Viscera Cleanup Detail

Viscera Cleanup Detail

Robotic Labs
24 条留言
The Mafia 2  [作者] 2019 年 9 月 7 日 上午 7:05 
im unsure how :(
green.lily 2019 年 9 月 7 日 上午 12:10 
Excellent map as always. Could you fix tiny slosh o matic problem please, I really really want miniature version as thropy and maybe a tiny what a load too :p
Pickle Goddess 2019 年 5 月 17 日 下午 3:04 
OH, now you warn me about the the slosh o matic.
Mediziner 2019 年 3 月 15 日 下午 6:29 
Np! :D
The Mafia 2  [作者] 2019 年 3 月 15 日 下午 4:15 
thanks <3
Mediziner 2019 年 3 月 14 日 下午 11:21 
Cindar bloooooooookkkkkk!! This was amazingly fun! <3
The Mafia 2  [作者] 2019 年 2 月 14 日 下午 2:13 
eyup. thats a missing texture, i knew that was there but never fixed it, its supposed to be a F U sign
Linzombie666 2019 年 2 月 14 日 上午 2:31 
The Mafia 2  [作者] 2019 年 1 月 19 日 上午 8:27 
the regular slosh o matic? or the collectible thats bugged? the regular one is upstairs, the bugged is downstairs beside the vendor
PCF Agent Jim 2019 年 1 月 18 日 下午 6:37 
where is the big sloshomatic?
A Monster 2019 年 1 月 13 日 下午 6:52 
Same it's great the way it is now but it would be interesting to see then can play this one as is now and sub to same but different map n play that one too
Then ya get to see how much better robotics map looks without the robot map reflection everywhere:)
How to fix ya giant debris problem=
Place a file cabinet in map use find in content browser
Find the factory and object archetypes of the filing cabinet use create sub archetype of those into your map package
Open both archetype properties select the object archetype use copy full name to clipboard
In the factory archetype properties paste that name into debris template
Change file cabinet mesh into bucket machine mesh
Place factory archetype in map
In both object and factory settings change display scale to change its size
Maybe that help:)
The Mafia 2  [作者] 2019 年 1 月 13 日 下午 6:35 
i like the way it is now, but ill keep that in midn for my next map mabye
A Monster 2019 年 1 月 13 日 下午 5:43 
Yeah it's a good map
Idea for Cindar Blok
Copy this map rename it and retexture the map with vulcan DLC textures
Jumble the mess around then ya got a new version of this map
Add a mix of different bodies to create a new lot of mess to clean
Add a set of core sample teleporter bases too/anything that is technology would be a good addition to a map like that:)
Bubbles 2019 年 1 月 13 日 下午 3:17 
Great map!
AllayTheWolf 2019 年 1 月 12 日 上午 10:08 
i also got that huge container and bucket thing, when i brought them to my office xD
it was so funny and i was panicking but if you do Killnearestmess it will remove both, as they count as mess (for some reason)
The Mafia 2  [作者] 2019 年 1 月 12 日 上午 7:45 
thanks fodder, will fix soon
cannonf0dder 2019 年 1 月 12 日 上午 5:02 
The solution to the oversized items, it to change the draw scale in the arcetype properties instead of scaling it in the editor with the scaling tool.
Xannis V 2019 年 1 月 11 日 下午 8:15 
I loled so hard when I saw that gigantic bamboozle. Nothing that can't be solved with a backup, I think. A JANITOR may have some solution for this.
Anyways is a great map and I enjoyed it a lot :Neko:
The Mafia 2  [作者] 2019 年 1 月 11 日 下午 4:58 
ive added a warning in the description
The Mafia 2  [作者] 2019 年 1 月 11 日 下午 4:55 
Oof that looks bad, glad it gave me a good chuckle
darnielweytos 2019 年 1 月 11 日 下午 4:14 
+1 to Xannis. Loved the map, didn't loved suddently gigantic container and bucketeer. You owe me a new lightsaber for this
Xannis V 2019 年 1 月 11 日 下午 2:53 
I loved this map, enjoyed it a lot. BUT. BUUUUUUUT... remember the miniature Slosh'o'Matic and the mini container that are in the shelf by the item dispenser? Well... Please refer to this screenshot, I think it is self explanatory, lol
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1621821103
The Mafia 2  [作者] 2018 年 12 月 28 日 上午 7:33 
for sure
AllayTheWolf 2018 年 12 月 28 日 上午 3:51 
I love all your maps thats why im friends with ya. Maybe we can co-op this map soon mate?