Space Engineers

Space Engineers

Blink Drive
365 条留言
NothingbuttheRain 2 月 22 日 上午 5:51 
Same problem as TheRebornAce. Game hard crashes when safe zones (maybe related to shield mods idk).
TheRebornAce 2024 年 7 月 19 日 下午 5:41 
There seems to be an audio-related conflict between this mod and an active Safe Zone sound when trying to jump causing a hard crash.

When there are no active safe zones then the ship is able to without issues. Once the active zone is turned on the game crashes.

Vice-versa, if an active safe zone is already active and a jump is attempted the game also crashes.

I recall another mod had this same issue sometime ago in regards to the Safe Zone audio (Modern Star Weapons Vanilla+). May want to reach out to that modder to see how they fixed it.
Obi™ 2024 年 6 月 27 日 上午 12:50 
I'm so hyped that the blink drive mod finally has a blink drive!
Blossa 2024 年 5 月 7 日 上午 9:09 
Epic!:steamhappy:
great.vladi 2024 年 1 月 29 日 上午 9:13 
After a click jump, game crashes
DragonLord2000 (Mario) 2024 年 1 月 3 日 上午 2:27 
Error! > A ready-built BlinkDrive is charging without a power source!
heats flamesman 2023 年 10 月 15 日 上午 11:12 
Blinking into a grid causes a permanent softlock.
Can't pause the game or anything, I have to kill it.
BlazingImp77151 2023 年 9 月 14 日 下午 7:25 
Given there hasn't been an update, I assume the problem DragonLord2000 (Mario) had still exists, are there any other issues as well, or does it still work?
DragonLord2000 (Mario) 2023 年 7 月 8 日 上午 11:48 
Hello , i think there has been a problem with the last keen updates.
If you dock to a NPC station in this savezone you can flash out the stationary grid and get a savezone protection for your grid.
Only after you have assigned a new id to fixship it is vulnerable again.
I have set all options on my server so that it should not happen .
Apparently the config of the mod is not always distributed to the client.
I hope you can fix it.
thanks
Mortimer Kerman 2022 年 10 月 17 日 下午 12:16 
Very nice!
Artificer 2022 年 9 月 14 日 上午 8:15 
When I paste in a blueprint with a blink drive or ctrl x ctrl v in a grid with a blink drive, the blink drive starts ree'ing and screaming in the server log, its conflicting with something. I'll try to get more information on that soon.
Mionikoi 2022 年 7 月 19 日 上午 7:27 
\o/ Yay, a description! Got here from the Draconis server workshop. This looks cool!
Monika 2022 年 4 月 26 日 上午 12:45 
please fix the rendering issue, it looks terrible when broken and its broken 90% of the time. This is probably my favourite mod but when 2/3's of the model dont render and its just a floating spinning coil it really kills it
Sensational Being 2022 年 2 月 12 日 下午 1:31 
Have you ever considered giving a sliding scale range like the traditional jump drive? I love being able to jump unrestricted by planets.
Dorimanx 2021 年 12 月 13 日 下午 3:44 
oh, i didnt realized, anyway it's looks good, thank you for permission. :)
Gauge  [作者] 2021 年 12 月 13 日 下午 3:13 
the effect is just the welding torch scaled up. feel free to use it without credit.
Dorimanx 2021 年 12 月 13 日 下午 2:34 
Hi DEV,

This is really interesting mod, very very nice model! looks amazing and high detailed!

I am working on some other mod and i am really missing particle effect for ship movement boost,
You have done really nice particle effect here :)

I like to ask your permission to use your particle effect, with full credits to you and link here, when mod will be finished, also i can help with code things, and share ideas.

Thank you!
Synirr 2021 年 10 月 13 日 下午 3:18 
Great mod by the way. Really fits a cool niche
Synirr 2021 年 10 月 13 日 下午 3:17 
Thanks!
Gauge  [作者] 2021 年 10 月 13 日 下午 3:03 
Yes
Synirr 2021 年 10 月 13 日 下午 2:46 
Hey Gauge,

I was wondering if I could reupload your mod for the Sigma Draconis Server as I want to add some different components to its construction. We would ensure credit is given to you.

Let me know if this is okay.

