Source Filmmaker

Source Filmmaker

Uber_whiteroom_III
24 条留言
Banana-Butt - (Swamp.sv) 3 月 9 日 上午 11:03 
I wish I found these before, these will be good for my slops
ILC 2022 年 5 月 26 日 上午 9:01 
Marcellz 2022 年 5 月 10 日 上午 12:01 
Ayo. How to add lighting?
FlowN 2022 年 2 月 22 日 上午 7:15 
Sir, could you share your session with furnitures that placed around? I'll appreciate that, It's because It looks cooler and I'm terrible with placing props and sfm lags a lot
warraptor 2021 年 2 月 16 日 下午 6:03 
how did you make it so bright
ItsCS117 2020 年 4 月 6 日 下午 10:49 
anybody know what props were used in the skybox image 2nd to last.
Ubermachine  [作者] 2019 年 6 月 30 日 下午 6:09 
@MortalFlame Right click the VIEWPORT > left click on DRAW GAME ENTITIES > left click on OTHER ENTITIES
Mortal Flame 2019 年 6 月 30 日 下午 5:50 
Hey I subscribe but i'm missing the second floor and the stairs how do I get them in?
GRiMES 2019 年 6 月 11 日 下午 12:53 
Sorry to ask but is there a option for a dmx file to have the props with this?
HighCastle 2019 年 6 月 3 日 下午 2:29 
@Author I'm using the buildingset1 model and I noticed to the left of whiteroom 2 the script changes the building outlines. But it's not within the map constraints.

First time using scripts in SFM in case you're wondering why I'm so confused.
HighCastle 2019 年 6 月 3 日 下午 2:21 
Thank you, these are some great maps btw. What's your next project?
Ubermachine  [作者] 2019 年 6 月 3 日 下午 1:55 
@HighCastle doesn't matter if you have models on or not, the script should work at anytime
Ubermachine  [作者] 2019 年 6 月 3 日 下午 1:52 
@HighCastle
I use the script after I load the map
[1] Open the script pop-up and click the "Turn on!" option
[2] Make some changes on the skybox bars [colors and start/end skybox]
[3] Click "Set". The changes will be applied once you move your viewport camera around
Please make sure to save your session everytime you use this. I get a lot of crashes with those scripts
HighCastle 2019 年 6 月 3 日 下午 12:50 
@Author Since I sent the message, maps 2 and 3 load normally now. I'm not sure what the problem was/is, but after resubscriding things seemed to work properly.

Now the only trouble I have is the fog script you recommended isn't running correctly. Do I run it before loading any models onto your map?
Ubermachine  [作者] 2019 年 6 月 2 日 下午 6:45 
@HighCastle Are you crashing or sfm does nothing when you try to load them?
Have you tried the usermod version from google drive?
https://drive.google.com/open?id=1uKr9MU4PGhRq8yxke7KM4Zd0Fhb56cBp
HighCastle 2019 年 6 月 2 日 下午 6:29 
I can't load any of your maps
OmegaWrack 2019 年 5 月 28 日 下午 12:24 
Thank you
OmegaWrack 2019 年 5 月 28 日 上午 1:33 
Where do you get the furniture?
Aker 2019 年 5 月 27 日 下午 9:46 
ah, thanks a ton, great map btw :)
Ubermachine  [作者] 2019 年 5 月 27 日 下午 8:33 
Aker 2019 年 5 月 27 日 下午 7:37 
what do you use for those buildings in the background?
Ubermachine  [作者] 2019 年 5 月 26 日 下午 1:32 
@King Crimson
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1543911804
You need this or any other water model available for SFM
The map itself doesn't come with water
G・スポット 2019 年 5 月 26 日 上午 1:38 
How to make water in pool?