Stellaris

Stellaris

More Powerful Colossus
47 条留言
Silly frog 1 月 2 日 下午 4:25 
do NOT get this mod. I used it and it bugs all ships to be unable to attack.
Lilly 2023 年 3 月 15 日 上午 12:35 
Now bugged, all weapon damage is bugged.
hjkryan 2021 年 3 月 11 日 上午 9:37 
When does Ultimate Warfare appear?
Nicho 2020 年 12 月 6 日 上午 9:41 
Can confirm the same problem BlackTigerAce is reporting. 2.8.1
BlackTigerAce 2020 年 8 月 22 日 下午 7:24 
doesnt work with 2.7.2
the gun slot missing
하늘길 2020 年 7 月 29 日 下午 1:26 
It works fine with 2.7.3
Captain 2020 年 6 月 9 日 上午 10:23 
Can it destroy mega structures?
Sinh 2020 年 5 月 24 日 下午 8:26 
update pls
Complete Casual 2020 年 3 月 23 日 下午 11:19 
would love to see this updated :) I love the planet cracker but its so damn slow lol
TheSha 2020 年 3 月 21 日 上午 11:37 
please update this
Netherdeath 2020 年 1 月 27 日 下午 6:42 
Vampire Queen, just wanted to ask a question out of curiousity, in the events folder, the file planet_destruction_events, you've decided to change

(@ sections:
Cracked -> # Contingency Final Machine World
& Pacified -> # Contingency Final Machine World:)

planet_event = { id = crisis.2043 }
to: planet_event = { id = crisis.2046 }

May I ask why ? (what's the significance & difference to alter the event ID at that stage ?)
lequocbaohle 2019 年 12 月 27 日 下午 7:23 
( 差分四相移键控的政委 ) i think there was another mod that similar to what you wanted to have it just only have some of your effort to find it that all :V and to tell you this i already have that one so no im not going to tell you what mod was it :V haha
darthprimus123 2019 年 10 月 4 日 上午 3:54 
please update
差分四相移键控的政委 2019 年 8 月 15 日 上午 8:12 
Fantastic, and it would be even better if we could have unlimited Colossus construction XD
edey5000 2019 年 7 月 31 日 上午 3:11 
I don't suppose you could add an extra 15 aux slots to the colossus...??? (I like them speedy)
edey5000 2019 年 7 月 31 日 上午 12:30 
<3
Solarius Scorch 2019 年 7 月 13 日 上午 12:36 
Fantastic, thank you!
GrandSloth  [作者] 2019 年 7 月 12 日 下午 6:33 
Sorry, Its been updated
Solarius Scorch 2019 年 7 月 12 日 上午 12:08 
An update would be nice, even if it is just a version bump. When you see that [!], all you really have is speculation "will it work, won't it work".
Big Zack 2019 年 7 月 10 日 上午 8:36 
@MayhemX8, I am using this mod and the Increased Colossus Limit mod together and they work great on v2.3.2
Journeyman Prime 2019 年 4 月 28 日 下午 12:51 
Will/has this gotten an update to the latest version of Stellaris? And does it work with alongside the "Increased Colossus Limit" mod?
brandon9654 2019 年 4 月 6 日 上午 7:11 
Update to 2.2.7?
CaptainKampfkeks 2019 年 3 月 26 日 上午 7:56 
@Shade The better question is, why it shouldn't.
Shade 2019 年 3 月 26 日 上午 6:35 
Question: Will this mod work with a mod that uncaps the limit on colossi?
Tactical Timmy 2019 年 3 月 9 日 下午 5:59 
Love the mod but could you perchance update it to 2.2.5 - It still works, it just falsely sayin it's incompatible version.
Blue North Star 2019 年 2 月 23 日 下午 5:54 
Huhuhuhu.
GrandSloth  [作者] 2019 年 2 月 8 日 下午 12:26 
of course!
Mortibus Ostium (Sparky) 2019 年 2 月 8 日 上午 11:11 
I see you updated it, thanks for the quickness on that one :)
Mortibus Ostium (Sparky) 2019 年 2 月 8 日 上午 8:58 
It says its not compatible with 2.2.4... Is that just wrong? Like will it still work?
BlackTigerAce 2019 年 1 月 23 日 上午 8:31 
thx for the update
BlackTigerAce 2019 年 1 月 20 日 下午 5:29 
stellaris want this mod updated...
Mand0Lord 2019 年 1 月 19 日 上午 2:44 
any updates for 2.2.3?
키으기 2019 年 1 月 16 日 下午 8:55 
thank you. I'll use it well
Toc 2018 年 12 月 25 日 下午 5:39 
@Sylin Some mods have features that only activate when you have the required DLC. Some of those may be overwriting files they otherwise would not touch and causing conflicts.
Blue North Star 2018 年 12 月 23 日 下午 5:35 
The same mod's i used before i got the DLC's, and they never caused this sort of issue before, so i dont know what the issue is exactly. Might be my mods are conflicting with the DLC's i have, but idk
GrandSloth  [作者] 2018 年 12 月 23 日 下午 5:29 
Fast enough to play the animation, I only reduced the charging up time so the animation should play then it should fire, which should take about the same time as before
What mods are you using sylin? it's possible some of them conflict
CaptainKampfkeks 2018 年 12 月 23 日 上午 3:57 
Nice! Just out of curiousity, how fast are we talking about? Death Star level fast? Like, just slow enough to play the whole animation? :D
Blue North Star 2018 年 12 月 22 日 下午 8:06 
Anyways, a little idea, is maybe more Weapon or armor spots? Maybe some more Utility?
Blue North Star 2018 年 12 月 22 日 下午 8:05 
Got some DLC's today, and now the only thing the game will do, while I'm using my usual mod-set, is crash. </3
GrandSloth  [作者] 2018 年 12 月 22 日 下午 6:29 
Updated
GrandSloth  [作者] 2018 年 12 月 22 日 下午 5:45 
Okay, I'll patch in faster firing into this today
CaptainKampfkeks 2018 年 12 月 22 日 下午 1:19 
Yeah, a faster firing would be neat. The mod out there to do so seems to be outdated.
Blue North Star 2018 年 12 月 22 日 下午 12:36 
I've never figured out how to get a ship thats supposed to be capable of planet-killing, ever to do it. :/ Help would be appreciated (preferably a video i can listen to while i try...)
Savar Belmont 2018 年 12 月 21 日 下午 8:02 
actually i'd request offering some base form of defense for the colossus, a couple hangars maybe?
ParagonRenegade 2018 年 12 月 21 日 上午 11:58 
You should consider making the colossus fire faster :3
John 2018 年 12 月 21 日 上午 11:26 
Very good mod my friend
Cryptid 2018 年 12 月 21 日 上午 11:05 
nice, now make a colossus weapon that turns enemy planets into primitive civilizations!