ATOM RPG
Vintorez is a Rifle!
58 条留言
Jim di Griz 4 月 28 日 下午 6:15 
Это не автоматическое оружие, это снайперская винтовка малой дальности, минусы конструкторов в том, что они не нашли подходящий под нее патрон или не изобрели, оставили валовский, ей бы патрон на 1500 - 2000м макс. цены бы ей не было. Аналогов этой винтовки до сих пор в мире не существует.
Jim di Griz 4 月 28 日 下午 6:15 
Вы ребята, неправильно разделяете мнение автора, винторез - это снайперская винтовка спецназначения, малая дальность - да, очередями с нее не стреляют - да, эффективность бронепробития на своей дистанции на пятерку, В руках мастера такая винтовка может уничтожить целое подразделение противника до того как враг поймет откуда вообще ведется огонь.
Mortimer 2024 年 11 月 12 日 下午 12:08 
classic vintorez discussion, tasty
Franzosisch 2024 年 8 月 19 日 下午 6:05 
Seeing as the game considers the ammunition as rifle rounds, and the description of the AS Val calls the Vintorez a sniper rifle, I'm not sure why they set them as automatic weapons.
Irkandr 2023 年 6 月 27 日 上午 7:29 
VSS is more of a "heavy submachinegun" - large caliber and low accuracy (MOA) made it not unuseful for long-range sniping. So it is an automatic assault rifle for short-range fights. And difference from AS VAL is technical 30 shots per minute (930 versus 960, if I not wrong) and the folding stock of AS VAL..
Talesfromthecrysptkeeper 2022 年 8 月 28 日 下午 4:04 
The damn VSS in Vintorez literally means Special sniper rifle. What do you mean it's not a sniper rifle? Whereas the AS in AS VAL means Special automatic.
Ravenor 2021 年 5 月 27 日 下午 12:54 
what about vssm? It shall be a rifle to, doesnt it?
Terminus Est 2021 年 2 月 25 日 上午 2:22 
The VSS means special sniper rifle. Accurate rifle with limited usage for very specific tasks, it was never intended to use full auto mode on regular basis.
Shudderfly 2020 年 7 月 1 日 上午 8:40 
The Vintorez is not a sniper rifle.
Neander 2020 年 4 月 16 日 下午 2:12 
The VSS Vintorez is a sub-sonic 9x39 Assault Rifle with a internal suppressor. It has a short range, and if you wanna call it a sniper rifle- The best thing your getting is scouting, and that's with a PSO scope. If you ever tried to snipe someone with a VSS, you'd quickly learn that it doesn't work.
Midflyer 2020 年 2 月 14 日 上午 9:58 
The Vintorez has an extremely high rate of fire and low recoil and is a fully automatic gun that per definition should make it a automatic weapon. Sure it can be used as a sniper just as you could attach a PSO scope to an AK-74 and it could also be used as a sniper. Plus the 9x39 is similiar in the size to the 5.45 and 5.56. All of this makes me wonder how this is even a debate.
MaxP 2020 年 2 月 6 日 下午 2:50 
"muzzle energy of VSS is even more powerful than the 5.56NATO"
Absolutely no. SP5/SP6 muzzle energy is 2-3 times less than .223

"all-supersonic"
Absolutely no. All 9x39 are subsonic.

