Stellaris

Stellaris

!_Expanded Planet View 8 Districts 90/20 for 2.8.x
85 条留言
Estel  [作者] 2022 年 3 月 7 日 上午 6:33 
这游戏真难玩 2021 年 9 月 21 日 上午 9:14 
When do you think you would be able to update this mod? It's a great mod after all.:steamthumbsup:
TSUBUAN1023 2021 年 7 月 24 日 下午 8:52 
I can't see planetary features with this mod.
Is it just me?
Rogueone 2021 年 6 月 8 日 下午 8:22 
@Estel can you at least classify it as compatible with 3.03?
Rogueone 2021 年 6 月 7 日 下午 8:08 
Please?
Rogueone 2021 年 6 月 7 日 下午 8:07 
Can you update this to 3.0?
Fujimaru 2021 年 6 月 4 日 下午 10:41 
Is the source code on github for this mod?
Estel  [作者] 2021 年 5 月 15 日 上午 6:23 
pretty hard at this state. I am thinking to add some new techs to unlock extra slots.
Caesar the Roman 2021 年 5 月 14 日 上午 9:58 
When do you think you would be able to update this mod? It's a great mod after all.
Kipklysmic 2021 年 4 月 19 日 上午 5:54 
@Estel on 3.0 i'm having trouble with displaying of the planetary features tab (with & without UI overhaul) 3840 x 2160 resolution.
tyokota638 2021 年 4 月 18 日 上午 1:11 
Please upgrade to 3.0
Barosz Gádžožrút 902 01 2021 年 4 月 17 日 下午 12:35 
3.0?
Estel  [作者] 2021 年 1 月 21 日 上午 1:19 
@Rogueone This mod should be loaded after BPV or UI overhaul.
Rogueone 2021 年 1 月 20 日 下午 2:15 
Is this compatible with bigger planet view and UI overhaul
Rui_MS 2020 年 11 月 20 日 上午 11:55 
Damn now it is really possible to crush 25x crisis with single planet
Estel  [作者] 2020 年 6 月 14 日 下午 7:13 
xXPredzioXx 2020 年 6 月 14 日 上午 11:25 
what mod du you use to gert so many districkt plot to build i get at most 22 size and on your picture its ofer 50-60 ??
NoRegret! 2020 年 6 月 8 日 上午 7:13 
@Estel Wow that was fast oO It works. Amazing! Thank you man.
Estel  [作者] 2020 年 6 月 8 日 上午 2:43 
Estel  [作者] 2020 年 6 月 7 日 下午 8:00 
@NoRegret I have an idea for 12 districts but I don't know it would work actually. give me some time.
NoRegret! 2020 年 6 月 7 日 下午 12:08 
Is it possible to make a Mod with 12 Districts viewable? I have the Problem that i play with District Overhaul 2 and Guillis PM, and sometimes i have planets with modifiers for more then 8 Districts and those of Guillis, like the Archeologic or Cloning Districts arent visible. Otherwise i would need to reject one of those Mods :/ btw. Great work. I didnt play without your Planet View ever since i found it :) Keep up the good work.
XcaliberHunter 2020 年 5 月 26 日 上午 8:31 
Ok I'll try that thank you.
Estel  [作者] 2020 年 5 月 26 日 上午 8:24 
@Warlord170 what else mod do you use? I recommend to put this mod last of the mod list.
XcaliberHunter 2020 年 5 月 26 日 上午 8:21 
I can't get this mod to work, I have my resolution at 1920x1080 but I still get the same old look, please help.
Perfect Stranger 2020 年 5 月 18 日 上午 1:11 
Thank you very much for your comments. You and the creator of uimod have their own mods. So I think we can do both before the update. Unfortunately, you have worked hard!
Estel  [作者] 2020 年 5 月 17 日 下午 10:46 
@Perfect Stranger I recommend to use dirty fix or EPV, not both. If you use expanded planet view, you don't need to use bigger planet view - dirty fix.
Perfect Stranger 2020 年 5 月 17 日 下午 8:10 
Hello, it's hard work. The creator of UI overhaul has affected the compatibility of expanded planet view in recent updates. It should be the cause of the mod of bigger planet view - building box dirty fix, which conflicts with the maximum number of buildings. Even putting the order under the UI has not improved
Estel  [作者] 2020 年 5 月 14 日 上午 8:12 
@丶Unravel yes this mod should be under UI overhaul.
丶Unravel 2020 年 5 月 14 日 上午 8:06 
Hi, Thank you for ur wonderful mod.

