Surviving Mars

Surviving Mars

Hydraulic Turbine
10 条留言
enzovirus  [作者] 2019 年 5 月 29 日 上午 7:53 
@MasterOfGrey the high output is to help cover emergencies, its best suited in developed dominoes. The thinking behind this is balance, at max it produced more than the Artificial Sun wonder, the high output stops this being over powered and adds a bit of stategy. You can of course just add a pipe switch nearby to block output when you need to
MasterOfGrey 2019 年 5 月 28 日 下午 8:33 
For completeness just gonna put the same commentary as the pneumatic one. 1 in and 50 out is vicious when you have lots of other water storage but a slim power margin.
enzovirus  [作者] 2019 年 3 月 17 日 上午 5:38 
Might take a bit longer than planned to fix the dust storm thing, my main PC died spectacularly and spent the best part of a week (outside work) fixing it and getting it running again...sorry for the delay!
enzovirus  [作者] 2019 年 3 月 8 日 上午 3:47 
Do people think the costing and maintenance for this building are about right or do they need bumping up a bit?
I think I might have set it too low compared to in-game wonders.
MasterOfGrey 2019 年 3 月 7 日 下午 5:54 
Awesome! :)
enzovirus  [作者] 2019 年 3 月 7 日 下午 2:12 
You make a good point, I don't think I took it out of this version!
The oxygen counterpart to this mod (pneumatic turbine) had it removed, not 100% sure why I didn't bin it for this one...
When I update this I will remove it, good spot!
MasterOfGrey 2019 年 3 月 7 日 上午 11:53 
If this is built in a dome why is it affected by dust storms?
lukeh_ro 2019 年 3 月 5 日 下午 12:14 
Ah, cool. Sorry that I didn't actually checked first but spoke. You are amazing merging those assets.
enzovirus  [作者] 2019 年 3 月 5 日 上午 8:08 
Hi, I've tried not to make my dome buildings game breaking, they are Wonders (one off builds) already, similar costing and slghtly higher maintenance to wonders to stop people building them early on.
At full capactity this produces about the same as the Artificial Sun so not game breaking.

I've avoided locking things behind research so far to get the most feedback and suggestions to tweak or improve the buildings/cost/outputs. It might get added later once most of the tweaks have been made.
lukeh_ro 2019 年 3 月 5 日 上午 2:21 
In what category are those buildings and when are they available (this and your other dome based buildings)?
I assume (maybe most) people would like them from start of the game, but not me. Could you make a version with them similar with vanilla wonders: unlocked by some late tech, one per map, maybe with some output params tweaked to be more wounderesque but not game breaking.
Thanks