Dawn of Man

Dawn of Man

Unknown Frontier Overhaul
69 条留言
soycarne 5 月 4 日 下午 11:28 
There were almost no mineral deposits in the wetlands. I found one copper deposit on the entire map ridiculously far from my settlement. It was all milk and honey before that, but I had to quit before I became raider fodder due to lack of advanced weaponry.
Labiiwasibe 2024 年 5 月 12 日 下午 4:36 
Wet lands is irritating.. no animals in range after 5 years.
Traders struggle to get to you, lucky if 1 makes it every 5 years(until you can bridge to side/map edge land), Rhino/mammoth wave attacks are a god send due to no animals.
Bridges are too short to make it from shallow to shallow to central isle, have to go around which is a whole season walk one way. Too many die making the bridges to get to animal filled islands, more die just walking there and back.
Opened sheep domestication, still yet to see an animal other than mammoth bison rhino and cave lion.
All this on normal(no raiders..) cant imagine playing hardcore on this location.
on the plus side there are more ores and stone than one can shake a fist at, if your prepared for the hike.. and deaths.. lots of guys do the work.. drag it some of the way back and die.

one more thing, not enough predators for cruel rulers like me.. idiot villagers refusing my input need fed to the hungry wolves and lions.
ELL 2023 年 10 月 7 日 下午 5:17 
im in the wet lands and i keep getting wave attacked by mamothes and rhinos is this meant to happen and duse it ever stop ?
Rylee 2021 年 7 月 26 日 上午 11:40 
Like it just one issue after finally getting to the point of having raiders and way more weapons than villagers it was like my people just said nope not happening and maybe just 20 went out to take on a raiding party
goblin.queen 2021 年 6 月 23 日 上午 7:15 
Gave this a go, and then realised after a couple of years that Winter just stopped coming. I'd go from Autumn to...'Survived the Winter', without winter actually happening at all. Possibly a bug, which unfortunately broke the game for me. I enjoyed all the wild animals being big and dangerous, meaning I had to send out large hunting parties to bring them down, but couldn't continue because of the no winter bug. Oh, and do you switch the lights off every time the season changes? My little world seems to go shadowy for a few seconds and then, it's like the lights are turned on again. Pity about the bugs because I was enjoying this one.
katalina 2021 年 2 月 9 日 下午 9:57 
Love the challenge of the different maps, but hit multiple routing bugs with Wetlands. Raiding animals would get stuck crossing the water because it was too long of a swim - they'd just stay swimming forever, even at 0 hunger/energy. Same happened with traders starting in Neolithic due to the sledges/second person. Also, not sure if this is by design or not, but domesticated animals never leave the stables in any season, meaning you never get milk or wool, which makes it super-annoying to grow your population without a bugfix -- your people will constantly freeze from lack of winter clothing due to the animals & traders never arriving because they're stuck in the water.
Shifter 2020 年 7 月 26 日 下午 12:42 
Of course! After 100% beating base dawn of man, I really liked your mod here as a way to keep exploring new content!
PhDoctor  [作者] 2020 年 7 月 26 日 上午 7:44 
I will revisit it soon, perhaps tonight. Currently on computer alot due to quarantine. Appreciate you stopping in and sticking with it!
Shifter 2020 年 7 月 26 日 上午 7:03 
Have you had a chance to revisit the issues I pointed out below? Not sure what you can do, but I have been wanted to check wetlands out and can't due to no sticks.
PhDoctor  [作者] 2020 年 7 月 26 日 上午 3:20 
Hey I really appreciate that bud! I've been playing games for 15+ years and wanted to understand how they are made, run, etc so I modded a few console games. Hopefully now that I'm into 3D modeling also perhaps creating new things won't be as tough. Thanks for stopping by
ButteryChaos 2020 年 7 月 25 日 下午 7:09 
ok and i played a little bit of your mod before and really enjoyed it so thank you very much for it and keep up the excellent work!! :)
PhDoctor  [作者] 2020 年 7 月 25 日 上午 12:07 
No ButteryChaos just in game engine calculation errors as the support for certain things such as seasons and crops is limited while modding and editing. Made as a hobby project never expected 15,000+ people to check in and liking it lol. Will be refining when more base game things are added :), Probably this week or next
ButteryChaos 2020 年 7 月 24 日 下午 3:46 
when you use this mod there arent any issues with it is there? like crashes or anythng
Einherjer 2020 年 7 月 14 日 上午 11:00 
Waiting for Updates atm but yes ^^
PhDoctor  [作者] 2020 年 7 月 14 日 上午 4:40 
Looking to update as soon as more base game things are added. Anyone still play with this mod?
Tal-Knight2 2020 年 4 月 9 日 上午 2:05 
Don't know if that was intentional, but in the Mountain Pass map, since there is no winter season, it is impossible to grow Pulse crops.
Also, for some reason the Cereal crops can not be planted more than 1 time. Every field I put down is only planted and harvested one time and then stops working.
Shifter 2020 年 4 月 7 日 下午 3:55 
Really like the map! Some issues for people to be aware of: the cold part of "winter" actually begins in fall, so I've had animals starve before their AI brought them to stables. The raids are also pretty fun, but for some reason people won't shoot animals from defensive structures, so keep that in mind. Milestones are also unclear...I would like a bit more direction than "dog gone it" so I can actually hit them all :). Wetlands also has an issue with very very few sticks...but I moved to grasslands and have been having a blast.
Einherjer 2020 年 1 月 19 日 上午 6:02 
Crops not working properly. Can harvest field only once and then its not regrowing. Further you need to feed your animals the whole year and not only in winter. Impossible.
CKWeather 2019 年 8 月 30 日 上午 12:39 
Animal attacks are huge! You'll lose a village to lions if you don't create weapons quickly. It doesn't get easier as 5 mammoths can decimate a large town and leave you without enough labor for the harvest. Raiders are late to arrive but are very strong. Don't be surprised to lose 20 people. It's cold! People have to spend all winter indoors so no work gets done the whole season. Blizzards often last into spring, so people emerge from their houses to till the fields only to die of hypothermia. There are very few wild animals to tame. Also, domesticated animals need straw in FALL in addition to winter.

