Stellaris

Stellaris

Star Wars: Starting Systems and Portrait Collection Pack
485 kommentarer
Local 58 12 okt @ 8:03 
Alright, thanks! its so confusing, as it says mobile in so many places
force728  [skapare] 12 okt @ 7:08 
@Mr. G: Darktroopers require mechanical pops to build.

@Local 58: Nope, I would like for it to be mobile, but its just a habitat station in-game.

For those looking for an update, I'm working on upscaling and redoing some of the city sets and planet backgrounds right now (and for the other mods) and updating has been taking longer than usual (irl). However, I should be done soon.
Mr. G 12 okt @ 2:10 
I've noticed this a while ago too, but even after researching the Dark Troopers, I don't see the option to build them anywhere. Are there any prerequisites I might be missing before I can make them?
Local 58 30 sep @ 21:00 
Can the first order ship move? probably not, right?
force728  [skapare] 24 sep @ 14:44 
@JimmyRustles: This update might take some time since they up-scaled the planet environments and city-sets, so I have redo some of them and I haven't had much time to do anything yet, but it shouldn't take too long.
JimmyRustles 24 sep @ 12:51 
I've played with this mod for years. I am so thankful you keep updating it.
Name 18 sep @ 11:31 
I think a council position for the jedi order civics would be cool, maybe something along the lines of master or grand master.
force728  [skapare] 10 sep @ 14:56 
@kroganwar22: Yeah, go ahead. I don't mind.
@875789968: No, I don't have an older version available.
kroganwar22 10 sep @ 7:12 
Hey @force728 I am developing a submod for legacy of the old republic and am wondering if I could use your versions of the star forge and Malchor for it? I'd definitely credit you for your work but I totally understand if you aren't comfortable with that. Just thought I would ask. Thank you for your time in advance.
875789968 9 sep @ 6:44 
Is there older file for version 3.14?I don't play 4.0,could you please upload older versions?Thanks
tilarium 27 jul @ 5:39 
@Kovu11 only the placement on the map is random, the systems aren’t. You need to select the system you want. If the systems aren’t appearing in your list of available systems then you have a mod conflict that is preventing them from showing.
Kovu11 27 jul @ 3:40 
@force728 okay if the placement is meant to be random then it works as it should. I only thought that this mod lets you start in Lehon system, not random system renamed to Lehon.
IESHISavage 26 jul @ 17:53 
I see that some galactic paragon council positions have been added to some civics from this mod. Will you finish the rest and add positions to jedi/sith order civics, dark council, galatic sentate etc?
Jedipony1 17 jul @ 23:39 
@force728 There's a mod that does it already if you want to use that to work off of. And it could be a separate origin. "Galactic Empire- Start as the Empire with a large navy and empire."

And add a version that changes nothing except it requires Nemesis to work. Both sides get it, and can be happy.
force728  [skapare] 15 jul @ 18:36 
@Kovu11: Not sure I understand what you're talking about. The starting systems work on my end and you should know that this mod is not a total conversion, it just adds the portraits and system starts to the base game. The placement is intended to be random like the rest.

@Jedipony1: You mean becoming the emperor from the Nemesis dlc? I guess I could, but I'm not sure how to implement that at the start of the game. Also, some players might not have the dlc, so I probably wouldn't want to integrate that into the galactic empire origin.
Kovu11 15 jul @ 5:07 
Starting systems doesn work, in empire creator there is still only one option "random". No idea how to select starting system. Also Revans Empire spawns in South of Galaxy core, instead of west where Lehon is actually located.
Jedipony1 8 jul @ 23:52 
Could you add an origin for the Galactic Empire that makes them Emperor?
ah fair enough, never mind then. Love the mod, adds so much flavor to my stellaris Galaxy
metalsinger 3 jul @ 10:06 
I haven't tried any of the other ones yet since this started happening
metalsinger 3 jul @ 10:05 
the ones I was playing with were the sith portraits and playing as imperial. the heir sowed a male portrait but said it was female , and then the one of the ministers , I believe it was the defense minister suddenly changed to the portrait I was using as my emperor.
force728  [skapare] 3 jul @ 6:52 
@metalsinger: Which portraits specifically did you notice? Are all of them acting this way?

