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Thanks!
However I do have some issues with music system in mixing some audio tracks, may guess is
This type of stuff missing.
"MusicBlockTrackList" "zombat, zombat2, zombat3, zombatIntro, ambient"
That is from "Event.Tank" but not present in your restore.
Not got much experience with the music system other than intercepting cmds with sourcemod here
https://github.com/LuxLuma/MusicCmdFilter/blob/master/MusicCmdFilter.sp
Another problem(kinda) is audio position of some typical OMNI directional audio is not present.
Again with tank music.
To fix simply readd CHAR_OMNI(@) and CHAR_DRYMIX(#) back to the wave sound string.
"@#music/tank/Taank.wav"
Wiki below:
https://developer.valvesoftware.com/wiki/Soundscripts