To survive your first year immediately: Send all 4 spears to hunt the 2 nearby docile animals. The rest gather sticks and start constructing skins dryers and a tent. Before winter you will need 5 tents and a working crafter before the first animal attack.

These frustrations are a challenge that actually makes the game fun. Thanks for making this. I hope to see more like it soon!
buds 2019 年 6 月 12 日 上午 7:10 
Is this very challenging? I already finished EverWinter mod in hardcore with heavy raiders that could reach 100. All vanilla hardcore games are also done with 200 of more population. Are technologies more realistic that any of the knowledge points acquired are only applicable to realistic technology? If so let me know and if it’s not challenging than those I mentioned at least the technology acquisition must be realistic.
bluecheese2257 2019 年 5 月 8 日 下午 11:36 
i wish they had more techs and more resource to give different variety to the game and more maps would be awesome... i saw a mod that had the options to change the setting likes outputs and decay times if possible to add stuff like this that would be amazaing
Jermanicus 2019 年 5 月 6 日 下午 5:47 
animal variety is low and makes things drag on
Ace 2019 年 4 月 11 日 下午 12:54 
Playing Meteor. Spring is just too short. Can't get crops in.
Miravlix 2019 年 4 月 8 日 上午 2:13 
The river map is broken.

Not enough river crossings, so sled traders get stuck not able to reach the settlement.

Seems the entire map has less than a handful of mines.

The animal distribution heavily favors big animals, except for bears, the map doesn't seem to have a single bear anywhere, also I found this GIGANTIC mamoth herd that seemed to be like predators and randomly attacked with no provocation.