I wish to know that is this mod compatibility with UI overhaul and bigger planet view in new version?

In version 2.6.2, they are compatible, but since updated, the building slots only shows 36 and 4 districts. maybe should change the order of this mod below UI overhaul? I guess the UI overhaul override this mod.
Estel  [作者] 2019 年 11 月 18 日 下午 1:23 
Updated for 2.5.1. It should work now.
Karamethien 2019 年 10 月 28 日 下午 1:45 
I had to manually launch the Stellaris Exe from the install folder. The Launcher was launched without Admin, and my Stellaris Exe runs as administrator. Can give it a try.
Estel  [作者] 2019 年 10 月 27 日 上午 3:05 
Sorry to who are waiting for update of this mod. I've been experiencing problem with launching the game. It doesn't response after launch from new launch pad. update would take some more time.
Estel  [作者] 2019 年 10 月 25 日 上午 5:42 
I will update this mod this weekend
H̷e̵r̶r̵ ̶W̵i̶n̶g̶e̸l 2019 年 10 月 20 日 上午 1:12 
pls update
tyokota638 2019 年 10 月 18 日 上午 12:08 
Please upgrade to 2.4
Maximus 2019 年 8 月 31 日 下午 11:30 
all good, but check out his mod and you can see what he did with his mod,
Estel  [作者] 2019 年 8 月 27 日 上午 6:39 
I mean I cannot make more than 8 districts now. I will research but cannot promise.
Estel  [作者] 2019 年 8 月 27 日 上午 6:39 
hm.. I could not stay with 4x2 grid disticts layout with scroll bar. : ( sorry.
Estel  [作者] 2019 年 8 月 25 日 上午 7:07 
scroll?! brilliant. I'll ask him how.
Maximus 2019 年 8 月 25 日 上午 6:53 
hell not gonna lie if you got together him figure out how makes the districts with the scroll bar and apply it to building slot like omg i think you guys could create the most magnificant planet view mod to date!
Maximus 2019 年 8 月 25 日 上午 6:37 
Reason I ask this cause on his and i dont know if its with his building slots or with the ui overhaul, but he has a scroll list for districts to where you can have as legit up to 20+ districts showing up at once.
Maximus 2019 年 8 月 25 日 上午 6:32 
awesome! also the the districts, side does it now have a scroll wheel to go through the districts like a list?
Estel  [作者] 2019 年 8 月 24 日 上午 9:26 
Works now with UI Overhaul Dynamic.
Estel  [作者] 2019 年 8 月 24 日 上午 9:21 
I adjusted name of mod to load before UI Overhaul Dynamic.
Maximus 2019 年 8 月 16 日 下午 8:19 
can you make a compat patch or something cause your mod is a godsend sir, and its unbearable to play without this.
Maximus 2019 年 8 月 16 日 下午 8:09 
confirmed Planet View for UI Overhaul Dynamic overrites this mod, but that mod is needed for NSC now rip
Karamethien 2019 年 6 月 29 日 上午 12:30 
the 32 building conflict is from Plentiful Traditions - District
OddAlucard 2019 年 6 月 27 日 下午 8:51 
So this may sound stupid but are there any "common" mods that might interact with this to overwrite building slots? I'll admit I use a fair amount of mods including real space plus the currently updated addons as well as planetary diversity and its addons. I currently seem to have 32 building slots but can find any of my current mods that seem to openly say that's where they put the building count at. I have tried troubleshooting it by turning off some of the more obvious potential conflicts such as ui overhaul and district overhaul as well with no luck. Any help to even point me in the right direction would be greatly appreciated.
Estel  [作者] 2019 年 6 月 27 日 上午 6:32 
hmmmmmm this mod is alphabetically prior to ui overhaul dynamic, so I thought this mod has priority than ui overhaul. I will look into this problem.
Karamethien 2019 年 6 月 27 日 上午 1:17 
I think the new UI Overhaul Dynamic is overriding this Mod. It can only see their Planet View.