n bolts even though it's such a terrible effect.
Gearhead 2019 年 10 月 22 日 下午 11:27 
I APPROVE!
Cactus 2019 年 10 月 22 日 下午 12:30 
Me and the boys heading to Sellbot HQ
Kapsaysin 2019 年 10 月 22 日 上午 8:12 
That is really cool! I like how it reacts to speed!
Mous 2019 年 10 月 22 日 上午 5:32 
i love how people now make it react to speed thats preaty fricking cool
andyrawr 2019 年 10 月 22 日 上午 3:50 
id like it more without the blood on the middle cog.
Myahster 2019 年 10 月 22 日 上午 1:48 
10/10
doggoh 2019 年 10 月 21 日 下午 2:42 
I like the movement interaction! The cog idea has been done many times but that makes it unique