Stellaris
Star Wars: Starting Systems and Portrait Collection Pack
497 件のコメント
jtbush00 11月28日 12時44分 
Can we do something about the shipsets in this mod, they just seem to take up space and they're just vanilla shipsets just renamed.
force728  [作成者] 11月8日 10時40分 
@Axtasium: It's not a bug, just a feature that I put into some of the faction civics for aesthetic purposes a few years back. I thought I blocked that old event, but I guess not. I'll change it in the next update.
Axtasium 11月8日 3時20分 
@force728: That would be the robot species. I change the portrait to one i want, and it auto changes them to the imperial droids. Not sure how it works but I was playing the Galactic Empire origin with a modded portrait set to be specific.
force728  [作成者] 11月7日 15時03分 
@Tchaikovksy_Bright: After researching the Inquisitor tech, there are four buildings that can build them. You can use either the Emperor's Citadel on Byss, the Imperial Palace on Coruscant, Fortress Vader on Mustafar, or the Fortress Inquisitorius on Nur (Mustafar system). You also need either the galactic emperor or imperial military civic.

@Axtasium: Which species portrait is auto changing for you?
Tchaikovksy_Bright 11月7日 3時36分 
how do I unlock imperial inquisitors?
Axtasium 10月26日 17時35分 
Is there a way to prevent this mod from auto changing the species picture as well by chance?
Axtasium 10月23日 1時04分 
Deleting faction_governments.txt from this mod fixes it, thats as close as im probably gonna get to identifying the issue. If you see this and have any idea why this would affect anything or if this is safe to delete and wont affect anything, lmk.
Axtasium 10月23日 0時19分 
I found an oddly specific conflict and im not sure where the issue lies. Very specifically if im using this mod, Tasty Maid: Portraits, Tasty Maid: Events, and a mod that increases trait selections and points, it breaks the Maid Outliner if species_trait_points goes above 6. Removing this mod fixes it and having the species_trait_points below 7 with this mod also fixes it. zero idea whats going on but thought id ask here if anyone has a clue where it could be coming from.
Low Paid Nurse, LPN 10月21日 10時10分 
How do I link the shipsets from Superior General Delvardus's mods to your prescripted empires? I see that the graphical cultures is trying to pull from a different shipset name, but even if I change that I either get a CTD on startup or nothing changes. What am I missing?
tilarium 10月20日 13時40分 
It's not really that they tried to. They did, and they do look good now, but it was such a minor thing that nobody asked for that had such a huge impact on so many mods because of it. Not just making them not work as good (like when they added eco worlds) but flat out killed them. At least when they added Eco worlds, the older city sets could still be used, they just had issues if you made an ecu world with one.
DommyMothy 10月20日 12時21分 
That's because Paradox tried to size up and increase quality of the vanilla cityscapes but screwed up every mod's city file's placement in the process. Meaning if your mod adds cityscapes you have to now resize your mod's city image placement or values. :1

Paradox try not to break their fan's mods challenge (impossible).
Bosmeri 10月19日 21時33分 
Just a heads up that while the skies are updated fine, the actual environment backgrounds (as in the terrain and such you'd see in planet view) are still not sized up properly for several of the planets.
Local 58 10月12日 8時03分 
Alright, thanks! its so confusing, as it says mobile in so many places
force728  [作成者] 10月12日 7時08分 
@Mr. G: Darktroopers require mechanical pops to build.

@Local 58: Nope, I would like for it to be mobile, but its just a habitat station in-game.

For those looking for an update, I'm working on upscaling and redoing some of the city sets and planet backgrounds right now (and for the other mods) and updating has been taking longer than usual (irl). However, I should be done soon.
Mr. G 10月12日 2時10分 
I've noticed this a while ago too, but even after researching the Dark Troopers, I don't see the option to build them anywhere. Are there any prerequisites I might be missing before I can make them?
Local 58 9月30日 21時00分 
Can the first order ship move? probably not, right?
force728  [作成者] 9月24日 14時44分 
@JimmyRustles: This update might take some time since they up-scaled the planet environments and city-sets, so I have redo some of them and I haven't had much time to do anything yet, but it shouldn't take too long.
JimmyRustles 9月24日 12時51分 
I've played with this mod for years. I am so thankful you keep updating it.
Name 9月18日 11時31分 
I think a council position for the jedi order civics would be cool, maybe something along the lines of master or grand master.
force728  [作成者] 9月10日 14時56分 
@kroganwar22: Yeah, go ahead. I don't mind.
@875789968: No, I don't have an older version available.
kroganwar22 9月10日 7時12分 
Hey @force728 I am developing a submod for legacy of the old republic and am wondering if I could use your versions of the star forge and Malchor for it? I'd definitely credit you for your work but I totally understand if you aren't comfortable with that. Just thought I would ask. Thank you for your time in advance.
875789968 9月9日 6時44分 
Is there older file for version 3.14?I don't play 4.0,could you please upload older versions?Thanks
tilarium 7月27日 5時39分 
@Kovu11 only the placement on the map is random, the systems aren’t. You need to select the system you want. If the systems aren’t appearing in your list of available systems then you have a mod conflict that is preventing them from showing.
Kovu11 7月27日 3時40分 
@force728 okay if the placement is meant to be random then it works as it should. I only thought that this mod lets you start in Lehon system, not random system renamed to Lehon.
IESHISavage 7月26日 17時53分 
I see that some galactic paragon council positions have been added to some civics from this mod. Will you finish the rest and add positions to jedi/sith order civics, dark council, galatic sentate etc?
Jedipony1 7月17日 23時39分 
@force728 There's a mod that does it already if you want to use that to work off of. And it could be a separate origin. "Galactic Empire- Start as the Empire with a large navy and empire."

