Stellaris

Stellaris

Absurd Civics (1.2)
106 条留言
yoruichixX 2024 年 11 月 11 日 下午 1:29 
swindler is basically a scammer, that civic should rather start strong and get worse over time,

lets say you get 100% trade attractiveness and a trust cap of + 80 (and because ur a scammer) it goes down over time

the trust goes even into the negatives because uh scammer and trade value goes to 0%

basically insane start and after awhile doing politics gets harder and harder
alex 2022 年 8 月 23 日 下午 3:15 
think so
whenwrašk 2022 年 6 月 9 日 下午 4:19 
does this still work?
Dovakim 2022 年 5 月 18 日 上午 5:53 
골때리네 시박 ㅋㅋ
Bigus Dickus 2022 年 3 月 18 日 下午 9:52 
as much as you say no balance some of these aren't that crazy and could be realistic civics
红卫兵, Revolutionary Regimen 2022 年 2 月 14 日 上午 1:17 
업데이트는 언제 될까요
The Royal Vulpine IV 2021 年 11 月 27 日 上午 12:25 
What are the actual numbers behind "Divide by Zero"?
WILLOW 2021 年 4 月 16 日 上午 5:10 
This mid still works with Nemesis folks!
Sjru 🐲 2021 年 4 月 15 日 下午 8:21 
Will this be updated?
Them8 2021 年 3 月 18 日 上午 8:56 
these seem fun, Do they still work?
Diatomic Element 2020 年 7 月 22 日 下午 1:27 
I like this, but I do agree that some of these would be more interesting as origins. Still, great work!
alex 2020 年 7 月 19 日 上午 10:56 
anyone know if doomsayer is working now?
Nyxus the Noble 2020 年 6 月 7 日 上午 11:27 
If only there was a way to go further with the Galactic Expressway Corporation and have a tax or toll to use the speed boost. And if the Hyperlane Registrars actually did something unique and useful.

A real suggestion though: make the GEC civic also decrease border friction, if that can be modified from civics.
If you can make it more advanced, go for super decreased border friction with empires you have positive relations with, and moderately increased border friction with empires you have less than neutral relations with or have declared you as a rival, and super increased if you close your borders to them.
Hydra 2020 年 4 月 12 日 下午 4:13 
Hilarious stuff. Love it.
Lonewolf187 2020 年 3 月 29 日 下午 3:52 
Becareful taking a trait like Jaeger with the Shattered Ring or Void Born Origin, the Titanic Life modifier will take an entire district on a ring world (Which only has 5) or a habitat.
leekuanyew369 2020 年 3 月 22 日 上午 10:49 
maybe make jaeger an origin?
Acookrez 2020 年 3 月 18 日 下午 1:30 
can you please update this mod, also Jaeger could work as an origin
alex 2019 年 12 月 22 日 上午 8:06 
doomsayer isnt giving me the purge bonuses that it should be. the only mods i had enabled were this one and more events mod(since the game crashes if you don't use it), as shown here https://imgflip.com/i/3k7yko https://imgflip.com/i/3k7yn1
Guluere 2019 年 12 月 20 日 下午 6:38 
I am assuming it works for 2.5?
Guluere 2019 年 12 月 20 日 下午 6:37 
Oh, it's so good, I love all the effects they all have! Great work!
WhiteGlint 2019 年 12 月 19 日 下午 10:33 
well this surely looks fun.Keep up the good work.
CCMatt 2019 年 12 月 17 日 下午 11:02 
Love these civics
standproud9 2019 年 11 月 26 日 上午 10:35 
개웃기넼ㅋㅋㅋㅋ
Sulafet 2019 年 11 月 15 日 上午 6:05 
Anyone else think deadly politics needs a rework? It becomes pretty annoying having to click the dialog box for assassinations and so forth after a while, and since you must have democracy to choose it, you'll have all your other leaders siphoned away to become rulers, exacerbating one of the biggest weaknesses of the democracy authority. If that wasn't enough, 40% leader cost reduction isn't enough, SPECIALLY if you're well above the admin cap, as you'll be paying hundreds if not thousands of energy credits in the mid to late game every 7 to 11 months.
AmmoGoesBoom 2019 年 10 月 31 日 上午 1:07 
is there an update for 2.5?
alex 2019 年 9 月 29 日 上午 8:30 
doomsayer doesn't work with cultural overhaul. i dont get the unity, research, or consumer goods from purging
inkling 2019 年 9 月 25 日 下午 3:29 
Agreed. You could just cause divide by 0 to trigger the events that make leaders psionic and allow you to research contacting the shroud
TurtleShroom 2019 年 9 月 25 日 上午 10:37 
Pro-tip: if Divide By Zero can make Robots into Psionics, don't tie it to the Ascension Perk. Instead, have it be added by Event. This maximizes compatibility and saves a lot of problems.
Azerbaijan_Technology 2019 年 9 月 16 日 下午 6:49 
These aren’t absurd civic, these are very unique and semi balanced civic.
tobiasGR3Y 2019 年 9 月 16 日 下午 12:05 
I agree with the commend below, having Divide By 0 unlock 'Psionic Ascension' for robots after a couple of events would be wicked cool and at a serious positive for a long-term negative.
inkling 2019 年 9 月 14 日 上午 8:57 
Any thoughts on making Divide By 0 unlock psyonics for robots?
Inquisitor 2019 年 9 月 14 日 上午 7:37 
개꿀잼 시빅 인정합니다. 근데 0으로 나누기 같이 몇몇 시빅은 긍정적인 면은 없고 부정적인 면만 있는데 이건 원래 그런가요?
Nike Willy 2019 年 9 月 13 日 下午 1:33 
Divide by zero is a tech for 80k physics research that removes -15% research speed and robot output penalty that you get for selecting the civic and adds a +15% bonus to those
scaper12123 2019 年 9 月 13 日 下午 12:18 
These are all pretty neat, but I have a few thoughts:

