Stellaris

Stellaris

Stellar Council: Federation Elections and Laws (2.4*)
51 条留言
NxtGen 2020 年 8 月 30 日 下午 6:25 
please make an update for newest version that fixes the shit show paradox tried to make, this mod was so much better than their overpriced DLC,the DLC basicly just adds a nice UI.
Digheld 2020 年 3 月 20 日 下午 10:03 
Maybe this mod can add more interesting laws that aren't just buffs to political power and add more federation laws? Just an idea
Arson with Lemurs ◕ω◕ 2020 年 3 月 19 日 上午 10:48 
So i guess it's obsolete in 2.6?
Xherdos 2020 年 2 月 3 日 上午 9:47 
is there a option to quit the elections its quit annoying to be elected as the federation leader
temujin321 2019 年 11 月 25 日 下午 8:01 
I assume that you won't be updating this since the new DLC is in the works, but on the off chance you do I was wondering if you could maybe put the link to the proposals in the Federation Menu? I recently started using UI Overhaul and it causes the Federation Proposal button to disappear from the policy screen.

Thank you for all the work you did maintaining this mod, it is one of my most used and favorite mods.
fnix 2019 年 11 月 13 日 下午 1:14 
Does it work with 2.5?
QalaniKing4351 2019 年 11 月 3 日 上午 4:35 
it says it right there
:steamfacepalm:
QalaniKing4351 2019 年 11 月 3 日 上午 4:35 
don't worry im blind
QalaniKing4351 2019 年 11 月 3 日 上午 4:35 
how often can you make a federation proposal? I want to change the method of choosing the leader of the federation (I am the leader) from election to supremacy, but I can't until I propose federal law...
Cassius Quartus 2019 年 10 月 23 日 下午 4:37 
... well I feel like an idiot; that fixed it. You have my thanks.
Pinenuts 2019 年 10 月 22 日 下午 2:06 
@Cassius Quartus Place UI Overhaul Dynamic mod before this mod and the button will appear
Cassius Quartus 2019 年 10 月 20 日 下午 7:09 
Is there a patch between this and UI Overhaul Dynamic? With both active, the "make federation proposal" button is not present in the Policies menu, which is... less than ideal.
Comrade Phoenix 2019 年 10 月 14 日 上午 12:53 
Has this been confirmed to work in 2.4.X?
Stephen 2019 年 9 月 26 日 下午 4:57 
Consider each member gets a vote for each citizen pop and law needed for fed fleet.
PresidentWhitmore  [作者] 2019 年 9 月 14 日 上午 12:04 
@Ryan6584 make sure your fleet power is more than the current presidents. If after a month and your fleet power is higher, then you still aren't the president let me know.
PresidentWhitmore  [作者] 2019 年 9 月 12 日 下午 11:56 
Added proposal available notification message. Working on the supremacy bug currently. Have to see where/why its happening in my playthrough
Bernos 2019 年 9 月 12 日 下午 8:41 
Can you post a change log for your updates. I always check to see what mods updated and it frustrates me to not know what changes.
Whos Gaming Now 2019 年 8 月 30 日 下午 6:21 
I know the mod says its 2.3 but I dont think this actually works with the current version of the game... I tried this Mod in 2 different saves one of which this is the only mod on and in both cases I can not get a vote to pass even when I have all ayes it fails. The logic this mod was using may have been broken by the recent update... Screen shot of what Im talking about ---> https://imgur.com/a/uS21hIn
Kcaz the 1st 2019 年 8 月 18 日 下午 5:38 
I'm having a similarish problem to @Ryan6584: The leadership is set to supremacy, and I am by far the most powerful member, but the weakest member ended up being president.
BlackCat 2019 年 8 月 17 日 上午 5:16 
Federation leadership is supremacy, how do I challenge my current leader to set down?
Lord_Minio 2019 年 7 月 16 日 上午 1:55 
@Arkad I think that sounds really cool, especially your levels of federation, but for your 5. point: have you tried changing the "federation leadership system"? You can set so every planet has one vote. And btw isn`t the fleet power already added to your own when you are the president?
Arkad 2019 年 7 月 15 日 下午 2:58 
This is the best federation mod on steam, but if i could submit future Ideas:
1. Rename the federation President, to Executive.
2. No federation fleets at start of federation, you will need to enact a law for the fleets.
3. A fleet law to transfer fleet power to the Executive instead of having a federal fleet.
4. Several levels of federation, (Think the Counsel form Mass Effect at lowest, UFP from Star Trek as middle, and the Galactic Republic in Star Wars as high level)
5. Votes come from total Pop count/number of planets. Not just 1 vote per member.
Little Tee 2019 年 6 月 15 日 上午 8:22 
Do federations with only AI use this?
fuzzypurge 2019 年 6 月 11 日 上午 3:49 
10 years are too long...how can i reduce it?
