安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
The mod does work in 2025 :) and it spawns both male and female.
Yep the Awesome Spyglass says its'a Passive tame, but it's wrong, they are KO tames.
It's nice they are friendly and fly away when you get too close, but once tamed they can shoot Fire like the Fire wyvern :)
This mod is a nice add-on to have a bit more wyverns in the game, and a little more variation in the red woods instead of just tons of pteranodons everywhere
Have you really ignored all your commenters for three years? wtf dude?
It's done correctly, just typed it wrong in the comment. ;)
Just fyi, I've tried using TamedDinoDamageMultiplier for "ForestWyvern_Character_BP" in game.ini (in an attempt to not make the Fire Wyverns on the server obsolete) and I have not been able to get a functional result.
I've done it correctly, it's the same as and next to others that function, even under the header [ForestWyvernRemastered].
It's not the end of the world, they're fun regardless. :D
(For some on here, it's a knock-out tame, love that net ammo.)
if you like the video don't forget to like and sub, Thank you...
https://youtu.be/cDmvmJDiJew
I noticed that the wyverns summoned by the Spawn Codes featured are different.
By changing her bp of the spawndino command, the same wyvern as the gmsummon command was summoned and could be bred.
cheat spawndino "blueprint'/game/mods/ForestWyvern/ForestWyvern_character_bp.ForestWyvern_character_bP'" 1 1 1 120