边缘世界 RimWorld

边缘世界 RimWorld

Faction Blender
497 条留言
Indigo_L 8 月 20 日 上午 4:52 
In vanilla 1.6, defaultFactionType was replaced with defaultFactionDef, which causes errors in FactionFilter and related areas. Is this fixable?
AssassinsBro 7 月 29 日 上午 8:53 
Hi, guys. I updated the mod to 1.6, if SineSwiper doesn't want this, I can take it down, no problem.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3537416816
LunarstarFurry 7 月 18 日 上午 10:00 
Hopefully this will get a update to 1.6! Looking forward to it!
elĐeve 7 月 16 日 下午 10:07 
1.6 when
49C-10 7 月 6 日 上午 5:05 
您好?敌对阵营生成的吸血鬼似乎比例有些过高了?
ASMR gaming 6 月 24 日 上午 2:09 
2.5 MutantDef unknown field
vbnet
Copy
<showOnColonistBar>true</showOnColonistBar> doesn't correspond to any field in type MutantDef.
EMCH_Poxwalker comes from Eldritch Mobs – Chaos. The author renamed the field to showOnWorldPawnsBar for 1.5 but the patch you have is still on 1.4.

Fix

Update the Chaos pack (Steam build dated 2025‑03‑27 or later).

Or remove the bad tag manually.
AngryBean 6 月 15 日 下午 7:14 
I really love this mod, however I'm currently attempting a medieval-era only run. Is compatibility with medieval overhaul/factions a possibility in the future? Currently they don't seem to mesh well and half of the factions revert to 100% Baseliner. Thank you for your time and effort into the mod :)
Deankiller Turnupseed 5 月 11 日 上午 11:05 
is there a biotech version and no bugslib?
MysticalCyan 5 月 9 日 上午 10:27 
@FelipeGames2000 HAR is literally just a framework, just don't add any races that uses HAR.
FelipeGames2000 4 月 29 日 下午 4:26 
Any plans on a HAR-free version?
Cletus 4 月 9 日 下午 6:37 
nah, id rather keep them all divided and extremely racist against each other
evii 1 月 31 日 上午 6:52 
Nvm found it def for the anomaly entity faction is 'Entities' probably should have been obvious. For the entities themselves their defs are just the name of the entity like 'Shamblers'.
evii 1 月 31 日 上午 6:38 
How would you stop Anomaly entities from spawning within these factions? What would you put in the exception list?
TurtleShroom 1 月 28 日 下午 3:52 
I am experiencing a catastrophic, cascading failure due to this Mod. I was able to eliminate all other possible options in the process. It is this Mod, and I am certain of this.

Here is the report and the Hugs Library Log: https://www.steamcommunity.com/workshop/filedetails/discussion/1734490820/3040481180136597351/#c6980058383071239517 .
Dr. Quackers M.D. 2024 年 11 月 27 日 上午 11:22 
FUCK HAR!
Ancalagon 2024 年 11 月 17 日 下午 8:11 
Does this truly require HAR?
pgames-food 2024 年 11 月 4 日 上午 8:06 
hehe @futstub, welcome to the stub, i mean club :lunar2019piginablanket:
Futstub 2024 年 11 月 4 日 上午 7:41 
How the hell can I have a modlist with 800 mods (my "vanilla" mod list) and just find this here by chance just now? Where was this all my life?!
Halicade 2024 年 10 月 1 日 下午 5:38 
Hello! I get an error message if Biotech is not loaded with this. You just need to throw a MayRequire in xenotypeChances Baseliner
BloodCardBeefy 2024 年 8 月 18 日 上午 1:31 
Is there any way to disable shamblers from spawning within faction groups? The shamblers tend to agro on their own party or vice versa.
Meyar 2024 年 8 月 16 日 下午 8:53 
I'm trying to track down a bug regarding sieges and I saw a comment in Rimworld of Magic (or w/e) indicating that there might have been an interaction at some point between this mod and that that required a patch. Is there a way to tell if it's this mod that's having an issue?

