Source Filmmaker

Source Filmmaker

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Uber_whiteroom_III
   
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Universe: Original IP
Map
标签: SFM
文件大小
发表于
更新日期
149.429 MB
2019 年 5 月 22 日 下午 9:18
2019 年 5 月 22 日 下午 10:49
2 项改动说明 ( 查看 )

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Uber_whiteroom_III

在 Ubermachine 的 1 个合集中
[SFM MAP] Uber_whiteroom I II III
3 件物品
描述
UBER WHITEROOM III

This is the 3 of 3 simple maps I made using the same textures

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*** IMPORTANT ***

[1] All 3 maps are packed with the same textures. If SFM asks, just overwrite them
[2] Right click the VIEWPORT > left click on DRAW GAME ENTITIES > left click on OTHER ENTITIES
[3] If you have any problems with this version, you can download all the 3 maps here:
https://drive.google.com/open?id=1uKr9MU4PGhRq8yxke7KM4Zd0Fhb56cBp

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*** FOR MAP MAKERS ***
All the textures I made for this map are available here :
https://drive.google.com/open?id=1vQXiL8W0ab8RRd-5Q19sT948660cokE9

You are free to use/share/edit
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To change the SKYBOX, use this:
Skybox Helper Script - by OMG Theres A Bear In My Oatmeal!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=721125909
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To remove or edit the SKYBOX FOG, use this:
Realistic Fog - by LimeDreaming
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=659529126
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Customizable Water for the Pool [whiteroom_III] / [Jacuzzi *whiteroom_II]
Water panel - by Phobias
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1543911804

**** ALWAYS SAVE YOUR SESSION BEFORE USING THE SKYBOX/FOG SCRIPTS ****

That's it, have fun

Includes:
uber_whiteroom_iii.bsp
24 条留言
Banana-Butt - (Swamp.sv) 3 月 9 日 上午 11:03 
I wish I found these before, these will be good for my slops
ILC 2022 年 5 月 26 日 上午 9:01 
Marcellz 2022 年 5 月 10 日 上午 12:01 
Ayo. How to add lighting?
FlowN 2022 年 2 月 22 日 上午 7:15 
Sir, could you share your session with furnitures that placed around? I'll appreciate that, It's because It looks cooler and I'm terrible with placing props and sfm lags a lot
warraptor 2021 年 2 月 16 日 下午 6:03 
how did you make it so bright
ItsCS117 2020 年 4 月 6 日 下午 10:49 
anybody know what props were used in the skybox image 2nd to last.
Ubermachine  [作者] 2019 年 6 月 30 日 下午 6:09 
@MortalFlame Right click the VIEWPORT > left click on DRAW GAME ENTITIES > left click on OTHER ENTITIES
Mortal Flame 2019 年 6 月 30 日 下午 5:50 
Hey I subscribe but i'm missing the second floor and the stairs how do I get them in?
GRiMES 2019 年 6 月 11 日 下午 12:53 
Sorry to ask but is there a option for a dmx file to have the props with this?
HighCastle 2019 年 6 月 3 日 下午 2:29 
@Author I'm using the buildingset1 model and I noticed to the left of whiteroom 2 the script changes the building outlines. But it's not within the map constraints.

First time using scripts in SFM in case you're wondering why I'm so confused.