@Kaptajn (i got tech armor): They are in the leader pool, but the sith portraits only show up based on whether the leader has either the psionic or sith leader trait.
metalsinger 2 jul @ 10:10 
I'm having an issue with portraits changing during the game AND male portraits saying female and visa versa it never used to do this. not sure what is causing this. It only happens with the species portraits from this mod.
Anyone else have an issue where portraits seem to be very limited? Both for the resurgent Sith and Krayt there seem to be no Sith portraits spawning in the leaderpool
Name 20 jun @ 11:04 
Whenever I start a new run as any empire, I am severely underdeveloped in terms of exactly 100 pops, no buildings, no ships, and a single leader outside of my ruler.
Zethanox 7 jun @ 17:56 
update. it was not this mod. It was this mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=937289339

no idea why they weren't playing nice
Zethanox 7 jun @ 12:50 
Is causing crashes. Not sure which part. I just know that any of the star wars ones i make crash
Indyc0509 31 maj @ 12:44 
Yuuzhan Vong in the future?
niccodigge 31 maj @ 2:34 
ok, basically if taking Jedi Order civic, no pops can take the jobs because they need the psionic trait, tried all sauces, that's the thing, the game looks at jedi jobs as psi corps, i tried creating a shoulder teachers republic and pops did take jobs as jedi, but it doesnt really make sense to me, even the Force Sensitive trait will not enable pops to be jedi, only psionic
Uncle_Bitch 30 maj @ 4:40 
Colonized the Maw Installation and the jobs Science Director and Researcher can't be filled and don't make anything, the latter also has no category
Hostile 29 maj @ 17:42 
revert to 3.11.3
Bran09992 24 maj @ 1:45 
When I use galactic empire species on the name & class page once I choose a planet the game crashes?
Tamborine Williams 23 maj @ 17:48 
The council position if Fel Imperium is chosen is: councilor_fel_imperial_knight_master
Bran09992 23 maj @ 14:59 
when I try name my home world in the faction creator my game crashes
Trajan 23 maj @ 12:49 
updated yesssss
Thank you!
Modern Spartan 20 maj @ 19:41 
REALLY hoping this gets updated! It's the only mod that let's me add full star wars races into a vanilla galaxy!
AzoorFox 17 maj @ 10:37 
UPDATE WHEN???????????????????????
drkphnix 12 maj @ 23:03 
It seems all my portraits change to robots in the beginning of the game and all my imperial portraits disappear
tilarium 9 maj @ 15:51 
Do to the nature of the 4.0 update, some mods are going to take a while to get updated. Such mods include anything that affects planets, buildings, districts, populations, and system initializes. The more of those that are affected, the more work that needs to be done to update.
Trajan 9 maj @ 13:59 
update?
Proxy 8 maj @ 18:30 
4.0 update?
generalnmc 7 maj @ 21:19 
With the new update, my starting buildings seem to disappear
Ha_konZ 10 mar @ 6:38 
Which system have a cutom building Sith Academy ?
HellsPurity 27 feb @ 23:37 
Cyborg General Civic doesn't seem to work, no matter what i attempt to put in place or use for the start
Toyota Supra 23 jan @ 0:18 
Could Thrawn's confederacy or empire of the hand be added?
King in the North 20 jan @ 12:45 
Would it be possible to upload a portraits only version. The portraits all look amazing, it would be nice to have the option to only use those.
Sp1c4yyy 19 jan @ 11:52 
Will there be more council positions?
Jedipony1 10 jan @ 19:16 
Also, I can't seem to find the Clone Trooper portraits? Is this intentional?
Jedipony1 10 jan @ 18:57 
Could you add something like a "Hidden Sith" leader trait that makes the ruler immortal? To RP overthrowing the Republic with the Empire
Modern Spartan 29 dec, 2024 @ 3:13 
I kind of wish the Droid Army civic had that 40% naval capacity increase like a couple others do. The CIS's entire ability to wage war was around mass producing large numbers of battle droids and ships
antoncatedrales 4 dec, 2024 @ 2:16 
The mod works weven whith that issues.