"SMG? No, VSS's penetrating power is much stronger than any other SMG"
Compatible to 7.62x25 from PPSh.
极限道士 2020 年 2 月 6 日 上午 1:25 
Hard to say so.
Normally we grouping a firearms by ammunition but not the style or scope something.
Yes VSS and ASVAL use the 9mm ammo, but this 9mm isn't the parabellum bullet.Thanks to the weight of bullet, muzzle energy of VSS is even more powerful than the 5.56NATO. But because of all-supersonic, VSS's ballistic descent is terrible.After all, VSS is covert action weapon.
So,what kind of class should VSS be?
Sniper rifle? No, what kind of Sniper rifle's effective range is lower than 100m?
SMG?No, VSS's penetrating power is much stronger than any other SMG, and of cause, the ammo can't use in any other pistol.
Assault Rifle?Yes, maybe, except that the range is too close
MaxP 2020 年 2 月 5 日 上午 8:15 
"Я не говорю по русски"
Sorry, just have noticed it :) Actually it is the SMG - as the AS "Val". The bullet energy is not nearly comparable to rifle bullets. In ATOM it is in Automatic just because of balance.
MaxP 2020 年 2 月 4 日 上午 8:03 
Ну и кроме того, меняя в игре классы, вы изменяете игровой баланс. Например, "Винторез" может находиться в этом классе лишь для того, чтобы персонажи с соответствующим навыком могли использовать снайперские винтовки - т.е. костыль. Вмешиваться в баланс игры просто "потому что мне название не понравилось" - неправильно.
MaxP 2020 年 2 月 4 日 上午 8:03 
"потому что VSS Vintorez - это снайперская винтовка" - можно поспорить, потому что по конструкции это, в принципе, тот же АС "Вал". Причём С не должно вводить в заблуждение - это всё-таки оружие специально, и сравнивать его с полноценным снайперским оружием бессмысленно. У них разные задачи.
Ax-0-Lottle 2020 年 2 月 1 日 下午 6:36 
its an smg...just because its got a scope and stock and integrated suppressor making the barrel longer does not mean it is not a (PDW/SMG) the vss uses a 9x39 sp5 or sp6 cartridge meaning its a sluggyer 9 mil with more pen and ommphf behind it
Joe the Tech  [作者] 2019 年 11 月 30 日 上午 12:14 
Мои по умолчанию 4/4/4/2
Другой мод может изменить его.
Извините, если я не понимаю. Я не говорю по русски
cusipus 2019 年 11 月 29 日 下午 10:59 
Происходит конфликт с МОДом Phenomenon
http://zalil.su/1796750
Ваши требования очень высоки 5\6\6\3
Лучше 4\4\4\2 ))
Спасибо!
Joe the Tech  [作者] 2019 年 11 月 29 日 下午 4:19 
@cusipus
Я думаю, что я это исправил.
cusipus 2019 年 11 月 29 日 上午 11:40 
не работает.!
cusipus 2019 年 11 月 28 日 下午 10:53 
Спасибо!
starchaser 2019 年 10 月 28 日 上午 12:25 
@Joe the Tech


"This is in stark contrast to the Dragunov (1,300m)"

This is actually incorrect - 1300 meters is the distance it's gunsign marked. SVD shooting manual says that at this distance it is only effective for suppressive fire of group targets. Using standard (non-match grade) ammunition, like it does in this game, basic version of SVD had such expected effective ranges for direct shot:

head target, height 30 centimeters — 350 m,
chest target, height 50 cm — 430 m,
running man figure, height 150 cm — 640 m.

This info is correct for basic version of SVD, with its grooves twist rate of 320 mm. Since 1975 twist rate was increased to 240mm, to accommodate possibility of shooting tracer and incendiary-AP rounds, but it also decreased accuracy of standard (FMJ) rounds by 19%.

So effective range of mid-production SVD (1975 version) , vs “running man” target while using standard ammunition decreased to about 520 meters - it's about the same range as VSS.
SirMissALot 2019 年 10 月 5 日 下午 3:10 
На самом деле это не совсем так. Вот выдержка:
Термин «автомат» используется преимущественно в России и странах бывшего СССР, присутствует в русском и ряде других славянских языков, например болгарском.

