安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






I was looking for an SP for a couple of days all of them were huge and/or utilized space in a very inconvenient way. Here is everything made just perfect!
Also beautiful.
The only thing I could change is to keep an only minimum of devices and leave just space to extend them in the future if needed.
Great job!
My only suggestion is to limit the number of floors and possibly have the elevator open towards the main attraction .. planters, constructors, med etc so easier to move around...
But with this station it is low cost and perfect for space basing
very nice Space Station! My favorite base themes. 😃
Would it be ok for you, if I use this base for the rework of the Invader vs Defender MP Scenario?
Additions would be only Admin Core + Portals (Missions) + Trader.
Good night
Here's what we did: extended the upper landing pad so we could get a big ship to land.
Cut the bottom off and added a lower floor under the main hanger. It's filled with plants. :)
I get hungry at midnight. :)
Added 2 switches for the big doors and the main bay lights.
Thank you so much.
Is there a Class 7 version of this station? The official servers only allow Class 7 designs
pretty nice build with lots of details. Sorry in advance but I will probably steal some of your design ideas for my own ships and space stations :-)
A few things I did change in my "private" copy of your station. I replaced the hangar doors by force fields and increased the horizontal axis of the station to fit bigger vessels into the hangar.
My suggestion/wish list:
- add more storages (existing once should be exhausted pretty quickly)
- introduce sensors for the lights (The shining through blocks of the game is kind of ugly)
- grouping and proper naming of constructors, destructors, furnaces and storages (OOP https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1742356043 did a nice job on that)
Hope you do not see this as criticism I really like your station. I going to change this on my private version anyway but maybe others would also enjoy to have it in the public build.
Regards,
silentius
lack of Impetus.
*budda bump*