安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2108467150
It should be listed as a planetary decision on your capital world, not in the edicts. Thank you for playing.
Also, vassals are not really 'improved' by my mod, this just gives you better control over them.
to your mod where you can give just a planet away and not the whole system
You could always /trade system
https://www.youtube.com/channel/UCR9Q-XBcjoSArVbVc1SZ_eg
[12:10:29][effect_impl.cpp:227]: Script Error: Invalid context switch[event_target:vassal_empire], file: events/kingmaker_events.txt line: 189, Scope:
type=planet
id=11115
random={ 0 2846486082 }
from={
type=planet
id=11115
random={ 1 929060935 }
from={
type=country
id=70
random={ 0 3481506841 }
saved_event_target={
type=planet
id=11115
name="this_planet"
}
saved_event_target={
type=country
id=70
name="owning_empire"
}
}
}
I agree, but I am not sure how to give a choice. If anyone knows how, I would appreciate the help.