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so i might look into this later! :)
(Sorry btw i did not get back to u about the Lepidoptians, its just bc i was planning to introduce 1 other playable race in that mod and wanted to race-trait them both at once when the time comes :3)
Someone requested to have your races supported for my Race Traits mod! I wanted to ask you if you want to give your races specific stats and bonuses?
You can check out the public stat Google sheet and comment there! Race Traits - Stats Sheet [docs.google.com]
There is also the user-friendly form you can submit as well. (This option is easier to understand and navigate. You can also submit separate forms for each race, if you want.) Race Traits - Race Support Application [forms.gle]
I'd love to have your official support! I'd prefer if we can talk on Discord and not on Steam, if necessary.
they have multiple beard styles and some with little decorations <3
yes. very good.
D O V A H K I I N
like, the distribution of biomes and climates on nirn also makes little sense if u look at how climate and environments work IRL on earth. sometimes you gotta look at how tes works and just shrug and accept it lol
"What happens if you don't get enough: Vitamin B-12 deficiencies can lead to anemia and confusion in older adults. Psychological conditions such as dementia, paranoia, depression, and behavioral changes can result from a vitamin B-12 deficiency. Neurological damage sometimes cannot be reversed."
idk about the guns rly, i just dont like shooting them i guess, im just comfier with the melee weapons system i suppose o:
which is fine, i mean i fair well lmao
IRL World War vintage stuff but it works, and works well and the energy per shot is reasonable enough that you can fire near continuously. or pick up Lyzeti's gunshop mod or his new stuff under the Ravy name, F.F.S. I can only remember fire/flame and smoke in the title, I know its abbreviation though. I prefer the reuploaded Gunshop mod myself, you get tanks, trucks, jeeps, halftracks, lotsa uniforms, weapons range from modern era all the way back to musket era and a whole buncha useful stuff like flare gun! Much Useful, So Wow! *Insert Doge Face* ;P ^.^
i just kinda winged it and thought brassy metallic colours would fit them
thanks for the heads up, i can probably just remove the duplicate armours
The Falmer... are difficult to talk about, the got a bad deal once they started losing to the ancient Nords and ended up in the hands of the Dwemer, who were thrilled at the prospect of an entire racial population of test subjects even if they had to all be blinded for this to occur... BUT, I still state on a technicality that they aren't lost just Changed Ones is all and now that I think about it, that should be the mod name! Changed Ones ^.^
At least we both apparently agree that the Dwemer are the truly Lost Ones but anyways thanks for making both mods and humoring me by responding to my pedantic post. I subbed both Tamriel mods. ^.^
i know all that stuff, but the "falmer" presented in this mod are the original un-mutated version, which only 2 of exist in skyrim. pre-mutation falmer almost do not exist anymore on tamriel, which is what this mod is based on. chimer becoming dunmer also technically means that the chimer no longer exist, as they became something different and renamed themselves, so i figured chimer were an appropriate addition. ayleids are here because their culture is extinct and the remaining ayleid tribes were absorbed into the bosmer gene pool, effectively rendering ayleids lost
@jamie: no one knows if the dwemer women had beards or not, its not mentioned in-game its just a headcanon
There's lots of inspiration to take from The Elder Scrolls proper! Sun Birds, Blink-Root-Ships, Mothships, The Battlespire...