Stellaris

Stellaris

Pirates and Smugglers
29 条留言
OverlordMGC 2024 年 11 月 25 日 上午 10:01 
I know it's much to ask but it would be awesome if you could relaunch the Civ: Beyond Earth based portraits to the current version.
Higher Power 2021 年 7 月 11 日 下午 7:20 
doesn't appear in the launcher mod select thing.
loopmaster69 2020 年 7 月 27 日 下午 6:41 
update?
jtexasboyz  [作者] 2019 年 12 月 1 日 上午 9:30 
yes
Badger BrownCoat 2019 年 12 月 1 日 上午 9:02 
Interesting stuff!
would you be up to discussing collaboration and/or credited inclusion ?
jtexasboyz  [作者] 2019 年 10 月 2 日 下午 8:21 
This weekend
Jackdebruce 2019 年 10 月 2 日 下午 7:50 
hey buddy r u gonna update?
✠ HELLDIVER 40000 ✠ 2019 年 9 月 7 日 上午 2:21 
When I select the ships types in the faction editor the game crash
jtexasboyz  [作者] 2019 年 9 月 6 日 下午 4:44 
I would like to know because i've had no crashes with 70 other mods running.
jtexasboyz  [作者] 2019 年 9 月 6 日 下午 4:03 
It is at what point is it crashing
✠ HELLDIVER 40000 ✠ 2019 年 9 月 6 日 下午 1:53 
I just wanted the portraits, the mod is crashing my game...
jtexasboyz  [作者] 2019 年 7 月 1 日 下午 10:00 
I will make a separate flag mod a while later
TurtleShroom 2019 年 6 月 21 日 下午 5:50 
You should move the special Species Traits and pre-scripted empires to their own Mod as well. I subscribed for the Events and mechanics, not Traits that shouldn't be given to the AI. I didn't want to see those Traits randomly assigned across the galaxy.
jtexasboyz  [作者] 2019 年 6 月 21 日 下午 5:06 
If you see something cool i can turn into a flag I might add it.
jtexasboyz  [作者] 2019 年 6 月 21 日 下午 5:03 
Will add flags separately a little later. I've yet to see them spawn randomly and they are all animated except for the main eve portrait which I will be replacing as soon as i finish up a couple other projects.
TurtleShroom 2019 年 6 月 21 日 上午 10:38 
Would you mind separating the Smuggler Flags from the main Mod? I really don't want pirate portraits being selected by so many Empires in my game.

Also, look into "Human Fallen Empires". They completely overhaul the piracy system and spawn Pirate Nations. Please consider working together or incorporating each other's Mods.
jtexasboyz  [作者] 2019 年 6 月 16 日 下午 5:03 
Smugglers enclave in the works
jtexasboyz  [作者] 2019 年 6 月 11 日 上午 10:50 
yes i'm on the den now
jtexasboyz  [作者] 2019 年 6 月 11 日 上午 10:47 
I should have some direction by the end of the week and start working on something this weekend.
jtexasboyz  [作者] 2019 年 6 月 11 日 上午 10:39 
I don't think I am
Neverminder 2019 年 6 月 11 日 上午 10:25 
@jtexasboyz, im hunting for same things. i tried to reconstitute an old shiptype mod for pirates and it failed horribly. are you on the modding discord
jtexasboyz  [作者] 2019 年 6 月 8 日 下午 8:12 
That's actually what i'm tearing through a few old mods to figure out. If not i'll see if I can add it as an overpriced edict or perk.
Gunnar Kuber 2019 年 6 月 8 日 下午 5:53 
if possible could you add a merc enclave mod where you can hire ships and ground troops
jtexasboyz  [作者] 2019 年 6 月 6 日 下午 7:25 
Each system should now have a relic world.
Polka 2019 年 6 月 5 日 下午 5:28 
I'll follow this mod, seems good idea!
jtexasboyz  [作者] 2019 年 5 月 30 日 下午 7:55 
Working on content this weekend.
Crusaderjack 2019 年 5 月 30 日 上午 3:12 
More screenshots? show off what the features do! I like the concept of being a pirate.
jtexasboyz  [作者] 2019 年 5 月 22 日 下午 7:38 
Right now flags, 2 civics and 1 trait couple of weapons. I'm learning so I plan to add a lot more stuff as I go. My main goal will be to add a lot of events when i figure them out.
GrassEater 2019 年 5 月 22 日 下午 7:13 
Does this mod add anything unique gameplay wise or is it just pure bonuses.