The group was so big that I lost a lot of people fighting them and then all the bodies decayed before I could harvest, not that it matters, the raw skin decays so fast that you can't handle 10-20 without loosing most to decay.
dizzyd25 2019 年 4 月 5 日 上午 7:59 
I started Big River and noticed while it has plenty of flint laying around to collect. It has NO copper or tin deposits. very few iron deposits too. It will be challenging because I have to rely on the trader to sell what i need. i dont know if the new patch interferes with it or not. winter seems short because the blizzard starts and ends a quarter way thru spring lol. Its a nice challenging map still. just not sure how im going to survive raiders later. I had 3 Lion attacks in a short period but they filled my Skins supply back up. Thanks agian for the maps and lots of Milestones to get.
Tesann 2019 年 4 月 5 日 上午 7:52 
I keep having either a pack of cave lions or mammoths come thru my camp that can not be killed
dizzyd25 2019 年 4 月 5 日 上午 6:01 
winter did not seem too bad since they can team up and kill bison or mammoths for skin to make clothes. I would like a little more time in spring to plant crops but i managed since tasks were low. in winter they need time to plant pulse crops after the blizzard and storm that was usaully back to back but bareable.
On the wetlands one i had trouble making bridges.the island just to the south of the starting island. it comes to a sharp point and my people were walking off to the east with a log and dropping it. the funny thing was the 30 traders that were trying to reach my settlement with their sledges. the fishing is GREAT. When i was low on skins a Mammoth attack or Whooly Rhinos would storm the settlement and fill me up again. Anyone know how to make LONGER BRIDGES by chance. id love to have a mod that lets ya span across a lake. Thanks again. i may check out the other maps soon
PhDoctor  [作者] 2019 年 4 月 4 日 下午 6:05 
Thank You dizzy for playing. I was waiting for feedback. Is winter there too hard? As of now I left the seasons alone after messing with them alot. But thought about rebalancing in the future
dizzyd25 2019 年 4 月 4 日 下午 2:11 
Meteor has been my Favorite so far! THANKS for the flat land the 1000 animals roaming around and mines all over. GREAT WORK. BEST MAP I'VE PLAYED!!!!
PhDoctor  [作者] 2019 年 4 月 3 日 下午 5:39 
Not enough people collecting water and maybe put a hay stack close by the animals so they get fed straw on a regular time and fast when the get hungry.
jtstryder 2019 年 4 月 3 日 上午 11:05 
Just before copper age and my animals keep dying of starvation and dehydration, and not even in the winter. 25 animals and I have 4 stables. 10 full haystacks in front of the stables and two wells. Workload is well below 100%. Any idea why?
rockon 2019 年 4 月 1 日 下午 7:53 
I also did Big River and found that all my ppl died either from starvation or predators trying to mine copper. I eventually got to bronze but only through trading and slowly building up copper, tin and bronze.
I also found a glitch at the fork of the river where all the traders kept looping back and forth as if unable to cross. I eventually constructed bridges and then about 10 traders came into my camp all at once. There after they did space themselves out.
Other than mining issues, these are great maps, challenging and quite abundant in wildlife!

