边缘世界 RimWorld

边缘世界 RimWorld

UnLimitedArmor
153 条留言
Paragon  [作者] 10 月 2 日 上午 4:46 
@Lumo
Maybe i answer that at old reply or workshop description .
Lumo 9 月 26 日 上午 10:59 
Is there a way to find out the real armor rating besides the gui in-game?
aiden.y1308 9 月 9 日 下午 11:15 
ilysm
Paragon  [作者] 7 月 18 日 下午 7:58 
@Blueo
maybe other mod like Un-Limited Reborn will do.
not sure it allowed by pure xml file.
Blueo 7 月 18 日 下午 4:03 
is there a way to uncap the 200% UI?
Viidhh 6 月 30 日 上午 4:40 
Thank you for update this mod to 1.6!! 이제 1.6에서도 혈혈단신 방어도 1000% 근접림이 가능하겠군요 크하하
Paragon  [作者] 6 月 14 日 上午 12:44 
( update )
- version 1.6 support added.
( yes, this is preliminary work for later. maybe well working beta version of 1.6 )

( 업데이트 ) - Korean
- 1.6 버전( 현재는 공개 베타 )과 호환되도록 변경했습니다.
( 이후 1.6 업데이트를 대비한 사전 작업입니다, 베타 버전에서 아마도 별 문제 없이 작동하는 것을 확인했습니다. )
Paragon  [作者] 5 月 23 日 下午 9:02 
@ProfileName
maybe No. and Un-Limited Reborn describe incompatible list.
that contain UnLimitedArmor( this mod ) as incompatible.

if only looking for Armor rating removes, use this mod.
or looking for more, than use Un-Limited Reborn.

have a good day, and good luck.
ProfileName 5 月 23 日 下午 5:27 
Does this mod work with stuff like Un-Limited Reborn?
Paragon  [作者] 2024 年 12 月 28 日 下午 6:20 
@Sarboo
still works, only gui telling lie.
Sarboo 2024 年 12 月 28 日 上午 4:30 
does this mod realy work its still stuck on 200% armor
mtmfs324215 2024 年 10 月 28 日 上午 12:43 
非常好MOD,让我护甲提升
Paragon  [作者] 2024 年 10 月 11 日 上午 5:29 
@SonOfNitrous
maybe sure.
SonOfNitrous 2024 年 10 月 11 日 上午 5:27 
Chesse5552024 2024 年 9 月 5 日 下午 9:07 
armor never be tainted
jesusjr 2024 年 8 月 11 日 上午 6:44 
Thank you and this works great after testing a fire squad on unlucky pawn. He survived first 30 shots but 31 was just little too much for armor.
Paragon  [作者] 2024 年 7 月 1 日 下午 4:18 
@huntdkim999
예전의 기억을 기반으로 답변드리자면, 이 모드는 순서에 영향을 받지 않습니다.
"다만". 동일한 내용을 다루는 모드( 있는지는 모르겠습니다. )가 있다면,
그 모드보다는 위에 있어야 합니다.

그래도 추측으로는, 모드가 위에 있는게 Xml 정의 부분에서
조금 괜찮지 않을까 싶긴 한데. 실제로 실행해보는 과정에선 어디에 있던지 큰 영향이 없어서
림월드의 로드 과정을 전부 뜯어보는게 아니라면 자세히는 모르겠습니다.

모드를 잘 사용하고 계신다니 기쁩니다.
huntdkim999 2024 年 7 月 1 日 上午 8:37 
혹시 얘는 모드 설정할 때 어디에 두는게 제일 알맞을까요? 최대한 위에 두는게 맞나요 아니면 아래에 두는게 맞나요?
추가로 너무 잘 쓰고있습니다
Paragon  [作者] 2024 年 6 月 21 日 下午 10:44 
@jmpitanga
unfortunately, Rimworld's armor rating system are not very detailed.

so if you need it, find some peoples( not me, and good at c or something )
and talking with them for making a replaceable mod.
jmpitanga 2024 年 6 月 21 日 下午 2:10 
@CTH2004 you mean un limited? I have it on and my equip armor just bumped to 5000%, I wanted to recap it.
jmpitanga 2024 年 6 月 21 日 下午 2:07 
can I use this mod to re cap to 200%, through any kind of mod config? just wanted to do this to keep un limited but withour the uncap on armor only.
NO_NAME 2024 年 5 月 18 日 下午 9:49 
good
Paragon  [作者] 2024 年 5 月 5 日 下午 6:46 
@United Steaks
yes, and i wrote it in the description as well.
United Steaks 2024 年 4 月 22 日 下午 1:22 
So to be clear, armor cap is increased way above 200% even though the "Overall Armor" in the Gear Tab shows 200%?
Is that correct?
Wolf 2024 年 4 月 13 日 上午 4:25 
감사합니다
Paragon  [作者] 2024 年 3 月 13 日 下午 10:32 
( update )
- version 1.5 support added.
( yes, this is preliminary work for later. well working beta version of 1.5 )

( 업데이트 ) - Korean
- 1.5 버전( 현재는 공개 베타 )과 호환되도록 변경했습니다.
( 이후 1.5 업데이트를 대비한 사전 작업입니다, 베타 버전에서 별 문제 없이 작동하는 것을 확인했습니다. )
Paragon  [作者] 2024 年 3 月 11 日 上午 7:41 
@CTH2004
1) sure, as your want.

2) on my test environment, this mod work on pawn's( colonist, animal, etc ) skin and armor.
i think it's still the same.( from Rimworld 1.0 )

3) is currently. i doing mod maintenance( it's not a duty or mission, just a habit of me )
it mean i doing only update at Rimworld's version update.
so that opinion is welcome for me.

