边缘世界 RimWorld

边缘世界 RimWorld

Crazy Cat Lady
120 条留言
PallasCat 10 月 18 日 下午 12:05 
Update please for the love of cats!!!
Adal Pyke 9 月 9 日 下午 2:01 
o7
ShodawCat13 7 月 24 日 下午 6:23 
I have been using this too, without issue

F
The Jade Grue 7 月 18 日 上午 4:09 
I have been using this in 1.6 and have not had any issues yet.
Otoya 7 月 15 日 下午 11:26 
o7 One of your best work uugggg, you and your imagination will be missed. F
Appokallopps 7 月 14 日 下午 6:18 
o7
SHAZBOT 7 月 14 日 上午 9:17 
from a comment on another thread (CTRL F mod) -
Uuugggg  [author] 3 hours ago 
Sadly my son Alex TD @uuugggg died June 2025. Can anyone tell me if I could/should report this to someone? And I know he made a lot of mods that people used and seemed to depend on. He was very proud of his mods. And his games.. see tdsgames.com Is it possible for someone to take over managing his mods? I’m at catears@me.com thank you Marilyn T (T of TD)
Stryyyder 7 月 8 日 下午 9:03 
pleaseee consider updating to 1.6, i desperately need this to be one of my day one mods <3
雷霆特大番薯⚡ 3 月 12 日 下午 10:26 
耄耋:steamthumbsup:
TurtleShroom 2024 年 7 月 30 日 上午 11:59 
Okay.
Uuugggg  [作者] 2024 年 7 月 30 日 上午 11:57 
I mean you said "exactly".

You told me about Erin's Cat Overhaul. This mod uses those settings to check for "cats".
TurtleShroom 2024 年 7 月 30 日 上午 10:04 
I don't know C-Sharp. That doesn't help me. Is it a Mod Extension or Comp?
TurtleShroom 2023 年 7 月 24 日 下午 4:48 
How exactly did you implement it? I'm curious, because if I ever make a Mod that adds a cat, I want built in compatibility without having to use the specific meat of a Vanilla rendition's Cat or have "CAT" in the Def Name.
Uuugggg  [作者] 2023 年 7 月 24 日 下午 1:02 
Ironically you can now specify this works for dogs. You are incorrect to do that though.
Uuugggg  [作者] 2023 年 7 月 24 日 下午 1:01 
Ok it'll use that list now
TurtleShroom 2023 年 7 月 24 日 上午 11:40 
OP, as promised, here is the Mod that has that complex system that lets you declare a given creature to be a cat: https://www.steamcommunity.com/sharedfiles/filedetails/?id=2763428090 .
Uuugggg  [作者] 2023 年 7 月 24 日 上午 10:17 
Absolutely not. Totally unrealistic. No one loves dogs as much as people love cats.
ArcticTheArcticFox 2023 年 7 月 24 日 上午 4:47 
Is there any way you could make a version for dogs/foxes?
TurtleShroom 2023 年 7 月 21 日 下午 5:27 
In fact, I would extend this Mod to give them ecstasy when they BECOME cats. Cat Ear and Cat Tail Gene Boolean Mod Extensions and a similar bonus for actual cat creatures with the Yrait could make this the best cat Mod ever made.
TurtleShroom 2023 年 7 月 21 日 下午 5:25 
As for who would bother... there are a LOT of cat people that play "Rimworld", I am sure.
TurtleShroom 2023 年 7 月 21 日 下午 5:24 
I am on the end of my vacation, so I can't get the name of it, but I will get it back to you when I get home
Uuugggg  [作者] 2023 年 7 月 21 日 上午 9:28 
I mean that's pretty excessive support for this tiny mod : who's gonna bother implementing that for their cat mod to support this mod ;

what mod does let you select in the Mod Options what constitutes a cat, cause then I could just hook into that if the work's already done
TurtleShroom 2023 年 7 月 21 日 上午 9:24 
Ah, I see. Using the meat was really smart.

As for telling what's a cat, I don't know C-Sharp, but wouldn't a Mod Extension with a Boolean key be able to identify a cat for your Mod, on top of what you already have?

