Slay the Spire

Slay the Spire

Koishi
97 条留言
Lozzie's Friends 8 月 16 日 上午 4:11 
Shes absolutely amazing. Obviously dolls already love koishi, but the way you put her into slay the spire works really really well. Shes fun, has her own unique playstyle to the point where replaying ascension isnt boring at all, and her utterly broken sounding abilities are actually shockingly well balanced. Wich in turns suits her as a character quite well. Well done.
月时计 3 月 18 日 上午 7:34 
我说五层心灵控制算我直接赢你二龙吗(:steamthumbsup:
怕人的小镜子 2023 年 10 月 31 日 上午 12:23 
It's the best character mod I've ever seen. Many crazy but interesting designs. However, the Chinese translation is terrible. There are several misunderstanding descriptions and typographical error. If you're willing, I can help you with the translation work.
ミ★ Sucrelune ★彡 2023 年 10 月 24 日 下午 12:18 
Art is incoherent, and pictures are compressed. Character animation is cool and the mod has good ideas. Uninstalled anyway.
Khashishi 2023 年 9 月 18 日 下午 8:59 
I found out that if you mind control someone and then temporary strength down them, they get a permanent strength down and you get a permanent strength up. Crazy.
anaertailin 2023 年 7 月 15 日 上午 6:01 
Tarquin 2023 年 7 月 11 日 上午 5:20 
The boss relic Colorfull Days is broken, when you pick it up, ephemeral still triggers at 15 stacks, but it doesnt take away ephemeral
Tarquin 2023 年 5 月 21 日 上午 11:40 
Mods in stacktrace:
- Koishi (2.1.0)
Cause:
java.lang.NullPointerException
at Koishi.actions.ForceIntentAction.previewNewIntent(ForceIntentAction.java:70)
at Koishi.cards.AbstractIntentChangingCard.calculateCardDamage(AbstractIntentChangingCard.java:75)
at com.megacrit.cardcrawl.characters.AbstractPlayer.renderHand(AbstractPlayer.java:2269)
at com.megacrit.cardcrawl.core.OverlayMenu.render(OverlayMenu.java:175)
at com.megacrit.cardcrawl.dungeons.AbstractDungeon.render(AbstractDungeon.java:2701)
at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:441)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)


with coop mod running
liconiconi 2022 年 9 月 22 日 上午 9:07 
这个mod与幻想乡mod一起用有时会有bug,莫名闪退而且开debug也没用,作者有解决方法吗,还是说这个mod就是不适合和幻想乡mod一起用

When this mod is used with Gensokyo mod, sometimes there will be bugs, and it is useless to flash back and debug. Does the author have a solution, or does he say that this mod is not suitable for use with Gensokyo mod
Zu 2022 年 2 月 17 日 上午 2:33 
Quaint spooby mod you made there. Nice n simple but respectably unique.

Of course, changing intents still causes weird things to happen like turn 3 hyper beam by automaton. It also seems like you hard coded immunity for some enemies like donu deca whereas others like sentries can be manipulated just fine. Not the most intuitive system but it's functional.

Otherwise I was pondering whether ephemeral's threshold might need to scale with the act you're in due to energy relics and setting up free id cards with 0-cost card draw. Just something to keep in mind.

