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报告翻译问题
I don't expect you to make those ones Cutebound compatible.
I just wanted to tell you in case this conflicts with anything!
Just wanted to let you know the recent update added a ton of new hairs, custom ones, but also vanilla options with wings on their head.
I also added some more eyes colors and changed some things. I just wanted to let you know as soon as possible.
I understand!
Just wanted to say thank you for working on this. (Can see that via changelog.) I know it's been quite the bugger from the start for some reason, but it's good it works now!
I'm sure the frequent comments about how it doesn't / didn't work are not pleasant. My apologies.
Im reverting back to the previous version.
IT SURELY CAUSE BY THIS MOD.
I have the same problem (so the another golden "fixed mod" still there)
https://pastebin.com/iwwnU2iT
[16:41:17.136] [Error] Application: exception thrown, shutting down: (JsonException) Improper conversion to double from string
It is very likely you have borked something up.
are you sure that you didnt forget any commas, didnt put comma at the end of object, or insert priority as a number (but not a string)? Any of this mistakes can be reason of crash.
And in my doing that, the game would crash.
"priority" : 400
or if he dont have _metainf file in mod catalog, then he should create a txt file and insert next text there:
{
"version" : "1.0.0",
"author" : "Window Novakid",
"description" : "Replaces Angels sprites to cutebound style.",
"name" : "maketheangelsacuteryetholyrace",
"priority" : 400,
"friendlyName" : "Make the Angels a Cuter Yet Holy Race"
}
and then save it and rename to "_metadata" without "" and .txt.
parameter "priority" should force game to load this mod after the original angels race mod (of course if angels race mod has priority lower than 400).
The only possible 'lead' I have is the race maker changing the friendly name to something more compact and uniform, since its friendly name is "The Angels of Starbound", and even that is a far fetched theory.
Otherwise my hands are tied.
However, the second time I launched Starbound and tried to use the Angel character I'd created, this mod doesn't seem to be working anymore and he's reverted to the original style of sprite! Will try unsubscribing and resubscribing to this mod again to see if that helps, but it'd be nice not to have to do that every time I launch Starbound. :,D
I'm pretty sure it's just a matter of load order. I unpacked it and made the load order real high, and everything seemed to work as intended.