Like:
<modExtensions>
<li Class="CrazyCatLadyIdentifier">
isCat="true"
</li>
</modExtensions>

Again, I don't know C-Sharp, but I have another cat Mod that lets you select in the Mod Options what constitutes a cat.
Uuugggg  [作者] 2023 年 7 月 20 日 下午 9:37 
if they use literally "cat" in the xml files for their cat. also "tiger". I mean how else am I supposed to tell what's a cat.
Uuugggg  [作者] 2023 年 7 月 20 日 下午 9:36 
public static class CatIdentifier
{
public static bool IsCat(this Pawn pawn) =>
pawn.def == CatDefOf.Cat ||
pawn.RaceProps?.useMeatFrom == CatDefOf.Cat ||
pawn.RaceProps?.leatherDef == CatDefOf.Leather_Panthera || //morbid way to find what big cats are
(pawn.def?.defName?.ToLower().Contains("cat") ?? false) ||
(pawn.def?.defName?.ToLower().Contains("tiger") ?? false) ||//because it's hard to determine what is a cat
(pawn.kindDef?.defName?.ToLower().Contains("cat") ?? false);

}
TurtleShroom 2023 年 7 月 20 日 上午 8:48 
What do you mean by "cat" in their definitions? IMO, there should be some sort of Comp or Mod Extension that allows you to classify a given creature as a cat. The Vanilla Factions Expanded Animal Mod and the Pusheen Mod both add a bunch of cats, and frankly, it's not nearly enough.
Commie kitty 2023 年 5 月 28 日 上午 10:22 
yes. good. now I can make myself in rimworld. thank you.
Arya Winenson 2022 年 10 月 21 日 上午 10:05 
I can't play rimworld without this mod, thanks for updating!
Vakaria 2021 年 12 月 21 日 下午 9:22 
I'm not getting the buff with cougars, lynxes or panthers (maybe others, but I knowthose). Should I be? Thanks!
chris_atola 2021 年 9 月 5 日 上午 2:01 
Thank you!
Uuugggg  [作者] 2021 年 9 月 4 日 下午 4:36 
Re: forced trait for world pawns

Seems to work fine /shrug
Uuugggg  [作者] 2021 年 9 月 4 日 下午 4:34 
1.3 online.
chris_atola 2021 年 7 月 30 日 上午 9:46 
This seems to work just fine in 1.3, but could you please update the tag?
Linxu 2021 年 6 月 10 日 上午 2:33 
the fact the pawn in the preview has the same name as me is just destiny

i must have this
Lilavati 2021 年 3 月 20 日 上午 8:34 
I so want a version of this for crazy dog people . . .

This is hilarious
Meownaa 2021 年 2 月 3 日 上午 10:20 
It's been three days. How could I ever live without this.
Meownaa 2021 年 2 月 1 日 下午 2:43 
Oh woe!
I might have found a bug.
When making a scenario, I cannot chose this trait as forced trait for world pawns other than my starting pawns. (Error message: "Incompatible: forced trait , forced trait")
There goes my cat worshipping tribes, guess I will be the only crazy cat person around. As always. *sigh*
(Seriously, this is a really fun mod! Thank you!)
MrSega13 2021 年 1 月 23 日 上午 9:22 
Must have mod! Thanks! :lunar2019grinningpig:
pgames-food 2020 年 10 月 2 日 下午 8:18 
some weddings in real life get cancelled due to a catfight, i think if the ex is also present at the wedding
Uuugggg  [作者] 2020 年 10 月 2 日 上午 4:41 
"flaw"
someonesneaky 2020 年 10 月 2 日 上午 4:25 
I adore this mod, but it has one slight flaw.

Got the notice that my two engaged pawns were starting their marriage. Half way through, a kitty stopped to nuzzle the groom, which distracted him into a cat-following mood, and it cancelled the wedding. :slimetabby:
Vakaria 2020 年 8 月 16 日 下午 1:12 
Request for 1.2, please!
Jadeus 2020 年 3 月 2 日 上午 2:03 
@pumacatrun2 I'll look for that other kitteh mod when the rubble settles from the unexpected DLC madness. The harmony update screwed up my recent playthrough and I'm gonna get it back!
[TTV] pumacatrun2 2020 年 2 月 29 日 下午 10:50 
Jadeus, you might like the Hunt for Me mod too then, has an option for cats to hunt small animals like rodents and bring them to you as "presents".
Jadeus 2020 年 1 月 29 日 下午 12:55 
Love the kittehs.
Mitz 2019 年 12 月 8 日 上午 7:33 
dinnae, got a ton of main coones from let's have a cat, I have a crazy cat dood, he says no kitties even with 8 kitters
Uuugggg  [作者] 2019 年 12 月 8 日 上午 7:12 
Something broke... recently? Nothing here changed recently. /shrug
Uuugggg  [作者] 2019 年 12 月 8 日 上午 6:37 
> modded cats? Well, anything that uses "cat" in their definitions will be included. Its not so easy to determine what is a cat without that.
Mitz 2019 年 12 月 8 日 上午 6:20 
something broke and now maine coons from let's have a cat don't count as floofs.