Sid Meier's Civilization VI

Sid Meier's Civilization VI

Kiang's Crimea
25 comentarios
Sar Meister 3 JUN 2021 a las 12:05 
Awww that's alright, just hope ya have a wonderful day and thanks for keeping this one going
Kiang  [autor] 3 JUN 2021 a las 12:02 
@Sar Meister: After making mods since 2014, I have actually kinda "retired" from modding to do game development now! So, unfortunately, I can't promise I'll be doing any other mods soon. :(
Sar Meister 2 JUN 2021 a las 22:05 
Question, will ya be focusing only on this mod or do ya plan on doing other Fire Emblem Civs as well? *Curious*
Shitdivers 2 JUN 2021 a las 20:01 
Omg I didn't know you guys started Civ VI support!
Autumn 23 JUN 2020 a las 7:14 
@Kiang fair enough, I expected that. Still, I found it quite funny if this was TSL supported
Kiang  [autor] 18 JUN 2020 a las 8:14 
@Murmansk citizen: Using this mod with YnAEMP should not cause any issues. However, there is no TSL for this civ, so it will spawn at a random location. There's no TSL because it is fake Fire Emblem Crimea, not the real-life Crimea, of course.
Autumn 15 JUN 2020 a las 13:02 
Is it compatible with YNAMP?
eurritz 7 NOV 2019 a las 15:41 
Recently I finished a Diplo Victory with her. It was great to play with, loved this mod.
soitpatata 24 OCT 2019 a las 5:38 
I hope that even more fe mods will be added to civ 6 expecially the various maps
mmmbombs 25 AGO 2019 a las 0:18 
Could you make your other Fire Emblem civs for civ 6?
alejandro 9 AGO 2019 a las 15:35 
About to start a playthrough with Crimea; thanks for the awesome mod!
Attilio the Hun 7 AGO 2019 a las 23:18 
Oh yay! Fire Emblem civs in 6! This looks awesome and I hope more FE mods from 5 get ported over
An Angelineer 4 AGO 2019 a las 1:22 
Well, I am no balance expert really. I am getting a wibe that the extra influence from university really snowballs once you have conquered enough territory. But some would argue that if you manage to get 10 universities you usually win anyways, so maybe it's fine?

Anyways, I really love how this leader has a clear game plan that fits her image and role in her own franchise. Plus, having a leader suited for diplomatic win is always nice. The main game doesn't have many of those.
Kiang  [autor] 3 AGO 2019 a las 1:54 
@Hyakkidouran: Thank you! :)
She might be a little OP; I'm not too sure about the balance myself, as I'm very new to Civ VI modding. But I am very open to feedback if it ends up being too unbalanced!
An Angelineer 3 AGO 2019 a las 1:16 
Yay! An animu leader that makes sense and is thematic!
...I think she might be slightly OP though? Still, the concept of gaining envoys with a unit promotion that you must fight for is really great. Good job.
Kiang  [autor] 2 AGO 2019 a las 16:55 
@Flipsie: Yes, I am! Might tackle Three Houses first, though.
SilverFG 1 AGO 2019 a las 4:20 
good job i've been trying to make a Joshua civ but have been struggling for ages. Is there any tips you can give me?
Flipsie 31 JUL 2019 a las 10:26 
Hey good Job I would love to see more Radiant Dawn Mods. Are you planing on doing more of them?
jermajingis 29 JUL 2019 a las 17:23 
russia... what have you done in crimea?
Kiang  [autor] 29 JUL 2019 a las 8:13 
Thank you for your comments and for your interest in my work! Based on your feedback, I have since changed the Leader Ability to something more in line with that of other civs. I hope this helps!
Not an FBI Agent 29 JUL 2019 a las 7:24 
I agree, I love that they're envoy-based, but the leader ability definitely needs to be nerfed to 10 turns to keep it in line with the other civs' similar abilities, and combat strength to +5 instead of 10, or maybe have the combat strength removed and replaced with a production bonus.
Silver1906 28 JUL 2019 a las 10:47 
This honestly seems too powerful. I do like the civ ability and uniques, there's a nice theme and while they're all very good, I don't think they're completely overpowered or anything.
The leader ability is very powerful, an extra 10 strength is huge, and it lasts for 15 turns on top of that. You might be able to get away with one of them being so powerful, but I honestly think both of them being so good is too much.

That's just my personal opinion though, and I do love the idea. I think if you made some adjustments it would be very good.
Spark Ass 28 JUL 2019 a las 8:57 
Crimea? OH you mean R U S S I A
Silentbyte 28 JUL 2019 a las 0:40 
I love the leader design!
Obsidere 27 JUL 2019 a las 21:09 
Woah I never thought there would be a civ 6 FE mod, awesome stuff man! I love all of your civ 5 stuff. Idk why but civ 5 can't scratch my civ itch like it used to so I'm pumped for civ 6 FE content.