Well done Ph !!
ianescott 2019 年 4 月 1 日 下午 7:24 
ah yes, the lack of mines is frustrating, there are like 2-3 total mines the whole map....need to add some near the staring area. Otherwise a great mod, but that's a killer for me.
PhDoctor  [作者] 2019 年 4 月 1 日 下午 2:05 
Hello to make answering easier I have a discussion board. As I continue to grow the mod this will make it easier to reference later on. Thanks
tjt 2019 年 4 月 1 日 下午 1:29 
Thanks. Still not seeing any mineable resources near Big River area. They are all far away in the edges of the map. I’m seeing the new starting areas, so I don’t think it’s a problem with mymid download. Did you mean to make Big River so difficult at the copper age and later?
Demitrious 2019 年 3 月 31 日 上午 9:50 
Great work, the new Crater map looks awesome! I will try it, my next play through.
Wiggly Worm 2019 年 3 月 31 日 上午 8:55 
The bridge issue I had wasnt placement as I had placed it down.. they just didnt seem to finish building it?! I had the resources and the free people to do the work, they just didnt...Doesnt stop me from playing your maps :steamhappy:
Hyjaxe 2019 年 3 月 31 日 上午 6:26 
I love the maps. They're great. Had to rage quit one time though, because a freakin' stampede of wooly rinos wiped out my whole settlement...:steamsad:
PhDoctor  [作者] 2019 年 3 月 31 日 上午 4:13 
ALL NEW MAPS!!! Better balancing. Check out my newest update. Please be sure to rate with stars and favorite if you are having fun. Thank You :]
PhDoctor  [作者] 2019 年 3 月 30 日 下午 1:17 
The new update seems to have made things a little bit different. Was a good update from the devs but yes carts seem to be broken for some reason when it comes to water. Human raiders do not attack until later as it makes more sense, raiders in general means attackers to settlement so if you are getting rhinos keep playing it is working. As far as unable to build a bridge it is probably because of placement, it took me awhile to figure out how to place them, start just past the shore in the water then drag until it lets you build on other side.
rockon 2019 年 3 月 30 日 上午 11:32 
I started in the Grand Plains and although some resources are at a distance I've managed to build a great camp of 100. Full defenses too....
I love the Wolly Rhino attacks, they can nearly wipe out the entire camp.. but sure do provide a lot of meat and resources if you can beat them back.
Wiggly Worm 2019 年 3 月 30 日 上午 8:48 
I love the maps but on the starter area near a river the traders nor my people could swim across or the crossing was too far away. I ended up with 3 traders stuck in my camp and 4 more on the opposite river bank going back and forth trying to get across. I tried to build bridges but nothing seemed to happen even though I had the resources and humans to build it. Also noticed there were no nearby mines so had I gotten passed a certain phase it would have been a major trek to get anything. Just needs tiding up a bit. :)
rockon 2019 年 3 月 30 日 上午 8:29 
Great map ! Loving this mod.
Raiders haven't attacked me yet tho. Have they been disabled?
Demitrious 2019 年 3 月 29 日 下午 10:51 
I'll try any and all new maps, I really like the idea of a nomadic start. If there was just enough clothing and tools to make through the first winter without settling down, you could really explore a bit before first camp, vs camp a bit then explore and move as it is currently set up. but it is good challenge and work from your ideas.

I don't know what all is possible. Are you able to add other settings than just Normal and Hardcore? You could do multiple start options/ difficulties
PhDoctor  [作者] 2019 年 3 月 29 日 下午 7:14 
This is so cool thank you guys/ girls!!! I feel even more motivated to try and help improve this now!!! I have new maps coming tonight and will fix Big River in a different way that lets people still keep old saves I just thought of a work around. I can make winters longer also but it will have to be on new maps so I don't ruin peoples new saves.
tjt 2019 年 3 月 29 日 下午 6:50 
Thanks for the work. I'm personally okay with map changes if they fix the issues. it's still a new mod and you'll be doing a favor for everyone in the future for a little pain for us early adopters. Not sure if others agree
Demitrious 2019 年 3 月 29 日 上午 11:32 
Yes, on Big River the winter is extremely short compared to the other seasons. And yes, storms and animals sheltering was overlapping fall to spring.

Since mining is so rare, I was able to get to the point where after flint nearby ran out, I was able to buy or loot off raiders all the metal or tools I needed.

Winter could be made a lot harder to up the challenge, the Mammoth/Rhino/Wolf attacks were a good battle though.
PhDoctor  [作者] 2019 年 3 月 29 日 上午 6:48 
Appreciate the feedback you guys!!! Thanks for playing my mod, I taught myself basic code/ scripting this week along with walkthrough help from Schwifty K. Currently if I update maps it seems to bream saves so they can't load after map changes. As far as the crops that sounds like the normal game if I'm not mistaken, plant every year. Make sure you are on most current version of mod, unsubscribe and resubscribe if need be
tjt 2019 年 3 月 28 日 下午 11:50 
Side note, I'm not seeing the crop bug Dogboy ran into and I'm also getting seasons. The only odd thing I was seeing with seasons was a blizzard often hit late in winter and continued into the first part of spring. This does happen sometimes in real life, so it's not that unusual I guess
tjt 2019 年 3 月 28 日 下午 11:47 
I've been playing at Big River and it was going really well. I've made my favorite town yet and the terrain is great, love the nightfall effect with every season passing. I just got to the point where I can start mining and i looked around and realized that there wasn't anything to mine for quite a distance. the only sources for metals were all the way at the edge of the map. Seems odd that it's so far away. Not sure where I'm going from here.