Divide by Zero doesn't sound like a trait that has any positives. What benefits do you get out of solving the problem?
Given the flavor text for Galactic Expressway Corporation, I feel like non-waring non-owned ships should get a small, fixed penalty to energy maintenance which gets added as a monthly bonus to your energy income. Would encourage taking abnormal systems to get some free money, as well as leaving your borders open even to unfriendly nations.
I really like the Doomslayer one. That sounds hella awesome.
Herr Tunichtgut 2019 年 9 月 13 日 上午 3:31 
Here's another suggestion:

(Regular Civic)
Technological Necromancy
Through centuries of combined scientific effort, this society has managed to defeat death! ... sort of. Few people realize that in the procedure, approximately 10% of all brain tissue is lost, and it gets even worse with each iteration. However, nobody seems to mind a little brain rot, leading to a society that is effectively ruled by a group of decomposing corpses.

-Upon death, Leaders are returned to the leader pool for 3 months
-Resurrected Leaders recieve a stacking penaty to learning speed and leader upkeep as well as a random negative trait
(Penalty is -25% learning speed and +200% leader cost and upkeep per resurrection)

Requirements
Is some degree of Materialist
Hushex 2019 年 9 月 13 日 上午 2:25 
These are awesome.
I would love something like aggressive advertising but for pacifists where they send food and propaganda instead of bombs to make it so the population wants to join your side and causes unrest once/if it's back in the former empires hands. This and emergency FTL drives working really quickly will add a type of warfare that's not about killing haha.
Agami 2019 年 9 月 13 日 上午 1:50 
I love this. I've always wanted civics to feel more impactful, to encourage different playstyles.
Araneus 2019 年 9 月 12 日 下午 5:50 
@Herr Tunichtgut We are Horatio. We are perfection.
A Bagel, Pitted Against Fate 2019 年 9 月 12 日 下午 5:44 
this is epic
Herr Tunichtgut 2019 年 9 月 12 日 下午 5:29 
Yes, this is perfect! I don't think I've ever seen a mod with writing as good as this. I want in. Here's a suggestion for an absurd Hivemind Civic:


Narcissistic Nation
This hivemind was artificially created by an ultra-rich excentric who wanted to live in a world where everybody was as beautiful and brilliant as him, her or it. Not just because the universe would be better for it, but also because normal societies just do not appreciate true ingenuity.

-All leaders are an exact copy of the ruler
-Ruler can gain traits from any leader class, except for negative traits because they are perfect
-Ruler traits can be customized and genetically modified like species traits



I'm not sure if the mechanics would actually work in the engine and yes, this civic was inspired by Endless Space 2's Horation faction. I do believe though that it would be a pretty good fit.
AverageAvenue 2019 年 9 月 12 日 上午 7:13 
these are well thought out! love it!!
문 풍 당 당 2019 年 9 月 12 日 上午 2:02 
이것은 롬갤이 높게 평가
Goblin bard 2019 年 9 月 11 日 下午 10:31 
this kicks ass.
if you have made any other mods id be very happy to know about them.
El Papagayo 2019 年 9 月 11 日 上午 8:00 
Aggressive advertising is pure genius, and Jaeger could be in the base game honestly.
⑨-Ball 2019 年 9 月 11 日 上午 12:24 
Suggestion for Materialists: Compulsive Consumerism -25% Energy Credits. +15% Consumer goods. "Came for the sale and stayed for the upsell."
flyinghamster 2019 年 9 月 10 日 下午 7:19 
"Rulers of this Empire is particularly prone to an unfortunate 'accidents' and will DIE within 7-10 month after getting elected."
flyinghamster 2019 年 9 月 10 日 下午 7:15 
@Lord Snorlax45

It is just a total nut-case.

Once you complete the research, you will "ACTUALLY DIVIDE BY ZERO."
This grants "Infinity Equation" empire modifier as reward, which is massive boost.

However, whether it is worth of an effort and pain, or not, is uncertain.
Highlord Snorlax45 2019 年 9 月 10 日 上午 9:48 
i don't know if divide by zero if it's just a challenge or a perk
FATEETERNAL 2019 年 9 月 10 日 上午 2:48 
so wheres the civics that complements materialist players? are u planning adding 1 later on?
nephilimnexus 2019 年 9 月 9 日 下午 10:26 
Doogie520, you read & write English better than most Americans. :)