武装突袭3

武装突袭3

Jet's Toggle Respirator Mod
30 条留言
Freedomer 2024 年 5 月 11 日 上午 10:23 
Amazing mod, thank you very much! :helloToYou:
Reticuli 2021 年 9 月 12 日 上午 7:00 
Purpose?
Jesus 2020 年 10 月 18 日 上午 11:43 
thank you very much
JetfireBlack  [作者] 2020 年 10 月 18 日 上午 10:51 
Yes, all condition check are client side and any effects like changing the mask or hose uses commands with global effect (like setObjectTextureGlobal) so they will still be able to see the effects even if they are not using the mod.
Jesus 2020 年 10 月 17 日 下午 11:25 
Wait so seeing this is Client-side does that mean if i wanted i can run this in my mods while hosting a private game and my friends wouldn't have to download if they didn't want it?
JetfireBlack  [作者] 2020 年 10 月 2 日 上午 11:19 
Client-side.
LucSon 2020 年 10 月 2 日 上午 11:07 
Client-side or server-side?
1LT J.Gardner[173rd] 2020 年 5 月 11 日 下午 11:17 
Alrighty then, thanks for the quick response.
JetfireBlack  [作者] 2020 年 5 月 10 日 上午 8:51 
It would be not that much work, since I already wrote the function to check the conditions to display the option and the function to change the respirators, all you'd need to do is remove all ACE stuff from the config.cpp and run some addAction commands with the same functions and conditions during mission init.
1LT J.Gardner[173rd] 2020 年 5 月 10 日 上午 7:14 
I know this is late, but is there a way to do this without an ACE requirement? Just curious. How much more work would that take?
SHOOTBAT 2019 年 8 月 2 日 上午 7:02 
This works great in MP, very nice mod
Roque_THE_GAMER 2019 年 8 月 1 日 下午 7:22 
But there is a gameplay reason to use it?
JetfireBlack  [作者] 2019 年 7 月 30 日 下午 3:15 
@HaloMeet, the mod should be MP compatible (though admittedly not tested).
I have now also included the server key within the modfolder.
Should there be any issues regarding MP compatibility, just report it in the bug reports discussion to let me know.
Snake 2019 年 7 月 30 日 下午 12:53 
carlson
HaloMeet 2019 年 7 月 30 日 上午 8:47 
Will you add a server key? Or is there even any Multiplayer compatibility?
Dovy' 2019 年 7 月 30 日 上午 12:59 
@BollockChops cringe
Mong 2019 年 7 月 29 日 上午 11:59 
If someone farts in my pipe tho.... #pipefarts #feelsick #lunchtime? #getoverit :steamsad:
MikeyRyu 2019 年 7 月 29 日 上午 9:20 
ah, well that's good enough
JetfireBlack  [作者] 2019 年 7 月 29 日 上午 6:01 
@The Game Goop, the gear does not have any functionality since it is purely cosmetic, for now you could use triggers and apply damage to units not wearing the gear.
MikeyRyu 2019 年 7 月 28 日 下午 10:06 
so does with work as protection even against chemical warfare? or is it just for pure cosmetic functionality, I understand that it only works with the contact DLC respirators and shit, but I'm wondering if I can survive an actual gas attack if I combined this with a mod like chemical warfare
idiota 2019 年 7 月 28 日 下午 9:21 
Thank you for removing the DLC requirement! :D
Starls 2019 年 7 月 28 日 下午 6:53 
i would never use this. if the enemy tries to kill me with gas i guess i'll just die
Rune 2019 年 7 月 28 日 下午 3:04 
Really cool addition! Thanks! It's the little things in life
JetfireBlack  [作者] 2019 年 7 月 28 日 下午 1:29 
@Dungeon Master I added in that line after he asked to avoid further confusion.
schizo 2019 年 7 月 28 日 下午 1:11 
@FlyingGasmask "Keep in mind that this only works with the Contact DLC respirators and breathing apparatuses." Bruh
ReconRichie 2019 年 7 月 28 日 上午 9:16 
Gas! Gas! Gas!
FlyingGasmask 2019 年 7 月 28 日 上午 8:40 
would this work with the AVON FM12 Respirator?
idiota 2019 年 7 月 28 日 上午 6:21 
Please remove the Contact DLC requirement from this mod, it works perfectly fine without it and putting that on this page makes it harder for units to include your mod in packs.
NEEX 2019 年 7 月 28 日 上午 4:03 
Would you ever add a gas/biohazard object/area to this mod?
Morales 2019 年 7 月 26 日 下午 11:59 
i love u