Stellaris

Stellaris

Nomad Origin
173 条留言
nao 2024 年 10 月 1 日 上午 5:17 
Can AI empires function with this origin?
焱淼 2024 年 4 月 17 日 上午 8:30 
Hi~ o(* ̄▽ ̄*)ブ
有一个新mod跟这个很像,你可能喜欢——
There's a new mod much like this one that you might like--
The Empty Vagrant 太虚流浪
mike1bagong 2023 年 7 月 21 日 上午 4:53 
cool mod, but sadly not updated :(
Inerael 2023 年 3 月 16 日 下午 3:56 
amazing mod, hope someone update it <3
fireblast768 2022 年 8 月 15 日 下午 10:27 
ahh so im not the only one missing the lifeships
Deanthelis 2022 年 7 月 10 日 下午 8:26 
Loaded this up today. Not only are lifeships gone, as described by others, but the starting colony/capitol is an salvageable mess. Unfortunate, seems like this mod is completely broken now.
Ro 2022 年 6 月 23 日 下午 9:53 
One of the most underrated mods on the workshop. Hope it gets updated! Until then anyone who wants to play as nomads should use DarkSpace since its nomad mechanics are almost identical
Warpflare 2022 年 6 月 23 日 上午 8:33 
I am really liking the setup of this mod, but like True Knight, I am unable to figure out how to get lifeships, might be broken
True Knight of Bretonnia 2022 年 6 月 22 日 下午 4:16 
Playing this mod on the newest patch, 3.4.4, and I am unable to create lifeships, and the template for them simply does not exist in the ship designer. Is this just an issue with my game, or is it a mod issue? If it is a mod issue, will it be fixed?
Alberto_Da_Vinci  [作者] 2022 年 5 月 10 日 下午 5:47 
I don't have any resource platforms, and both ships are correctly gated behind having the origin. Even if you somehow got them without the origin, lifeships are useless because the logic doesn't run without the origin.
Space Cowgirl Supreme 2022 年 5 月 10 日 上午 5:47 
Stations of non-nomad empires can build the resource platforms. Is this intentional? Thank you :steamthumbsup:
democles_pl 2022 年 4 月 19 日 上午 7:35 
Been ages since I played stellaris but I remember another Nomadic Origins mod.
Same one? Because apparently this one just lets you colonize planets which the old one def didn't do and seems really out of place.
Chomp 2022 年 4 月 16 日 上午 6:49 
i tried this a few times now most of it worked fine but my housing districts kept disapearing and flickiering back up and off every few moments
SkekMak 2022 年 4 月 10 日 上午 10:29 
Recommending this mod in several Stellaris groups
Chomp 2022 年 4 月 8 日 上午 6:55 
OOOOOOOOOH
Alberto_Da_Vinci  [作者] 2022 年 4 月 7 日 下午 4:03 
lifeships no longer directly produce resources, they give you two districts on the planet that you have on the outliner
Chomp 2022 年 4 月 7 日 下午 1:52 
so each life ships gives 2 districts worth of output as there resource and also need 2 times the jobs its input? so a metallurgist one would need 12 minerals and gives 6 alloy?
Alberto_Da_Vinci  [作者] 2022 年 4 月 2 日 下午 5:15 
that's out of date info, lifeships give 2 districts of their type decided by the required component on them, I forgot that existed and will now delete it
Chomp 2022 年 4 月 2 日 上午 10:39 
i looked around more, but there isnt a life ship table to be found
Chomp 2022 年 3 月 28 日 下午 2:15 
great mod! but is there anny way to see what each life ship produces and needs? the tutorial page mentions a table but i have yet to find that
Dreamreamer 2022 年 3 月 18 日 上午 9:09 
yeah tbh it works like a with the slot mods
Alberto_Da_Vinci  [作者] 2022 年 3 月 17 日 下午 6:55 
that's why the building slot mod is recommended, you'll struggle really hard without it because you simply can't get enough of the bonuses you normally get from buildings

