安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






I think it's something on my side that broke.
any idea on how to delete a mod from the launcher? I'm guessing that will fix it.
when I tried to install the 1.2 version it just installs the 1.1 version instead.
what's going on and how do I delete the old version?
The mod file is thrown into the mods folder a a .zip. The modding tools don't recognize it. They also won't pick it up manually either, saying it's not a mod file. Further, the folder cannot be extracted or dumped either, throwing an error every time it is attempted.
hope i don't have to restart...
Make sure to disable this version if you switch to the alternate version.
If you're asking how to tweak normal zombies to spawn Reapers after 3 turns unless you kill them, here's how:
Navigate to Reaper Rebalance (C:\Program Files (x86)\Steam\steamapps\common\Xenonauts\assets\mods\Reaper Rebalance)
Open up AIprops.xml with any text editor
You'll see 4 zombie sections listed first, those are the ones you'll be editing.
Add the following line to <props> between Bravery="100" and CrouchDisabled="1"
Abilities="SpawnReaper.Reaper.Reaper.3,Permadeath"
The zombie and zombiealpha listing are duplicated 4 times for the 4 different looks they can have depending on the armor of the killed soldier, you'll want to do this for all 4 normal zombie listings. (The first 4 listed)