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I have tried it with summer and everything is fine, I don't know what tall grass mod you are using.
If you use the Mod method, verify that in your init.c file there is no line calling the BridgePrisonNoWrecks.c file and comment or delete the "Spawn helper function" section to avoid duplicates, the mod already does that.
thankyou for your response. Expansion is not used at all on the server. I have tried Init.c and server mod method. both seem to have the same issue. Some of the object are fine. others you just clip through. one thought i had is i am using summer chenarus and high grass mod. Could this interfere ? i wouldnt have thought so, just a thought.
I know some people have this problem using Expansion, check that you are not running mod mode and init.c mode at the same time.
Use "-servermod=@BridgePrisonNoWrecks;"
This is server mod the client doesn't need it.
Nope!
Use method init.c or "-servermod=@BridgePrisonNoWrecks;"
You can already pass with cars, it is updated
Updated.
It seems that some Survivors have managed to create a passage into the Prison.
Enjoy.
NULL pointer to instance
Function: 'SpawnObject'
Make sure you DO NOT HAVE ANY spaces in the -mod:.... directive on the command line. the mod list on the command line must not have any spaces
I got loot to spawn, but some of it is underground. Is there any way to fix that?
I think I made mistakes by writing inside the init.c. Has some one an example file with the correct Syntax etc.?
:undefined function 'SpawnObject'
You can take a look at this video.
https://www.youtube.com/watch?v=2KX2tRTO-ag
In COM there is also information about it.
https://github.com/Arkensor/DayZCommunityOfflineMode
video tutorial of how to place objects?
Thanks
Yes.
You have to change YourNameMission.chernarusplus
by the name that your mission has.
Example:
"$ CurrentDir: \\ mpmissions \\ dayzOffline.ChernarusPlus \\ CustomBridgePrison.c"
I keep on having errors while trying to install you mod on my server.
2. include the following line above your init.c
#include "$CurrentDir:\\mpmissions\\YourNameMission.chernarusplus\\CustomBridgePrison.c"
Is this to me included on the very top of your init.c ?
The mod @BuilderItems was badly installed, thank you friend
A Pastebin and its init.c?
I'm still investigating
I have this error:
Log D:\TCAFiles\Users\ericp\66589\ericp_MasterConfiguration\crash_2019-05-19_20-52-01.log started at 19.05. 20:53:30
------------------------------------
GSNE-FR505-OH, 19.05 2019 20:53:30
NULL pointer to instance
Function: 'SpawnObject'
Stack trace:
$CurrentDir:mpmissions\dayzOffline.chernarusplus\init.c:11
$CurrentDir://mpmissions//dayzOffline.chernarusplus//BridgePrisonNoWrecks.c:6
$CurrentDir:mpmissions\dayzOffline.chernarusplus\init.c:61
(Clean Installation)
2 Prison is broken for me :/