Apropos, silent and restless would sometimes give me twice as much intangible and I can't figure out why. It looks like you gain double intangible if you have less than 7 ephemeral and the card produces more than 15.
Sleekie 2022 年 1 月 22 日 上午 8:00 
I can't really agree with Lesserhealer. There's nothing wrong with Constricted since it doesn't degrade per turn. Also I just tried out a Terror deck and the damage was nuts. It's not easy to put together, though.
Lesserhealer 2021 年 11 月 5 日 上午 3:10 
Think her damage is not very satisfactory. Constricted is not as good as poison and she lacks cards like Bouncing Flask or Catalyst to apply decent dot. (Why does Fidgety Snatcher cost 2 while Noxious Fumes costs only 1?). And attack damage depends too much on the two relevant rare cards. Besides, the amount of Terror is reasonably restricted since Terror provides hp recovery, but that makes Terror-amount-related cards like Heart-stopping Terror and Terrifying Spectre not as desirable as rare cards should do.
LUMI 2021 年 10 月 22 日 上午 7:10 
over balanced i guess
Millioner39 2021 年 10 月 4 日 下午 1:34 
Спасибо за Русский перевод
旅渚Lastcel 2021 年 9 月 28 日 下午 11:37 
Another time Release Of The Id+ created Sprinkle Star And Heart+, Rorschach In Danmaku+ and NOT UPGRADED Mass Hysteria
旅渚Lastcel 2021 年 9 月 28 日 下午 10:42 
Bug: Once I played Release Of The Id+ but created 2 Fading Memory+ and 1 NOT UPGRADED Subconscious Sweep.
regret4ever 2021 年 3 月 3 日 下午 2:22 
game crashed when i fought neow (from downfall mod) with koishi
Gordian Knot 2021 年 2 月 4 日 下午 11:34 
Thank you! It's a good MOD.
Umiko Lurencia 2020 年 12 月 25 日 下午 12:43 
i really like this mod, i wonder if you will make another like that one :)
BingGo 2020 年 12 月 12 日 上午 10:18 
진정 코이시 컨셉을 느끼고싶다면, 이드카드로 덱을 구성해보시면 됩니다^^
Sunset Sullivan 2020 年 11 月 2 日 上午 12:32 
I'm not a super big Touhou fan but this mod is a heck of a lot of fun. Her three archetypes of Terror, Id and Possession feel really fleshed out and interesting, and I enjoy how you made a low-health character that's still viable without a ton of block cards. It's also really nice how you made Terror cards their own colour to more easily pick them out in my hand. Of the three archetypes I found Terror to be the most rewarding, but Id autopiloting and Possession enemy disruption are both independently a blast. Great work.
FiddleSticks96 2020 年 6 月 30 日 下午 11:58 
This is one of the best mods I've ever played across any game. It is stable, balanced, smooth, fun, and even introduces a new mechanic to the game. 10/10 for sure.

I prefer going for a Terror build, but I've been playing around with Id builds and my last run I ended up with a deck of mostly Id cards (including 4 copies of Release of the Id+) and it was hilarious watching Koishi go full auto-pilot and mindlessly annihilate everything in my path.
Stick 2020 年 6 月 30 日 上午 2:54 
good!
:sans:
oriko_mikuni 2020 年 6 月 17 日 上午 9:26 
https://pastebin.com/dgr0AXc9 a crash after clearing animator act 5
旅渚Lastcel 2020 年 4 月 13 日 上午 10:19 
Some cards are wrongly translated in ZHS
有些卡翻译的有点问题,就比如那个“陷入富贵之心”只对手牌里的攻击牌有效,玩的朋友们注意了
ZombiLoli 2020 年 3 月 20 日 下午 3:34 
I really enjoy playing Koishi do you have any plans to do any other characters from Touhou?
Darkglade  [作者] 2020 年 2 月 7 日 上午 8:25 
No :)
SolarNougat 2020 年 2 月 6 日 下午 10:54 
Out of curiosity...can Koishi find a fishing rod in the spire?
Darkglade  [作者] 2020 年 2 月 6 日 上午 8:12 
Thanks for offering! If you use Discord, you can add me at Darkglade#0323 or you can just add me on Steam if you'd rather do that.
doloris 2020 年 2 月 5 日 下午 9:44 
Hello, thanks for making nice mod, and I would like to help you translating this and Gensokyo mod into Korean, Is there any way to send you a file or contact you? thanks.
L1L ST4BB13S 2019 年 12 月 24 日 上午 12:15 
I don't pay attention which is probably obvious..... but bitchin I like hearing the sts modding community for touhou spire it's like 100% dead
Darkglade  [作者] 2019 年 12 月 23 日 下午 10:48 
Considering that I am also the author of Gensokyo yes this mod will be updated if something breaks. :)
L1L ST4BB13S 2019 年 12 月 23 日 下午 10:28 
This says in the mods options screen might break with other mods do you plan to make it well function better with other Touhou spire mods especially since Gensokyo was recently released on workshop? I'm just curious since A LOT of sts modders have abandoned updating their workshop mods mostly the Touhou ones which I really wanna see get updated due to the Gensokyo act. Like i'd be so cool to see like all the Touhou Spire character mods have some sort of event with that mod or something radical like that ya know hell even unique encounters could be an option ya if you wanna get daring enough... Just food for thought as this last part I guess... Sorry I tend to ramble....
曰川冈坂 2019 年 12 月 6 日 上午 9:11 
我不知道是进阶还是等级的关系 后面的抓牌永远抓不到精控和幽灵聚会,打电话和自我也是难抓的一逼,疯狂给一些垃圾牌,全给什么2费全场打13脆弱这种废物牌,tm2费一张牌效果是脆弱就已经够DD了,还要有惊恐才可触发,看看战士的天雷,这张牌纯属垃圾中的小JJ,还有那几张0费的牌,虽然说顺畅不影响抽牌,但在其他好牌概率低了之后非常影响抓牌,动不动抓牌三张一张鸡肋能力,一张0费顺畅,一张2费废物 有用的牌概率又低的不行 玩nmb
Zapan 2019 年 11 月 19 日 下午 12:02 
very nice artwork- fear mech is cool but id are cheated and lead to no brain deck
nkdi2211 2019 年 11 月 16 日 上午 10:44 
Strong character is not a bad thing, since I mostly play Asc 20. Compare to the main characters, Koishi is just a bit stronger in Asc 20. She is satisfyingly strong, she still challenging to play in high Asc, you still need luck and thinking to win with her. Great mod.
mkal 2019 年 11 月 8 日 上午 10:59 
fun to play, the fear mechanic is very cool but a bit broken. enemy intent change is a very cool concept and you can combo it quite nicely.
shadowskinC [respect] 2019 年 11 月 5 日 上午 7:35 
妈个鸡fade away撕到后面全自动通关
MuYun 2019 年 10 月 28 日 上午 1:01 
好玩~
《记忆衰退》好像有点问题?真就全自动爬塔啊。特别是当有陀螺的时候,很容易达成自动无限循环,不能按回合结束,我挂了20min的机应该是结束不了233。
A mindful yoshi 2019 年 10 月 18 日 下午 6:38 
Yowh, this mod is very cool, good artwork, love the black cards aspect it's very nice looking. The synergies between cards are really fun to discover even though they're a bit BROKEN, il litterally finish every run with crazy combos decks, spam elites bosses once i have enough terror, the healing is stupid broken but weirdly satisfying. You fell OP but not too braindead, it's a really good character to play as when you want to blow off some steam of ascension 20 silent etc.. OVERALL, Pretty good ! don't nerf her, i love feeling powerful sometimes ! ~
brickey.8 2019 年 10 月 3 日 下午 9:40 
This character has some fun mechanics, especially the intangible thing and enemy intent manipulation. The mechanics also interact with each other well.

