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Rapporter et oversættelsesproblem
Anyways, I really love how this leader has a clear game plan that fits her image and role in her own franchise. Plus, having a leader suited for diplomatic win is always nice. The main game doesn't have many of those.
She might be a little OP; I'm not too sure about the balance myself, as I'm very new to Civ VI modding. But I am very open to feedback if it ends up being too unbalanced!
...I think she might be slightly OP though? Still, the concept of gaining envoys with a unit promotion that you must fight for is really great. Good job.
The leader ability is very powerful, an extra 10 strength is huge, and it lasts for 15 turns on top of that. You might be able to get away with one of them being so powerful, but I honestly think both of them being so good is too much.
That's just my personal opinion though, and I do love the idea. I think if you made some adjustments it would be very good.