Killing Floor 2

Killing Floor 2

KF-FrightYard_Objective
61 条留言
Mr.  [作者] 2024 年 6 月 10 日 下午 4:17 
Yeah sorry, don't have time to do it. Will see if I can make some time but can't promise anything :steamfacepalm:
♤Pin TPOT♤ #SkinsMonkey 2024 年 6 月 10 日 下午 4:13 
this map hasn't been updated in years
DieKaiserschlacht 2021 年 12 月 10 日 下午 9:55 
MAJOR ISSUE: if you drop the data pad and it gets reset, it doesn't respawn and you can't progress
Bro Bike 2020 年 7 月 24 日 下午 12:19 
The truck garage area.
Mr.  [作者] 2020 年 7 月 24 日 下午 12:05 
Wait what area u mean?
Bro Bike 2020 年 7 月 24 日 下午 12:03 
Would be nice to have the first area locked on first wave as it was in KF1 ^^
Mr.  [作者] 2020 年 7 月 24 日 上午 11:54 
I reported this bug a year ago and created a new post but no answer...

https://forums.tripwireinteractive.com/index.php?threads/inventory-system-is-broken-and-a-old-bug.2336288/#post-2342592

I might change the whole map to work as a survival map since there's no fix for this bug (at this time) but it will take me time. I'll do my best people :steamhappy:
Bro Bike 2020 年 6 月 7 日 上午 8:59 
Indeed when I select objective mode the map is not in the list, if I select survival it is, and it becomes a holdout map without objectives.
Mr.  [作者] 2020 年 6 月 3 日 上午 5:25 
Some friends told me that a KF2 update broke the map. Im working on an update to fix that and to remove the music
レミリ 2020 年 6 月 3 日 上午 3:29 
This was impossible difficulty when i played with 6p HoE. How's it going now?
Victoria 2020 年 5 月 11 日 下午 3:14 
Please remove the music
† Crying Angel † 2020 年 1 月 10 日 上午 2:31 
I join the words of Nittany Discord. I can not turn off the music. I tried different keys, but the music still plays.
-dRsOoN®--> 2019 年 12 月 12 日 下午 4:16 
Me encanto pero con lo de la "Música que no se puede quitar" te luciste. Inténtalo de nuevo pero sin música que se pueda quitar :grab:
Nitty 2019 年 11 月 4 日 下午 5:59 
No problem.
Mr.  [作者] 2019 年 11 月 4 日 下午 5:21 
Maybe it's a bug from the last KF 2 version. I'll check it out later. Thanks for the info
Nitty 2019 年 11 月 4 日 下午 1:09 
Am I supposed to play this in Objective mode or Survival mode? I've tried playing this solo, and it doesn't appear in the Objective mode map list, but it does appear in the Survival mode map list. It sort-of works in Survival, except that you can skip objectives up to the last one where you have to gas up the boat. Since Survival has limited dosh, it seems possible to spend all of your dosh gambling for gas and get stuck. I don't know if I'm doing something wrong here. I downloaded this map and map you linked.
Mr.  [作者] 2019 年 8 月 28 日 下午 3:50 
Yeah many have told me the same. I will remove music on the next update
{DH} Neutral 2019 年 8 月 28 日 上午 10:59 
I would like to download this map but will not because of music. If you could remove the music, it would improve the map.
Jez 2019 年 8 月 1 日 上午 9:38 
It would be great if the music was a bit quiter imo
Mr.  [作者] 2019 年 7 月 31 日 下午 1:25 
@Jez, hi. The music isnt controlled by the game sound bar because as far as i know there's no way to put custom music into custom maps, i used a workaround to put custom music but it can't be controlled with volume sliders. Im sorry
Jez 2019 年 7 月 31 日 下午 1:00 
Hey, great map, there is a sound issue with the music being way too loud and not being able to be controlled by the in game sound bar. Even if master volume is at 0 then the music still plays at full volume.
Mr.  [作者] 2019 年 7 月 13 日 上午 7:49 
@Pathfinder, there's a switch at the spawn to turn off the music :)
Pathfinder 2019 年 7 月 13 日 上午 4:15 
The map and how it works is sick, the only deal breaker is the loud sounds and music, both of which you can't control with in-game sound sliders. If you make a turn off music option at spawn, that would be really nice. Alternatively put the music so it's adjustable with the in-game SFX slider. If that's not too much work, I don't have ♥♥♥♥♥♥♥♥♥ for ideas on how to do that stuff :D
Mr.  [作者] 2019 年 7 月 12 日 上午 11:02 
Update released!. Full changelog at Change Notes.
Mr.  [作者] 2019 年 7 月 11 日 下午 9:13 
People, update is ready but due to an electric storm im not able to upload the map (im not taking the risk). Sorry for the inconvenience, i will upload it as soon as i can :steamhappy:
Mr.  [作者] 2019 年 7 月 11 日 下午 8:12 
@Inner November, " i had a glitch where objectives wouldn't spawn. ". Which objective?
Inner November 2019 年 7 月 11 日 下午 8:05 
Needs more ammo spawns. Also should just remove the music completely. i had a glitch where objectives wouldn't spawn.
Mr.  [作者] 2019 年 7 月 10 日 下午 8:10 
People, a fix is coming tomorrow. I have changed some objectives and some things you made me notice. Thanks everyone for you feedback!
Vekktor 2019 年 7 月 9 日 上午 10:06 
@Revolver Ocelot I had a similar thing happen what I think it is is that the second one doesn't glow green for whatever reason so it's really easy to miss.
Mr.  [作者] 2019 年 7 月 6 日 下午 1:03 
@Pокегмап (• _•)

