安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






I found [More Combat Stance MIABC+] already contained bouncing(=BC)
if u run when attacking. the arm doesn't looks like it was holding the weapon. can u fix it?
I haven't tested any of the combat ones but I assume the MIABC+ hasn't touched those either so I'll just use that one until this gets fixed.
Still the best animation mod out there
This is the first bug I have heard of that suddenly stops working. It works fine on my end, but do you have any other mods that change or add any other animations other than the combat animations?
I think it's fixed.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3097140518
ありがとうございます。色々と追加されたモノで分からない事があったので非常に助かりました。各種修正できたと思います。
とりあえずpolearmの設定に合わせてcrossbowをTrueにすれば問題ないと思います。
後、crouch run upper carryingのsynch offsetがそのままになっているので、上半身の動きがずれています。
I can make perform run animation by slowly click and move the mouse instead of just clicking very far away, but the animation that plays is very unsatisfying, like the joints arent moving properly .
My characters aren't in fight position even which is weird, just running, but they drift run instead
i just tested this mod by itself and
Both "More Combat MIABC+(v.3)" "More Combat Stance (v. 1)" "More Combat Animations(v.11)" all work together, its this mod in specific, that even by itself doesn't work
hope this helps anyone.
Most of these possible conflicts are listed in the description here, or in the descriptions of the mods listed (since half of them are two or more skeleton mods merged together). Please be sure you are not using another mod that involves complex character movement (More Combat Stance, More Idle Animation, etc.) since these have edited the vanilla character skeletons to make those movements possible.
Thanks for all the hard work!
It was made for the MCA, but is not essential.
If you don't need it, you don't need to install it.
The meshes are not changed in any way, so it is not possible to change the race of the skeleton or the appearance of the character.
Compatible with all races unless special skeleton data is set in the mod race.
I think you can use it.
モアコンバットは含まれません。
互換性の心配もありません。
It can be applied to all races including MOD just by introducing it.
Fully compatible with MCA.
“Stand 1 sword” is an animation of fighting stance.
If you duplicate “stand 1 sword”, you can set animation for each weapon.
@FreeMovies4KHD
Fully compatible.
Originally it was an animation of MCA, but because there were bugs, it was separated from MCA and the cause of the bug was removed.
So don't worry about competition.