Exception while ticking lord with job RimWorld.LordJob_Siege
SquirrelGoblin 2024 年 8 月 15 日 上午 4:05 
Hello! Is HAR absolutely needed for this mod?
KVS 2024 年 8 月 10 日 上午 4:41 
@TurtleShroom please do upload
TurtleShroom 2024 年 7 月 23 日 上午 10:56 
@Chinese Characters

I solved that in a Patch of my own, but I never uploaded it. I really should do that.
然提携夜灯 2024 年 7 月 23 日 上午 10:51 
conflict with Alpha Memes. Waiting for a fix.
Could not resolve cross-reference to RimWorld.MemeDef named AM_NonViolence (wanter=disallowedMemes)
Carter 2024 年 7 月 10 日 下午 3:17 
I've got a question, has anyone tried using this with the multiplayer mod? Love this mod and would love to use it but its not rated in their system. Want to know if it works with it or if it causes problems as I'd like to add it to our game.
flaicher 2024 年 7 月 9 日 上午 5:23 
How do I filter out specific xenotypes? For example, I tried to add "BS_Corrupterd_Titan" (yes, that's how the defname is written in the xml) from Big and Small - Races to the filtered races. Yet it was still at the bottom of the faction's list after I reloaded the game.
August 2024 年 7 月 2 日 上午 12:48 
Oh neat! Thank you very much!~
TurtleShroom 2024 年 7 月 1 日 上午 9:47 
Fantastic! Thank you very much!
right 2024 年 6 月 30 日 下午 11:22 
@SineSwiper We've been waiting for you.
Furry Slurry 2024 年 6 月 30 日 下午 2:34 
@SineSwiper Thanks!
SineSwiper  [作者] 2024 年 6 月 30 日 下午 2:21 
The v1.5 update is up.
Furry Slurry 2024 年 6 月 27 日 下午 11:01 
Can someone hurry up and fix this mod for 1.5?
伟大的石氏 2024 年 6 月 20 日 上午 7:42 
就等这个mod了,没这个mod的话好多其他mod的花活都没法整
TurtleShroom 2024 年 6 月 11 日 下午 12:47 
That's my thought, too.
August 2024 年 6 月 9 日 下午 10:00 
Hmm, I wonder if 1.5 sent a bowling ball right through some of the code that this mod relies on, making the mod a pain in the butt to update?

I did notice that all of their other RimWorld mods got updated about a month ago. Maybe they're just busy?
TurtleShroom 2024 年 6 月 8 日 上午 10:23 
This is such a good Mod. I would love to see a V1.5 version.
.:Kemauri:. 2024 年 6 月 7 日 下午 9:18 
ah man i loved this mod so much man even if there isnt a 1.5 thank you so much for making it dude.
TurtleShroom 2024 年 5 月 27 日 下午 2:25 
@Conniesheher

This is because the Faction Mod doesn't have a Mod Extension (or was it a Comp?) that disabled Deserters spawning winthin it.
Carxofing 2024 年 5 月 27 日 上午 11:31 
a lot of people are question you, but when will you got this mod in 1.5? :steamhappy:
Decoorinm 2024 年 4 月 21 日 上午 2:40 
1.5pls
琪露诺逆天改命 2024 年 4 月 16 日 下午 11:58 
1.5么..
Jean-Paul Sartre 2024 年 4 月 16 日 上午 8:01 
plans for 1.5?
Connie (she/her) 2024 年 2 月 5 日 下午 8:24 
Amalgam Pirate Band being enabled breaks Vanilla Factions Expanded: Deserters severely enough it prevents any further raids being made after you enter into the main story of it.

https://gist dot github dot com/HugsLibRecordKeeper/7ad24543aaca20a29108ad56b1d364ce
Don'tknowwhattoput 2024 年 1 月 6 日 下午 10:01 
Does Faction Blender work with Biotech?
Terraria Bunny 2024 年 1 月 3 日 下午 9:30 
wow have a good day
Steve 2023 年 12 月 26 日 上午 6:49 
@Freitag Try using Xenotype Spawn Control, you have to manually go through each faction type to set Fungoids to 0% but it should work, I've just done it so I can't confirm it will but emphasis on should
Jet 2023 年 12 月 8 日 下午 4:12 
im using moyo faction but have a saurid xenotype as part of their faction with their race specific backstory. Somewhat problematic as usually saurids arent blue like moyo are? bodies are indistinguishable from them, despite being saurid. Even the portrait mod shows a scaly fella, but blue
IKM 2023 年 11 月 28 日 下午 12:09 
This mod causes only 1 faction for each to spawn on the world map.
OG-Prankster 2023 年 11 月 7 日 下午 4:39 
how do i get the name to blacklist a race. got vannila factions expanded fungoid installed and some traders come with fungoids and vomit all over my base