Arma 3
AGC - Advanced Garbage Collector
102 Comments
Frank Jul 27 @ 4:25am 
Does this work in DLC like Contact?
[DPDN] Leet Jul 23 @ 8:32pm 
so how do we cleanup these body bags?
WBkeig Jun 14 @ 2:39pm 
very good
MihaiFTP Jan 19 @ 5:54am 
is this mp compatible?
ElPedroChico Jan 9 @ 3:25pm 
Bodies disappear even when the settings to do so are ticked off
SalientStrike Dec 2, 2024 @ 4:07pm 
Once you've done that, you should be able to go into the Mod's settings in-game and set the minimum distance to zero which effectively forces any unit that dies to remain in the body bag permanently until deletion.
SalientStrike Dec 2, 2024 @ 4:07pm 
@DrinkYourKoolAid, Actually yes - there is a way to force the body bags to stay without them ragdolling when you get close to them. You have to manually go into the Mod's Source File and edit the AGC_main.pbo File in Notepad++ or a similar Notepad Editor, once there you want to find this string of code and modify it as I have done so:

[
// Global var name
"AGC_GCminDistance",
// Setting type
"SLIDER",
// Title, Tooltip
[
localize "STR_AGC_CBA_GCminDistance1",
localize "STR_AGC_CBA_GCminDistance2"
],
// Category, Subcategory
["Advanced Garbage Collector", localize "STR_AGC_CBA_category_GC"],
// Extra params, depending on settings type
[0, 600, 60, 0],
// Is global
true,
// Init/Change script
{},
// Needs mission restart
false
] call CBA_Settings_fnc_init;
j0schitadamori Nov 28, 2024 @ 10:24am 
Many thanks to you and those who helped you, for your hard work and time spent on it. I recommend the mod cool to everyone.
DrinkYourKoolAid Nov 8, 2024 @ 5:32am 
Hey, great mod, really helps with performance, but lately i have been having slideshow fps when exiting vehicle, at which moment all body bags turn into bodies, so i was wondering, is it possible to make them stay in body bags, yet have all the loot? Or loot could appear in inventory when in close proximity, to save some fps.
galaxy Sep 27, 2024 @ 12:06pm 
dont know if its due to map design and height maps but in some places, instead of respawning from a bag the enemies just fall out of the sky onto the ground when you go back into render distance
Pickle Peterson Aug 17, 2024 @ 2:57pm 
:theskull:
Jake89 Jul 3, 2024 @ 11:35pm 
Bruh
Josethx Jun 12, 2024 @ 5:35am 
Don't download this mod it will burn your computer
Josethx Jun 12, 2024 @ 5:34am 
My computer font burned out
Avibird May 2, 2024 @ 10:16am 
Question what do o you mean will save faces and names. after a respawn of units. How does that work if you are using other means of respawning. Your mod does respawn units. Do you mean when the body bad turns back into the unit killed ?
CHMA | Shortimer Feb 1, 2024 @ 1:35am 
Hey could you explain the spike in GPU usage when the AGC was enabled?
Turtle Tosser Jan 12, 2024 @ 1:31am 
does this mod still work, not working for me
The omega crazytails Dec 11, 2023 @ 12:18pm 
Awesome mod hope you keep working on it and keep it going god knows arma needs it
Grim Nov 19, 2023 @ 9:59am 
Anyone else having trouble with exclusion? Neither the code nor the check box seems to be working for me.
CesurMetalci(MaxiMus) Jul 31, 2023 @ 5:29am 
the mod is working great but some in some maps it does not work properly meaning
it does not put the body into body bag and hide the body
so is there a compatibility mod or anyway we can use this in every map
nanner Jul 4, 2023 @ 2:46pm 
Your mod was featured in this video! Performance RDLC https://youtu.be/aqn8vraVaZw
GonzaOGrisalho Apr 25, 2023 @ 2:53pm 
SOMEBODY UPDATE THIS to make it work with players inside vehicles!!
PLLLZZZZZZ
Can't Mossad the Assad Feb 22, 2023 @ 5:47pm 
@Cmdr.Foran
Good point.
Fercho Jan 27, 2023 @ 4:03pm 
@Madin, Can I repack in a community pack??? Regards
Foran Nov 24, 2022 @ 8:29pm 
I like your mod, but could you make corpse become
" very low quality corpse " to instant of a body bag,
we still need immersion, thanks genius :steamthumbsup:
Lewandowski Nov 21, 2022 @ 5:38am 
This is client side?
ejs Nov 9, 2022 @ 6:56pm 
Hey what r ur system specs
飞龙岩山 Aug 22, 2022 @ 9:13pm 
perfect mod except cannot detected players inside vehicles
GonzaOGrisalho Jul 21, 2022 @ 8:00am 
This mod will be perfect when it also recognizes players inside vehicles....

