Torchlight II

Torchlight II

Massive Weapons (v.5)
49 Comments
Phuc Jun 28, 2016 @ 1:58am 
Do you have link for non-steam users ?. I really want this mod. pls help me
Leoland Apr 2, 2015 @ 2:02pm 
Beware, this mod Binds...
76561198063187044 Mar 31, 2015 @ 8:26pm 
I was very excited but when I installed it, I realized that it didn't work. My weapons was still normal. I used Synergies Mod and my character is "dragon prince" class
Turtles Ad Infinitum Mar 16, 2015 @ 10:05pm 
O please no this is western rpg {[:(
MajorBlackEye Jan 22, 2014 @ 3:30am 
why did this bind to my chars now i need to use this mod to play.....
Nocona Jan 18, 2014 @ 10:02am 
but it dosent work at all!!
Nocona Jan 17, 2014 @ 5:15pm 
i realy like this mod it is awesome thanks so much
Nocona Jan 17, 2014 @ 5:11pm 
@ TheBigSweat when you choose your mods you uncheck massive weapons
Col Nov 21, 2013 @ 1:53am 
This is a really cool lil' mod, but is there a way to get the weapons back to the default size?
Garble Nov 18, 2013 @ 10:41pm 
175% now! Lol. JUST KEEP MAKING THEM BIGGER AND MORE RIDICULOUS! 200%! 225%! 250%! 300%!!!!!!!!!!!!!!!! DOOOO EEEEEEET Lol. Pretty please because I wan't my weapon to take up the whole screen.
Corpus Insanus Oct 17, 2013 @ 12:29pm 
How do you scale weapons, i've been wanting to change the size of a staff because the bottom half is underground, but i have no clue how to do it.
pontinuum Sep 15, 2013 @ 3:50pm 
Does this affect all weapons? I don't seem to notice any difference on 1handers or the engineer's starting weapon with this mod in effect.
Derp Diggler Sep 2, 2013 @ 1:38pm 
Lol nice mod, thumbs up, especially for the marketing advertisement used as a description xD
Jaunty Aug 20, 2013 @ 5:53pm 
This is everything I wanted in a mod. Simple, perfect execution, two thumbs way the fuck up.
Harcotina Aug 7, 2013 @ 9:14am 
почему этот мод работает только на стандартных классах, а на остальных оружие остаётся обычным?
Womgoose  [author] Aug 7, 2013 @ 1:57am 
Graeystone... those are massive! :D
Graeystone Aug 4, 2013 @ 7:37am 
My first thought when I saw your mod was, "How will this look/work with my 2H to 1H Mod?" A quick test and a couple of screenshots -
Without Massive Weapons - http://cloud-2.steampowered.com/ugc/597010849525016845/6FEFF231815BAD6079CA9A74F265293B3C78109A/

With Massive Weapons - http://cloud-2.steampowered.com/ugc/597010849525095507/318851CAC7DB4146EAC1236DAAFB594ED7818FA6/
HoboBeavcoon Aug 3, 2013 @ 10:19pm 
does it affect your weapons reach?
Memesako Aug 2, 2013 @ 6:37am 
I'm laughing so much, A+ I love huge weapons
madnilo Aug 2, 2013 @ 5:50am 
yeah... size matters, nice mod
Iycedrem Aug 1, 2013 @ 2:18pm 
The mod that garantees that all wepons were made by a Japanese Anime Blacksmith. Cool mod.
ImmortalEyedea Aug 1, 2013 @ 8:59am 
Can't wait to try this out.
taylorbrontario Aug 1, 2013 @ 1:35am 
Sweet. Can't wait to have a massive polearm.
IntentionalGlitch Jul 31, 2013 @ 3:51pm 
Yes you can. To transfer your unmodded charactors to the modded version, go to C:\Users\<insert user name>\My Documents\My Games\Runic Games\Torchlight 2. Now go into the 'save' folder and copy the two files with the name of the charactor you want to use. Paste the two files into the 'modsave' folder. Now viola you can use your characters. NOTE: This is a one way street and if you try to reverse this process your character will be marked as "cheater".
TheNinthSoul Jul 30, 2013 @ 9:39pm 
this mod is awsome good work !!!!
Butterball Jul 30, 2013 @ 5:33pm 
It's not the size of the poleaxe that matters, but how hard you swing it.
Waddles Jul 30, 2013 @ 6:55am 
Anyway to turn it off for a character?
Brandon Jul 29, 2013 @ 9:28pm 
Oh yeah thanks! sorry it's my first time trying workshop for this game. Is there anyway to load your previous characters into the mod mode so you dont have to restart?
IntentionalGlitch Jul 29, 2013 @ 1:10pm 
@Brandon, The Torchlight II Origional and mod client are two seperate entities that store data in different locations to prevent imbalance/client issues between people with mods and people with out. It could be that this is your first time using a mod so you have not noticed the client change before. If you try to run the game with the non-modded client you should see your old characters.
Brandon Jul 29, 2013 @ 9:54am 
After installing the mod and starting the game with mods it wants me to start a new game, what am I doing wrong?!
N7 ElusiveOne Jul 29, 2013 @ 5:52am 
What a great idea, appreciated.
MindUrManners Jul 28, 2013 @ 10:52pm 
awsome
1Freund Jul 28, 2013 @ 6:23am 
Wait. I forgot to write at least 10 BUY's at the end of my post.
1Freund Jul 28, 2013 @ 6:22am 
@@@@@@@@@@@@@@@@@@@@@BUY WEPON ENLARGEMENT PILL ONLY $99.99$$$ WORKS 9001%!!!!!!! I GOT IT AND IT WORKS!!!!!!!!!!!!!!! NO HURTS AND NO DISFUNKTION!!!!!!!!!!!!!!!!!!!!!!!!!!@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
TwenyLLIT^MsyZ-|™ Jul 28, 2013 @ 3:23am 
nice one
(-=SWT=-) Ferus Olin Jul 28, 2013 @ 1:08am 
I want to enlarge my sword too !
Chewtoy Jul 27, 2013 @ 7:08pm 
made a video about your mod, feel free to add it if you want to http://www.youtube.com/watch?v=Vg-X4vcq6C0
Dark Mountain Jul 27, 2013 @ 4:48pm 
You did a good job, but I do not like this mod.
Azslast Jul 27, 2013 @ 1:02pm 
Haha nice
SenatorWaffles Jul 27, 2013 @ 6:51am 
that is awesome!
Uncle Badass Jul 27, 2013 @ 2:21am 
I wish this effected custom classes.
yusaku_godai Jul 27, 2013 @ 2:09am 
oh thank u very mutch ;)
Aleron Jul 27, 2013 @ 12:39am 
@Yusaku You have to set the mod at the top of the list when managing them. Even if you're using Synergies it'll work without problems if it's set below this mod.
yusaku_godai Jul 26, 2013 @ 11:20pm 
how can i download this mod i have problems.
yoSh o,/ Jul 26, 2013 @ 6:43pm 
Awesome :D
Orkfæller Jul 26, 2013 @ 2:16am 
Any chance you could do a version of your Mod that only effects lets saaaay Cannons?
ll🛄rding Jul 25, 2013 @ 8:59pm 
too funny not to get
Aleron Jul 25, 2013 @ 10:18am 
Muuch betta. :3
TheMemphisE Jul 23, 2013 @ 8:47am 
The elusive Monster Hunter mode...