I'm not sure what I'll do to fix that at some point either
Dreamreamer 2022 年 3 月 17 日 上午 1:28 
best nomad mod ive seen yet otherwise
Dreamreamer 2022 年 3 月 17 日 上午 1:27 
Needs a buff for crime, also maybe a way to ignore borders. Science and Unity is also pretty hard to gain.
James Fire  [作者] 2022 年 3 月 8 日 下午 12:57 
D:
Alberto_Da_Vinci  [作者] 2022 年 3 月 8 日 下午 12:18 
patch notes are for people who read them but don't read the giant wall of text I give at the start of the game :p
James Fire  [作者] 2022 年 3 月 8 日 下午 12:03 
Yeah but what about patch notes
Alberto_Da_Vinci  [作者] 2022 年 3 月 8 日 上午 11:53 
The mod is finally updated, and with a major revamp that the new update allows

have fun
{!} 2022 年 1 月 23 日 上午 11:23 
have you fixed the inability to make federations with this mod installed?
Lulu 2022 年 1 月 7 日 下午 10:30 
this is a really ambitious mod !
Skidee 2021 年 10 月 5 日 下午 11:29 
Do you have plans on updating this for the new patch?
SioxerNikita 2021 年 7 月 1 日 上午 12:58 
Because it's still hacky as hell, and would require significant rewrites to a lot of systems to work more consistently.
Serious Ludd 2021 年 6 月 30 日 上午 11:20 
I wonder why Paradox still haven't given us a real nomad DLC, because all these mods show that's it's definitely possible to have them.
Great work.
Alberto_Da_Vinci  [作者] 2021 年 6 月 16 日 下午 4:36 
you need to put them in separate fleets for each type for the game to not do that

separating them that way would be nearly unfeasable to keep balanced, because of how the game is set up
1little3 2021 年 6 月 16 日 下午 3:50 
and also when i upgrade the life boats, everything goes to one ship type, maybe you can separate it like corvets and crusers, but with energy and mineral life boats. do you get it?
Alberto_Da_Vinci  [作者] 2021 年 6 月 16 日 下午 3:33 
unintended, and will be removed
Quin_D 2021 年 6 月 15 日 下午 11:07 
so is it supposed to happen, that any time you research a tech, it shows up in your empire modifier panel? cause it is, even when youre not playing this origin. and its causing alot of lag when you open your empire tab
Bullet 2021 年 5 月 24 日 下午 7:29 
Unsubscribing till i find out which mod in my set causes stuff to crash - i never actually got to use this ;-;
1little3 2021 年 4 月 28 日 下午 4:34 
varry interesting, still confused on what play stile to play as
giimer 2021 年 4 月 22 日 下午 12:26 
Please add "battleship class" lifeships.
Maionese 2021 年 4 月 22 日 下午 12:10 
THANK YOU SO MUCH FOR THIS MOD!
IsomorphicAlgorithm 2021 年 4 月 21 日 下午 5:17 
Thank you Vault76Survivor and thank you Alberto for making this awesome mod!
{!} 2021 年 4 月 21 日 下午 4:59 
Any chance that this can be allowed for corproate empires?
Alberto_Da_Vinci  [作者] 2021 年 4 月 21 日 下午 4:57 
@Nozuki
no

because no one is as dumb as I am, the game is built so that you can't do this, but I did it anyways with a lot of pain

if you want it, make it yourself
Nozuki 2021 年 4 月 21 日 上午 6:34 
So that's not a true nomadic faction, anyone know a mod that adds a true nomadic faction without territory?
Vault76Survivor 2021 年 4 月 19 日 下午 3:57 
@GrandArchitect

Having run this mod a few times, psionic ascension works fine. You obviously can't gene mod pops that don't exist, so genetic ascension is out. Not so sure about synthetic ascension.

Also, megastructures still work as normal.
IsomorphicAlgorithm 2021 年 4 月 19 日 上午 5:53 
Also do megastructures still work?
IsomorphicAlgorithm 2021 年 4 月 19 日 上午 5:52 
Wondering if I can use it with these mods:

Machine & Robot expansion
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2441507863

Planetary Assault Army and Dropship (adds armies as a ship module)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2017870391

Infinity Stones 3.0 (adds major relics and events)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2459872857
IsomorphicAlgorithm 2021 年 4 月 19 日 上午 5:44 
How do species traits and synthetic ascended ascension perks work and things that change your species?
Bullet 2021 年 4 月 17 日 下午 7:39 
oh nice