If you make that mod, and you want adding that link on here, i willing to add it to
steam workshop description.

have a nice day, i respect you for your passion.
CTH2004 2024 年 3 月 11 日 上午 7:41 
I just realized something, there's a mod that removes all limits but armour, and one that removes only armour (this one)

is there one that does both? Thanks!

P.S. if your no longer truly making it, is it alright if I(over time) reverse-engineer this mod and integrate it into my own (with credit)?
Paragon  [作者] 2024 年 2 月 25 日 上午 2:48 
@Jerry
i wrote it in the comments or mod description, it contain about that thing.
Jerry 2024 年 2 月 25 日 上午 1:46 
idk difference, use mod or not, clothing armor can be more than 200, Gear tab's Overall Armor is neither than 200, all in new save
Paragon  [作者] 2024 年 1 月 13 日 下午 7:18 
@!.Petey.Bong.Along.!
somewhere are still showing 200% or higher. but i forgot to where are they.
anyway this mod are still working on it.
!.Petey.! 2024 年 1 月 13 日 下午 2:28 
He amigo, will it show values above 200? or is it higher in the background
CTH2004 2023 年 8 月 8 日 下午 2:33 
Finally! Now my super-weapon won't be able to one-shot other pawns of the same gene and cybernetics!
Paragon  [作者] 2023 年 6 月 29 日 下午 10:08 
@e04031754
Many thanks for the experiments and analysis at Armor Rating System
unfortunately, this mod was made when Rimworld 1.0 version
therefore, the XML provided in the current version and that there will be some difference.

so most ideal way is remake a this mod, but I gave up on Rimworld Modding.
i am doing only maintaining the status quo.
e04031754 2023 年 6 月 29 日 下午 9:45 
A , sorry , it should be like <equippedStatOffsets>
<ArmorRating_XXX>YYY</ArmorRating_XXX>
</equippedStatOffsets> , i write too fast .
e04031754 2023 年 6 月 29 日 下午 9:25 
I think i got something , that ArmorRating in Apparel StatBase is for the Apparel , ArmoeRating in Pawn StatBase is for the Pawn , Apparel Armor is like fillPercent , bullet hit on Apparel will not build Injury Hediff on Pawn (but decrease Apparel hitPoints) , There is <usehitPoints>false</usehitPoints> on Pawn , so In fact Pawn can't be harm by bullet , just get Injury Hediff and become corpse thing . so there is a easy way to gain ArmorRating in Pawn StatBase , and no need other Hediff, just add <equippedStatOffsets>ArmorRating_XXX</equippedStatOffsets> in Apparel .
Paragon  [作者] 2023 年 5 月 31 日 上午 6:53 
@Greed
it's fine, your's question is not comes up often.
so not able or hard to find my other answer in here.

that's why i said "it's fine" to you.
♡⁧⁧♡Greed 2023 年 5 月 31 日 上午 6:17 
Sorry, i was unsure. Thank you.
Paragon  [作者] 2023 年 5 月 31 日 上午 2:51 
@Greed
pawn's skin armor rating system use same system
so it can able to over the 200%p armor rating at skin.
but with out durability( skin will be better than armor, if value are same )
♡⁧⁧♡Greed 2023 年 5 月 30 日 下午 11:58 
Neat mod, but may I ask a question? If im just using genes that would put the pawn above 200% armor rating (steel skin gene, fortified body gene & etc) would it still go above the 200%? Or does that only apply to the equipped items?
Paragon  [作者] 2023 年 1 月 23 日 下午 9:00 
@e04031754
if write <ArmorRating_sharp>200<ArmorRating_sharp/> it
Sharp vs armor rating is 20,000%p in game
although the notation is in percentage( GUI ), the actual value is a real number.

very high armor rating will ignore damage, but those damage going to
armor durability.( maybe vanilla function ) but if put those value at
pawn( like colonist, animal, etc ) It's work like armor, but without durability.

anyway thanks for comment.
e04031754 2023 年 1 月 23 日 下午 8:02 
thanks.i mean only write <ArmorRating_sharp> 200 on Apparel can not make the real armor rating up to 200+ , even a simple pistol can still hit it in my test, but on Hediff <stages>write <ArmorRating_sharp> 200 , it can not hit.
Paragon  [作者] 2023 年 1 月 23 日 下午 12:30 
@e04031754
yes if armor have 200%p armor rating.
mod are no purpose, when armor rating are less than 200%p

I haven't played vanilla Rimworld in a long time
so I don't know armor rating 200%p + is a reachable number or not.
e04031754 2023 年 1 月 23 日 上午 7:28 
seems like it only work when use hediff to break 200+ armor rating?
째까이 2022 年 12 月 19 日 上午 4:44 
굳굳
Sushima-Carmine 2022 年 12 月 11 日 上午 1:34 
Thanks for this! Felt weird not having any armor uncapper mod, now I found this one and it'll help a lot with my playthrough. c:
Submissive + Greetable :3 2022 年 11 月 26 日 下午 7:41 
Hey, thanks for making this mod!
Paragon  [作者] 2022 年 11 月 12 日 下午 12:40 
@HeckSoul
maybe works. because, pawn's armor rating calculate many things, include pawn's skin, or other clothes. so Rimworld not showing "highest" armor rating.
HeckSoul 2022 年 11 月 12 日 下午 12:33 
does the mod still work even if my modded material item has over 1000% protection, but in the colonist gear section it shows armor rating at 154%?
Sorceress piledriver 2022 年 11 月 7 日 上午 5:39 
super hero!