Great idea!, i think i should use it on the bloat objective because i just found another way to do the Casino objective. Thanks for your suggestions it is a great idea.

@Revolver Ocelot

I'll keep an eye on that as well. Thanks!

@Filther

I guess you didnt like the map then :)
Filther 2019 年 7 月 6 日 下午 12:32 
you f***** homosexual cavedweller
theres no ammo spawning when you need it during the waves and i died right after the beginning of wave 5 after failing the wave and not getting the gas cans.

0/10 ♥♥♥♥ you unfaved, unsubbed downvoted
DampRag38 2019 年 7 月 6 日 上午 11:16 
Also I had a glitch with the second objective where the 2nd part of the remote didn't spawn
Pokerman 2019 年 7 月 6 日 上午 6:00 
After the testing, Teleport Actor can really teleport Holdzone to sky. You can use teleport Holdzone to control the event more easily.
Pokerman 2019 年 7 月 6 日 上午 5:46 
If you want to make the map looks like it progress, there's Plan B:

Make a Holdzone that cover the entire area, then use "Teleport Actor" to teleport it to the sky, caused player can't touch the Holdzone.

If the casino go to the right result, the Holdzone will teleport back to the ground for 1secs, after it will teleport back to the sky.

until all casino item get, Holdzone will back to the ground permanently.
Pokerman 2019 年 7 月 6 日 上午 5:31 
For gas station Casino event, you can make a HZ that is out of the map
Make it never touch player.

Use "Activate Map Objective" to control the event.

Create a new variable named "collect item" (Int or Float)

If the "collect item" reach the goal point, trigger the "Deactivate" of "kismet Activate Map Objective" and complete the mission.
Mr.  [作者] 2019 年 7 月 5 日 下午 9:01 
Yes, on the next update it will be possible to disable music
DampRag38 2019 年 7 月 5 日 下午 7:58 
Is it possible to disable the music?
Twinkle 2019 年 7 月 4 日 下午 1:16 
need to turn down the announcer's volume, way too loud
Mr.  [作者] 2019 年 7 月 3 日 下午 7:13 
The objective marks are outside the container because i cannot hide them. You need to pick up the ones inside the red containers.
󠀡 2019 年 7 月 3 日 下午 6:50 
I'm unable to pick up the escort devices in wave 2, preventing progress.
Gomslop 2019 年 7 月 3 日 下午 12:42 
Glubabble
Raptorian 2019 年 7 月 3 日 上午 7:57 
Main concern is the second objective, or rather post-second. If I haven't opened all the red shipping containers during Round 2 then they are sealed forever after that; given that's where ammo boxes typically spawn I'll get into trouble very quickly while doing laps around the map. If it's an option to you, replace your current system with pre-welded doors like on Krampus Lair.

Good to see you working to improve it.
elegantbruhh 2019 年 7 月 3 日 上午 7:31 
beautiful map, but the 10 bloat part is too hard, way too many zombies, especially stalkers, spawning behind
Mr.  [作者] 2019 年 7 月 3 日 上午 4:02 
Thanks everyone for your comments!, I will release an update with a lot of changes based on your feedback
HAT™ 2019 年 7 月 3 日 上午 1:09 
I really, REALLY wanted to like this map like I did in KF1 but can't say the same about this.

Detailed rant and suggestions in Discussion.
Leg 2019 年 7 月 3 日 上午 12:05 
might have to turn down the sound, everytime i hear Haliday speaking too loud and the KF1 music as well
Vekktor 2019 年 7 月 2 日 下午 7:27 
Not sure if this is something you'd consider (seeing as the KF2 halloween zeds are very different from the KF1 ones) but maybe you might consider making it so this map has year round halloween zeds like Santa's Workshop or the community made Steam Land remake or make an alternative version that does in the future?
Stomppa 2019 年 7 月 2 日 下午 6:14 
One of my faves of all time keep it up....:Fleshpound:
Pokerman 2019 年 7 月 2 日 下午 5:02 
@Ecfor, true, TWI has broke Spawnvolume's DesirabilityMod, so no matter how you do, the DesirabilityMod always be 1.
junk 2019 年 7 月 2 日 下午 2:03 
VV