And add a version that changes nothing except it requires Nemesis to work. Both sides get it, and can be happy.
force728  [作成者] 7月15日 18時36分 
@Kovu11: Not sure I understand what you're talking about. The starting systems work on my end and you should know that this mod is not a total conversion, it just adds the portraits and system starts to the base game. The placement is intended to be random like the rest.

@Jedipony1: You mean becoming the emperor from the Nemesis dlc? I guess I could, but I'm not sure how to implement that at the start of the game. Also, some players might not have the dlc, so I probably wouldn't want to integrate that into the galactic empire origin.
Kovu11 7月15日 5時07分 
Starting systems doesn work, in empire creator there is still only one option "random". No idea how to select starting system. Also Revans Empire spawns in South of Galaxy core, instead of west where Lehon is actually located.
Jedipony1 7月8日 23時52分 
Could you add an origin for the Galactic Empire that makes them Emperor?
Kaptajn (i got tech armor) 7月3日 11時32分 
ah fair enough, never mind then. Love the mod, adds so much flavor to my stellaris Galaxy
metalsinger 7月3日 10時06分 
I haven't tried any of the other ones yet since this started happening
metalsinger 7月3日 10時05分 
the ones I was playing with were the sith portraits and playing as imperial. the heir sowed a male portrait but said it was female , and then the one of the ministers , I believe it was the defense minister suddenly changed to the portrait I was using as my emperor.
force728  [作成者] 7月3日 6時52分 
@metalsinger: Which portraits specifically did you notice? Are all of them acting this way?

@Kaptajn (i got tech armor): They are in the leader pool, but the sith portraits only show up based on whether the leader has either the psionic or sith leader trait.
metalsinger 7月2日 10時10分 
I'm having an issue with portraits changing during the game AND male portraits saying female and visa versa it never used to do this. not sure what is causing this. It only happens with the species portraits from this mod.
Kaptajn (i got tech armor) 7月1日 1時26分 
Anyone else have an issue where portraits seem to be very limited? Both for the resurgent Sith and Krayt there seem to be no Sith portraits spawning in the leaderpool
Name 6月20日 11時04分 
Whenever I start a new run as any empire, I am severely underdeveloped in terms of exactly 100 pops, no buildings, no ships, and a single leader outside of my ruler.
Zethanox 6月7日 17時56分 
update. it was not this mod. It was this mod https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=937289339

no idea why they weren't playing nice
Zethanox 6月7日 12時50分 
Is causing crashes. Not sure which part. I just know that any of the star wars ones i make crash
Indyc0509 5月31日 12時44分 
Yuuzhan Vong in the future?
niccodigge 5月31日 2時34分 
ok, basically if taking Jedi Order civic, no pops can take the jobs because they need the psionic trait, tried all sauces, that's the thing, the game looks at jedi jobs as psi corps, i tried creating a shoulder teachers republic and pops did take jobs as jedi, but it doesnt really make sense to me, even the Force Sensitive trait will not enable pops to be jedi, only psionic
Uncle_Bitch 5月30日 4時40分 
Colonized the Maw Installation and the jobs Science Director and Researcher can't be filled and don't make anything, the latter also has no category
Hostile 5月29日 17時42分 
revert to 3.11.3
Bran09992 5月24日 1時45分 
When I use galactic empire species on the name & class page once I choose a planet the game crashes?
Tamborine Williams 5月23日 17時48分 
The council position if Fel Imperium is chosen is: councilor_fel_imperial_knight_master
Bran09992 5月23日 14時59分 
when I try name my home world in the faction creator my game crashes
Trajan 5月23日 12時49分 
updated yesssss
Thank you!
Modern Spartan 5月20日 19時41分 
REALLY hoping this gets updated! It's the only mod that let's me add full star wars races into a vanilla galaxy!
AzoorFox 5月17日 10時37分 
UPDATE WHEN???????????????????????
drkphnix 5月12日 23時03分 
It seems all my portraits change to robots in the beginning of the game and all my imperial portraits disappear
tilarium 5月9日 15時51分 
Do to the nature of the 4.0 update, some mods are going to take a while to get updated. Such mods include anything that affects planets, buildings, districts, populations, and system initializes. The more of those that are affected, the more work that needs to be done to update.