The Terror mechanic is overpowered though and honestly not the best idea--there's a reason the normal rule of thumb is "don't allow healing from sources that don't exhaust". Once a terror build gets going you can easily heal several times your max HP every combat, but only by stalling a lot.
JuanMeow 2019 年 9 月 22 日 上午 2:09 
Loading game can't run:meadowlynx:
Shiri 2019 年 9 月 13 日 下午 4:05 
Perfect Mind Control + Rupture Mind is pretty broken
Aside from that she seems like a fun character, though I need to play more with Id builds
Skamandro 2019 年 9 月 13 日 上午 6:41 
Excellent mod. Very well polished, with nice animation and great card art as a tribute to all Touhou fanworks around.

She has great mechanics and very unique playstyles availables.(Id, terror, mind-control, intangible, thorns)

Beware though, she's on the strong side.

On my first run, Neow offered me Sakuya's card as a rare card reward starting buff. I grinded it throughout the first act, got the "double damage if intangible" power, and by the time I reached the last boss I had instant access to 8 turns of intangible/double damage.

Second run, I had both Satori and Yukari special card. Got a second Satori, both with retain. That's 4 turns of permanent mind-control on all enemies. Donuts&Deca as last boss, killed each other before I needed to do anything. Fun times? Yes. Broken AF? Hell yes.

TL;dr : very polished mod with a lot of great mechanics, but use it for fun and creativity, not for the challenge. Koishi's stupidly strong.
MisterJacque 2019 年 9 月 8 日 上午 8:56 
I don't think she's strong enough, maybe she needs to add more Terror or more life.
jimihenrik 2019 年 9 月 6 日 上午 5:28 
Got Necronomicon (curse) and blue candle on the first run. Free temporary HP + intangibles through out forever :D Fun lil char.
灵蜥吧友 2019 年 9 月 6 日 上午 5:01 
awsl
Nozuki 2019 年 9 月 5 日 下午 12:01 
Don't work :c
LMLF 2019 年 9 月 4 日 上午 8:09 
Love the idea & mechanics of id cards! Would be interested what could I explore upon unlocks. Thanks for the extra fun! :starryeyed:
XCEEDER 2019 年 9 月 4 日 上午 6:06 
ah yes