В остальном мире для близкого по тактико-техническим характеристикам оружия используются термины, соответствующие русским словам «(автоматическая) винтовка» и «(автоматический) карабин».
GardychW 2019 年 7 月 20 日 下午 7:10 
Joe,
Then it stays as a useless hybrid under powered semi auto with impossible to get ammo.
Joe the Tech  [作者] 2019 年 7 月 20 日 下午 4:49 
@itguru
Realistically, the VSS Vintorez isn't a long range sniper weapon. The round it uses, along with the specialized barrel, only give it a real world range of 500m. This is in stark contrast to the Dragunov (1,300m) and the Remington M24 (800-1000m). Granted, that doesn't translate extremely well to the in-game distances, but I feel that making it a long range rifle would affect the balance too much.
GardychW 2019 年 7 月 18 日 上午 1:05 
If you could also change to long distance like a proper sniper rifles that would be fantastic.
as is now, it is kinda like a hybrid useless weapon.
Purplexed 2019 年 7 月 13 日 下午 1:35 
That's interesting to know about the M24. And thank you very much for getting back to me about the Eagle Eye interaction.
Joe the Tech  [作者] 2019 年 7 月 10 日 下午 10:20 
@Purplexed
To answer your earlier question about whether or not the Vintorez/VSSM weapons work with Eagle Eye; yes, they do. They both specifically have the Scoped perk active on them, which means that Eagle Eye effects them. What's a little aggravating is that not all weapons that should be scoped are. For instance: the Remington 700M is not, despite clearly having a scope in the icon. For their part, the devs have stated this is an oversight, but it hasn't been fixed yet. I'm tempted to add it to this mod, even though it's technically outside of the scope (pun not intended). I should just bite the bullet (also pun not intended) and just start creating a weapon rebalance/fix mod.
Dilligaf 2019 年 7 月 8 日 上午 12:47 
@Joe the Tech
Yeah that seems to have fixed it - thanks!
Joe the Tech  [作者] 2019 年 7 月 8 日 上午 12:39 
@Dilligaf
I found some garbage code and cleared it out. Let me know if it is still happening and if/how you're able to reliably reproduce it.
Dilligaf 2019 年 7 月 7 日 下午 10:02 
This mod is causing 'F2 test level' bug for me, where pressing F2 kicks you to a empty test level. Can anyone else confirm?
Same bug was in the 'Oblivion Ampoule' mod but the author fixed it.
Joe the Tech  [作者] 2019 年 7 月 7 日 上午 11:07 
@Purplexed
I've updated the mod to also effect the VSSM you can find in rare instances. Seems like the fair thing to do since they're almost identical and don't seem to spawn with NPCs.
Kille2Elite(DKSamaritan) 2019 年 7 月 6 日 下午 9:10 
centyrion69 2019 年 7 月 6 日 上午 12:48 
все оружие пересмотреть надо
КровожадныйАдепт 2019 年 7 月 3 日 上午 2:58 
В реальности это снайперская винтовка выдаваемая снайперам иногда даже в комплекте с СВД для ведения боев в городских условиях, из за глушителя и калибра её эффективность на дальних дистанциях очень посредственна. Тот же СВД обладает эффективной дальностью в 1200 метров, ВСС же обладает дальностью в 250-300 метров. На деле оружие должно иметь бонус к скрытности при стрельбе потому как звука при выстреле практически нет, на 100 метрах хрен поймешь откуда стреляют. Это так, для справки просто.
Purplexed 2019 年 7 月 1 日 下午 12:35 
I've never seen it on an NPC, only in stashes. It's the same weapon with +1 maximum damage and +5 skill requirement.
Joe the Tech  [作者] 2019 年 7 月 1 日 上午 11:58 
I haven't encountered the VSSM in game yet. Does it spawn on NPCs? If so, I will probably leave it alone as those NPCs may not have the same level of skill with both classifications and this would cause a balance issue without changing their skill load out, which might open up a whole can of worms.
camelon 2019 年 7 月 1 日 上午 11:40 
ВСС-Винтовка Снайперская Специальная.
https://ru.wikipedia.org/wiki/Винторез
Purplexed 2019 年 7 月 1 日 上午 11:38 
Fair enough. You ought to give the VSSM the same treatment by the way, it's the same rifle.
Joe the Tech  [作者] 2019 年 7 月 1 日 上午 10:25 
@ШКАLNEG / Road to instetyt
I'll be the first to admit that my only exposure to Russian/Eastern European weaponry is ATOM and STALKER, so I'm by-no-means an expert. That being said, I definitely used it as a sniper weapon in STALKER, so it only felt natural to me to use it as that in ATOM.
Joe the Tech  [作者] 2019 年 7 月 1 日 上午 10:20 
@Purplexed
I don't know that for sure. If the bonus applies to all Rifles and Shotguns based on the weapon's classification, it should. If the bonus is associated only with a specific list of weapons within that classification, then it probably won't. When I get a chance to look at the Unity module this evening, I'll try to get you a better answer.
Purplexed 2019 年 7 月 1 日 上午 9:11 
With this mod, does it receive the critical chance bonus from Eagle Eye?
BEANUP 2019 年 7 月 1 日 上午 8:35 
Well, Wikipedia says that this is a sniper rifle, but I still associate VSS with the VAL assault rifle.

I am glad that games like ATOM make interest not only in the post-Soviet countries.
centyrion69 2019 年 7 月 1 日 上午 4:47 
автомат и автоматические винтовки, разные вещи не сравнивайте козу со слоном,
Kille2Elite(DKSamaritan) 2019 年 6 月 30 日 下午 8:53 
Excellent mod, always thought the vintorez should have been under rifles.
UnclWish 2019 年 6 月 30 日 下午 3:23 
You're the boss... And you're right - it's mod. And anybody can use it... or not.
Joe the Tech  [作者] 2019 年 6 月 30 日 下午 12:32 
@Corrosion
I don't know if I'd call them stupid. I can definitely see the point of their argument, since the weapon itself is still capable of firing in burst mode, which certainly allows it to be classified as an automatic weapon. However, the argument itself is moot when considering this is a completely optional mod that only effects a single weapon in the game that can only be acquired from a single NPC. That being said, there's a forum post from a developer from earlier this year that may have mentioned they'd be changing this in 1.08, and it never got fixed.

Source: https://psteamcommunity.yuanyoumao.com/app/552620/discussions/1/2789318172114614774/
Reply #12
Cryptic 2019 年 6 月 30 日 上午 11:32 
People are so stupid. This is a sniper rifle based on another weapon, much like we have in the US army such as the sr25 is based on the m16. It's still a SNIPER RIFLE