Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

1,5x Radious Unit Size Mod v.1.1
Počet komentářů: 26
10086 19. bře. 2022 v 14.09 
Hello! Your 1,5x radical unit size mod v.1.1, historical battles and Preludes will collapse, and major battles will be invalid. Can you update it?
Drusiton 20. kvě. 2021 v 11.06 
Mod doesn't work for me. Tried another mod that does the same thing with radious (changing unit size), and that one works.

Danjm's Dynamic Unit size worked for me.
DakotaDad214 8. pro. 2020 v 18.08 
Mod works with radious just fine. Does NOT work with nordos faction unlocker however.
bartcusters475 28. bře. 2020 v 11.51 
Mod does not work
After⁧⁧Thoughts 10. lis. 2019 v 18.00 
the simple way is to make new formations but that takes a while
After⁧⁧Thoughts 10. lis. 2019 v 17.59 
u can but that means u have to go into the unit ai and im just saying it is hard as ♥♥♥♥ not joking
[ 狼 ] Aokami 4. říj. 2019 v 2.51 
So does anyone know of a way to prevent units from clipping under the map and stuff? I'm pretty sure it's due to the increased sizes of units, but it seems to be a big problem in siege battles.
Stevie 19. kvě. 2019 v 15.09 
Doesn't work
Ziza 8. kvě. 2019 v 19.06 
Hmm, thats weird. Didnt work for me when I tried. Shouldnt have any mods that are conflicting.
Kaizar Luso (REX)  [autor] 8. kvě. 2019 v 17.52 
@Rei, yes that the one im using, is the only one.

I went a week on Rome 2, the untis were in x1.5 numbers
Ziza 8. kvě. 2019 v 9.27 
Same, unfortunately does not work. @[REX] Legatus Lynx Lusitanii, are you sure you are using the correct Radious mod as a base? The 4 part anniversary editon?
End is Frosty 24. dub. 2019 v 21.15 
tried it again didnt work
Saint Brutus 9. dub. 2019 v 11.50 
This mod does not work for me with Radious Total War Mod.
Kaizar Luso (REX)  [autor] 5. dub. 2019 v 16.17 
@legioNer

Just check the mod, putted in Ultra unit size, and there was 240 or 160 units per squad
legioNer 5. dub. 2019 v 4.00 
no . thats compatible for me . but when Iam entering game ( custom battle) all units 160 or 120 .
Kaizar Luso (REX)  [autor] 2. dub. 2019 v 13.13 
you are welcomed my fellow meme player xP

To LegioNer and End is Frosty, i checked 3 times the mod, run 3 times, and verified 3 times, theres nothing wrong with the mod. Maybe you have a mod or a file thats creating an incompatible error.
async 2. dub. 2019 v 7.26 
works for me. Thank you very much
legioNer 29. bře. 2019 v 11.27 
Doesnt work for me
End is Frosty 14. bře. 2019 v 19.41 
I mean I simply doesnt work. I had no other mods than radious. I'm saying my experience not yours. It doesn't work for me.
Kaizar Luso (REX)  [autor] 7. bře. 2019 v 21.34 
@End is Frosty

What do you mean it does work!?

I just played Rome 2 yesterday and it worked, checked the files and its all good

If it doesnt work is in your end, a mod in conflit with my mod.

In Radious mod everything is ok
End is Frosty 7. bře. 2019 v 20.32 
does not work dawg
Kaizar Luso (REX)  [autor] 6. bře. 2019 v 16.33 
Just launched the game... everything seems ok...

1,5x at start of the game... 240 for infantry, 180 for skirmishers.... etc
Kaizar Luso (REX)  [autor] 6. bře. 2019 v 16.11 
@pufi , whats not working?

The 4 turns per year? Or the unit size?

Check and tell me if you have other mods turned on, that may be in conflit in my mod
pufi 6. bře. 2019 v 7.21 
For me is not working and i don't know why

TotalVictori 10. úno. 2019 v 15.22 
lol
Kaizar Luso (REX)  [autor] 7. úno. 2019 v 17.29 
Was playing my Rome campaign when i noticed that i was in the year 220 but i was only 60-ish turns in the game... "♥♥♥♥♥♥♥♥♥ i disabled the 4tpy >:/ ) xD

Should work fine now