Lord_Minio 2019 年 5 月 25 日 下午 1:41 
@PresidentWhitmore I dont need a translation, but thanks for the update, now i know what i`m clicking ;)
PresidentWhitmore  [作者] 2019 年 5 月 25 日 下午 1:36 
see latest change note
PresidentWhitmore  [作者] 2019 年 5 月 25 日 下午 1:35 
@Lord_Minio I just uploaded it as a work around for now for those who start on another localisation. It's not actually german. It's english
Lord_Minio 2019 年 5 月 25 日 下午 1:25 
Ok, me again, I looked a bit into the data and found a localisation for german (my language) now I dont want do annoy you but is this a bug or do I just got that wrong?
Lord_Minio 2019 年 5 月 25 日 下午 1:06 
Yeah you`re right, changing to english solved it, thanks for the help :D
PresidentWhitmore  [作者] 2019 年 5 月 25 日 上午 11:54 
@Lord_Minio sounds like you are on an unsupported localisation
Lord_Minio 2019 年 5 月 25 日 上午 7:34 
Soo, I just started playing with the mod and i encountered a bug that every button is labeled like "sc.legislation.ext" as well as the text. I already tried deactivating all other mods but i didnt help. Btw im playing on 2.2.7
Spider 2019 年 5 月 24 日 下午 2:19 
An advanced vassal mod would be awesome! Even without the ability for them to declare war.
PresidentWhitmore  [作者] 2019 年 5 月 24 日 上午 10:31 
another thing is the holy roman empire was not a federation. I can see you being able to consolidate a federation but it would have to be a long a very difficult diplomatic process. I'm not really sure about how the mechanics would work but if someone wants to make a mod to do it, great - for now "Decentralized Empires" seems the best option for that. I was thinking about making a advanced vassal mod where vassals have more power - there are more vassal types - and there is a domain limit like in CK2 but paradox has hardcoded that vassals cannot declare war, so it's a no go for now.
Spider 2019 年 5 月 24 日 上午 5:40 
@The Imperial House Look up "Decentralized Empires," it does pretty much exactly what you want, except the 'member states' are a unique vassal type.
Nootie the Cutie 2019 年 5 月 22 日 上午 1:00 
Holy Roman Empire was a collection of members that were their own state. However the actually way of the Empire (Quoting Voltaire) Was neither Holy, Nor Roman, Nor an Empire. Its a collection of vassal Catholic states that really weren't anything. Just a very decentralised empire with no actual means.
The Imperial House 2019 年 5 月 20 日 下午 4:30 
can you consolidate the member nations into one huge empire like the holy roman empire in eu4, if not then its a waste of time
Liseq 2019 年 5 月 20 日 上午 1:07 
It would be cool to add some event like "You can propose now" :steamhappy: It's the same story as it was with federation leader in vanilla
PresidentWhitmore  [作者] 2019 年 5 月 19 日 上午 11:27 
also the ai will propose policies so don't wait too long.
PresidentWhitmore  [作者] 2019 年 5 月 19 日 上午 11:25 
@Spectre, you have to wait 10 years between proposing policies
Liseq 2019 年 5 月 19 日 上午 3:16 
Cannot ennact new laws. The button in "Policies" doesn't report to clicking.
Figaround 2019 年 5 月 19 日 上午 2:31 
Compatible with save?
Tobiassaufus 2019 年 5 月 14 日 上午 6:41 
Seems to be fixed :cozyspaceengineersc:
PresidentWhitmore  [作者] 2019 年 5 月 13 日 下午 4:52 
in my playthrough i saw the fed flashing issue. Think I fixed it by modifying the defines so that vanilla doesn't overwrite who the fed leader is. Will see.
Tobiassaufus 2019 年 5 月 13 日 上午 6:52 
@Steggy Same over here
Ace 2019 年 5 月 12 日 下午 11:25 
I'm not sure if this is common but every time I make a federation fleet it flashes. Like it disappears and reappears on the fleet UI. It switches from my control to my federation ally.
TurtleShroom 2019 年 5 月 12 日 下午 4:21 
Thank God. I HATE how Federations aren't elective anymore.
PresidentWhitmore  [作者] 2019 年 5 月 12 日 上午 2:31 
could be, id try without all those mods first off
Agent 22 2019 年 5 月 12 日 上午 2:15 
i seem to have the same problem as @Krobis, where every day me and another empire swich places as federation leader.

that said i too have a large mod list so it could by a problem on my side aswell.
Wet Dog Squad 2019 年 5 月 11 日 下午 9:45 
I love this, but I'm getting a weird bug where my Egalitarian faction swaps president between the two founding nations ever in-game day, causing the UI to flicker constantly with federation ships, along with other weirdness.

It might be a conflict on my end, though, since my mod list is pretty damn big.
PresidentWhitmore  [作者] 2019 年 5 月 11 日 下午 5:11 
should be, it rechecks variables every month so if you wait a until the next tick the mod should kick in