Medieval Engineers

Medieval Engineers

Ambience: Butterflies & Fireflies
13 条留言
STORI3D PAST Productions  [作者] 2019 年 6 月 3 日 上午 10:55 
You're welcome! I hope it works well for you.
Tyiarrą Marie 🌺 2019 年 6 月 1 日 下午 6:09 
Oh I can't wait to see this mod in my game! I had a mod similar to this in ARK and I just loved sitting on the balcony at night - thanks for this mod!! :healthyhearthling:
Torgonius 2019 年 4 月 17 日 下午 7:12 
For the underwater chests, if you take that map and store it in a chest or bookshelf, then grab it back out, it will generate a new location for the treasure. Not an elegant fix, but if you know where you are on the map, and where the water is, you can recycle the map enough times that you get a direction and distance that should be on land.
MorshuArtsInc 2019 年 4 月 14 日 上午 8:36 
I've asked peaceman about the treasure chests appearing underwater a while ago, he said that the positioning for the treasures is hard coded. I've found a way to get the chests anyway, it will require your death though, so I recommend having a bed on your ship where you can respawn: When you're swimming, as soon as your stamina drops to zero, you will sink like a rock. When you've reached the ocean floor, the chest will appear and float up, but you will drown. After you've respawned, you can simply loot the chest and your corpse, which will be floating as well.
STORI3D PAST Productions  [作者] 2019 年 4 月 13 日 上午 10:18 
Hey Morpheus. Those are all fantastic ideas. The butterfly amount is tricky. I found that unless I upped the number quite high, the randomization of their appearance would mean it could be hard to see any at all. I'll keep looking at it. I *love* the idea of dragonflies, and I agree about trying to randomize the firefly glow a bit. Those are particles, and we have pretty good tools for adjusting them. It will just be a matter of trial-and-error. And also I love the idea of the birds overhead flying by from a distance. I think that would be a nice effect. The trouble with that is how to realistically tie that to a "plant" block. Making any particle appear requires an actual block placed in the ground. Would be so much easier if it could work off the biome or off of a specific voxel.
Molten Carnage 2019 年 4 月 13 日 上午 9:56 
BTW I wonder if birds could be done at a distance? It wouldn't require great detail, maybe only require a silhouette, and could be done in 2D. Example https://ak4.picdn.net/shutterstock/videos/4854044/preview/stock-footage-flock-of-birds-flying-pack-of-three-going-away-from-camera-coming-towards-camera-and-from-side.webm
Molten Carnage 2019 年 4 月 13 日 上午 9:42 
The fireflies look great, but there are too many butterflies in my humble opinion. Maybe instead of so many butterflies, some could be dragonflies, and others could be bees? Just a thought. I do have a question about the fireflies, are they particles that follow a set path and light up randomly or like an animated gif looping 1 or 2 seconds? If it's the former, is it possible to add a variable to the glow so the glow is not exactly 1 second for every firefly. A little variable would help to make it look more organic. Cool mod regardless.
STORI3D PAST Productions  [作者] 2019 年 4 月 13 日 上午 4:35 
Hey trighap, thanks much for the feedback. With the Water mod so popular I should talk with the mod maker to see if he can fix it so that chests won’t spawn underwater! As for the frequency of getting the plants, thanks much for that, I’m still trying to balance it out between too much & not enough. I’ll look at other ways to make it too. Oh, I’d love things like birds, rabbits, squirrels etc. Trouble is, bigger creatures look worse & worse as 2D particles.
trighap2005 2019 年 4 月 12 日 下午 7:46 
Came back to mention a small issue. I had enough maps in my inventory to come up with 16 treasure maps. Only 4 of them were NOT covered by the water mod. Of the four I did get, all had Lavender, but none of Baby Breath or Calla Lily. I am not sure using Treasure maps is in the best interest of this mod.
trighap2005 2019 年 4 月 12 日 下午 3:45 
P.S., how about something like Eagles or Rabbits, etc., which WOULD work in a snow biome. Just tossing that idea out.
trighap2005 2019 年 4 月 12 日 下午 3:44 
Thank you for this ambience mod. I want the world to look better, so this falls exactly on something I will enjoy. Too bad that currently my stronghold is specifically in a snow biome so yeah this wouldn't logically fit. No fear though, I have a farm in a far more adequate zone. Grin. Thanks again for your work, amigo.
STORI3D PAST Productions  [作者] 2019 年 4 月 12 日 下午 2:19 
You bet, sonic. Hope you enjoy!
sonicthe 2019 年 4 月 12 日 下午 1:13 
Woot! An update to a great mod! Thanks, Stori3d!