Regards,

Synirr
Husker_85 2021 年 9 月 20 日 上午 11:10 
That's true xp
Gauge  [作者] 2021 年 9 月 20 日 上午 11:02 
Isaac, This mod is configurable. You can buff it yourself.
Husker_85 2021 年 9 月 19 日 下午 11:53 
I've been using this mod for months. At first I was using it in all my destroyer class ships and having fun with it, but now I find myself leaving it out of most of my builds. It's great, but there's too much nerf. Pls buff?
Kara Vaki 2021 年 8 月 13 日 下午 3:26 
wait whats going on???
Gauge  [作者] 2021 年 8 月 1 日 下午 2:40 
KEEEEN!!!!!

Temp fix for the power issue while we wait for keen to fix the IsPowerAvailable function.

NOTE: grids that do not have the max power requirement will not be able to charge the Blink Drive.
平凡REN 2021 年 8 月 1 日 下午 12:48 
I really need this module, but it needs to be updated
themightygeek 2021 年 7 月 31 日 上午 5:31 
Not sure if this is fixed yet. Check the Nanobot Mods from Dummy08. There is a change in the code in how you check power.
Gauge  [作者] 2021 年 7 月 29 日 上午 8:25 
I'm looking into it.
平凡REN 2021 年 7 月 29 日 上午 5:59 
With this official update, it can't be charged
Zeriah 2021 年 7 月 28 日 下午 6:39 
Doesn't seem to be charging, I'm none too sure why
Gauge  [作者] 2021 年 7 月 28 日 上午 11:32 
Updated. that should fix the issue.
幽霊 2021 年 7 月 28 日 上午 10:52 
mod is now broken due to"Heavy Industry" update
Void 2021 年 6 月 8 日 下午 10:58 
Oh cool, you remade the blink drive from Dark Matter, awesome!
Gauge  [作者] 2021 年 5 月 10 日 下午 9:57 
@Idea you can change that in the config.

decrease the max charge and/or increase the charge rate.
tmo97 2021 年 5 月 10 日 下午 2:54 
going between planets should not take 30 minutes total
tmo97 2021 年 5 月 10 日 下午 2:53 
for obvious reasons i want a jump drive that does not take _minutes_ to charge
Shawn 2021 年 5 月 2 日 上午 11:00 
The superconductors to 2500 and the dec/grav comps to 100. on large.

Superconductors 1500, dec/grav to 45 on small.
Gauge  [作者] 2021 年 5 月 2 日 上午 10:06 
The component cost is the only thing that you cant configure. (see custom configurations)

What component costs do you want to set it to?
Shawn 2021 年 5 月 2 日 上午 6:52 
Charge time, distance lower for large grid(or perhaps higher) and component cost. I intend for this to not only be a Combat enhancement mod, but as a means of escape if they were to venture into the nebula that contains a blackhole.
Gauge  [作者] 2021 年 5 月 1 日 下午 9:27 
How are you changing it? If its a feature that makes sense ill add it myself. Otherwise ill give you permission.
Shawn 2021 年 5 月 1 日 下午 8:30 
If I was to modify this for my server, would you be ok if I published it? Credit and link back to here.
TheWonderer 2021 年 4 月 18 日 下午 1:00 
alright thanks i will try that out
Gauge  [作者] 2021 年 4 月 18 日 上午 10:33 
Yes, decrease the max energy pool or increase the number of jumps. You can also increase the recharge rate to decrease the amount of time it takes to regen.
TheWonderer 2021 年 4 月 18 日 上午 8:52 
anyway to go into the config and make it take less energy to jump ?
Dr Soggy 2021 年 4 月 3 日 下午 8:25 
This would be a good thing to put in mod settings (if that exists) because then we could do a Battlestar Galactica-style Adama maneuver (which is why I’m here :steamhappy:)
Gauge  [作者] 2021 年 4 月 3 日 下午 7:20 
No, it is a fixed distance. This is designed as a pvp combat tool. It already bring a lot to the table. i didn't want it to be even more versatile.
Mistlynx 2021 年 4 月 3 日 下午 4:56 
is there anyway to set a variable jump distance? Such as if I wanted it to go between a minimum of 1Km and a max of 3Km for a large grid?
Dr Soggy 2021 年 4 月 3 日 下午 12:25 
Ok thanks for the quick response (I hope to test this out soon)
Gauge  [作者] 2021 年 4 月 3 日 上午 11:08 
No its the direction of the block. (There are arrows on the block model)