For now, it's just breaks immersion
HBAOplus Apr 7, 2022 @ 7:30pm 
Hi, very well made mod.
I just have a little suggestion.
Currently when you enter vehicles, the dead bodys will immediately turned into body bags, even they are within 5m around you.
Is it possible to add a (CBA) addon setting to disable this feature, so that when you enter vehicles, dead bodys nearby will be still there?
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 Jan 30, 2022 @ 2:54am 
Will this be updated to fix the issue that @Sceluswe mentioned? Would love to use this mod to get some extra frames. :steamthumbsup::jake:
Weber Oct 31, 2021 @ 11:38pm 
Hey! Do you mind if I fold this into my units mod? With the credit of course.
Lufian Sep 15, 2021 @ 5:10am 
is this just server side?
Lufian Jul 14, 2021 @ 4:36pm 
seems to get desync issues using this with ACRE2.
Patty Apr 29, 2021 @ 1:09pm 
@Fell Used the mod for a bit now with RHS installed and no such problem has happened to us. Should be fine

@Madin Before using this mod we struggled with FPS before we even started the gunfight and dont get me started during and after. But with this mod installed the gameplay experience increased Drastically. Definitely one of my Core mods from now on.
Six Dec 29, 2020 @ 11:49am 
Has this bug been resolved?
- dead bodies become RHS-US Rifleman sporadically (sometimes before sometimes after player interaction with body)
Sceluswe Oct 11, 2020 @ 9:07pm 
@Madin Thank you! That'd be awesome!
Madin  [author] Oct 11, 2020 @ 11:42am 
@Sceluswe i agree, it should be as option, probably i add it soon™
Sceluswe Oct 11, 2020 @ 10:48am 
This doesn't seem to recognize players being close to a body while inside a vehicle. I see that the 22.05.2019 update seems to have made it that way. It's a poor design choice. If I leave a vehicle too close to a body it'll blow it up when the body spawns in. If possible it should be an option to exclude vehicles or to not exclude vehicles in addon options.
KyklopCZ Sep 9, 2020 @ 9:02am 
@Matx [Fr] As a coder
"- fixed some missing \";\" " :)
Hi, listen, can I get your permission to place this mod in my modpack?
Beyaco Jun 2, 2020 @ 4:03pm 
Do you have directions to run this as a script?
Matx [Fr] Aug 14, 2019 @ 2:53pm 
thanks a lot, this mod is mandatory for an old computer like mine :D

"- fixed some missing ";" " -> as a coder, i know that feeling! lol
ExactHoboSoup Jul 19, 2019 @ 8:06am 
Ah, a fellow laptop Arma player. Thank you, for I am cheap.
Madin  [author] Jul 15, 2019 @ 12:20pm 
@SekiGamer it's not a bug. It's a feature ( ͡° ͜ʖ ͡°)
i will add option to include also players in vehicles.
SekiGamer Jun 17, 2019 @ 2:53pm 
I found another bug. AI that are in body bags do not swap to dead bodies when the player is in a vehicle.
Madin  [author] May 21, 2019 @ 3:26pm 
https://gitlab.com/armaforces/agc_advanced_garbage_collector

have in mind that im no programmer etc and i probably would have 0 idea what are you talking about to me in regards of GIT(as i just learned it couple weeks ago)/anything other than .sqf :D
SekiGamer May 21, 2019 @ 9:48am 
I would like a GitHub also from what I can tell a lot of mods die out when they are not on GitHub.
diveyez May 18, 2019 @ 5:23pm 
Madin, I code madly. If you make a github repo or bitbucket repo I can help you advance with issues and pull ticks
diveyez May 18, 2019 @ 5:22pm 
Hows this behave with the ACE and ALiVE stuff?