Sid Meier's Civilization V

Sid Meier's Civilization V

Seychelles (France-Albert René)
6 条留言
Space Walrus  [作者] 2021 年 10 月 30 日 下午 12:18 
@Gummans Globe: Glad you enjoyed it. Chances are I coded that experience bit completely wrong whenever I made this and that's why it resulted in such weird effects lol. Tourism can be finnicky in this game so I might have to take a look when I can.
Gummans Gubbe 2021 年 10 月 30 日 上午 10:48 
Loved this mod. Auto improving sea resources had some funny effects during early war. I also did not quite understand the experience based on tourism.

During a golden age I got to fill out all but one promotion for new units. After the golden age it was back to two promotions, but a new artist induced golden age made new units get lots of promotions again.

Thanks!:steamthumbsup:
R0CKHARD0 2021 年 8 月 10 日 下午 7:26 
time to try it on tsl lol
Mojave Neon 2020 年 2 月 10 日 下午 4:05 
This one was a ton of fun, and really well made. Having the UA automatically improve sea resources was incredibly useful, especially on a tiny islands map. The Lotel was also great, and synergized well, helping me to a cultural victory. Overall, great job with this civ.
Space Walrus  [作者] 2019 年 6 月 27 日 下午 3:02 
@troodon25 Well, I'm a miracle worker :p
troodon25 2019 年 6 月 23 日 上午 8:36 
That was insanely fast.