Stellaris

Stellaris

[Discontinued] MegaCorp: More Civics
70 kommentarer
BrokenMidnight 23. jan. 2024 kl. 20:07 
Man, Im sad about this. Two of my favorite megacorps depended on this mod. Sucks no one is keeping up with it anymore.
Vinc3nt  [ophavsmand] 29. nov. 2023 kl. 21:32 
The mod is no longer in development and is incompatible with the latest version. Anyone interested in resuming its development is welcome to use and modify all the files in the mod without any restrictions.
fedekk2014 28. sep. 2023 kl. 8:26 
update? working 3.9.2??
Doctor Proteus 15. maj 2023 kl. 20:32 
I hope this mod gets updated for the new Councillor System. I always used the Institute of Things for my Science focused Materialist Corporation.
Cordon Keeper 7. sep. 2022 kl. 20:09 
Yup, that did it. Thanks very much! :HappyMask:
Vinc3nt  [ophavsmand] 7. sep. 2022 kl. 16:08 
Hopefully, it's working now (for version 3.4.5)
Cordon Keeper 7. sep. 2022 kl. 7:14 
Sorry. I thought I'd reach out because I'm running the civic in a game now and the members club isn't showing up in my branch office build-list. It's been awhile since I played, so I thought past updates might have finally borked the mod.
Vinc3nt  [ophavsmand] 7. sep. 2022 kl. 2:59 
@Leech's Share
I've updated the mod to conform to the latest state of the code.

(For some reason, the Private Members Club description includes a typo ("$"), not sure how that got there as I've not touched those files, but it doesn't affect anything)
Cordon Keeper 6. sep. 2022 kl. 2:14 
Any chance of this seeing an update? I like them all but Private Members Club is practically a cornerstone to one of my megacorps.
British Sisyphus 1. jan. 2022 kl. 15:52 
looks good
greensniperhat 25. nov. 2021 kl. 23:00 
3.2 replaces the job checks with possible_precalc, otherwise it breaks jobs.
Vinc3nt  [ophavsmand] 10. nov. 2021 kl. 0:14 
The supported version has been updated.

Are you still seeing issues?
oneoneoneoneone 29. okt. 2021 kl. 21:13 
Or use Irony mod manager it doesn't seem to have that problem when loading from that.
oneoneoneoneone 29. okt. 2021 kl. 20:34 
@Xenai the descriptor is just this notepad looking file that contains the name of the mod and supported versions, maybe something else. Largely unimportant. You can easily fix this in the mod manager, create a new mod name it anything and copy this mod minus the descriptor if it's there. Then load the mod you just created.
greensniperhat 8. okt. 2021 kl. 3:12 
Update for 3.1.* when? Or is this compatible already?
Xenai 19. sep. 2021 kl. 6:58 
The launcher won't even let the mod be enabled now, saying it lacks a descriptor file, whatever that is. Such a shame too, to my knowledge there is no mod quite like this that makes peaceful ideology "wars" an option.
Grendain 31. juli 2021 kl. 19:33 
Compatible with version 3.0.3 of Stellaris ?
Vinc3nt  [ophavsmand] 14. maj 2021 kl. 1:09 
Hi guys, sorry for the delay.
An update has been made to support the latest version of Stellaris.
Beast-Storm 10. maj 2021 kl. 2:49 
When can we expect an update?
Sniggledorf Fumpledink 1. maj 2021 kl. 19:25 
please update
MX 24. apr. 2021 kl. 23:14 
Pls, sir
Sjru 🐲 21. apr. 2021 kl. 17:45 
Will this be updated¿?
Phantomcreator42 31. mar. 2021 kl. 17:58 
By which I mean the list of civics
Phantomcreator42 31. mar. 2021 kl. 17:58 
What happened to universal news network? I can't find it on the list.
Arthantir 14. nov. 2020 kl. 8:32 
Any chance updating it to version 2.8?
Skill Less 18. mar. 2020 kl. 15:03 
yepp nvm then, i commented the other one, too :)
Vinc3nt  [ophavsmand] 18. mar. 2020 kl. 14:39 
@Skill_Less I had a look at that other mod and they do have the 00_policies.txt issue that you mentioned. Fortunately, this mod doesn't use 00_policies.txt so it shouldn't be an issue here.

I've updated the mod to the latest version(s).
Skill Less 18. mar. 2020 kl. 8:26 
maybe nvm, I could have confused it with this mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1836740736
Skill Less 18. mar. 2020 kl. 8:23 
Federations DLC adds a new trade policy which is excluded by 00_policies.txt

I took a look into the mods and found that overwrite in mmc
Is mmc your mod?
Vinc3nt  [ophavsmand] 17. mar. 2020 kl. 23:58 
@Skill_Less I cannot find the files that are broken because of this mod. The trade_policy entries appear independent of these extra civics. Or does the base game have a bug? Thanks
Skill Less 17. mar. 2020 kl. 12:42 
hi there, just want to leave a comment here: you need to update all 00_ overwrites. e.g. the trade_policy is broken with federations + megacorp :)
Scyw 16. mar. 2020 kl. 15:16 
@Vinc3nt Nevermind Babanabanan's suggestion to delete modregistry.json file fixed this
Vinc3nt  [ophavsmand] 14. mar. 2020 kl. 14:27 
@Scyw Could you post a bug report? I'm not sure which descriptor is missing. Thanks,
Vinc3nt  [ophavsmand] 14. mar. 2020 kl. 14:26 
@TurtleShroom, @Ghost_Fox is correct.
Ghost Fox (ΘΔ) 13. mar. 2020 kl. 23:39 
@TurtleShroom
I suspect that will depend on whether or not "Gospel of the Masses" is so converted.
TurtleShroom 13. mar. 2020 kl. 19:57 
Will these be converted or Origins?
Scyw 13. mar. 2020 kl. 9:54 
Descriptor missing
Vinc3nt  [ophavsmand] 7. mar. 2020 kl. 17:35 
@TurtleShroom
You are correct, the weightings were ~10% of what the gospel of the masses building was in MegaCorp. I've released a new version with this fix.

Apologies for my absence.
TurtleShroom 17. aug. 2019 kl. 9:52 
Hey dude. I just wanted to report a bug. The AI never builds their special Buildings if they have one of your Civics. The weight is next to nothing. Please multiply the current weight for those special Buildings by ten, so that the AI will always know to build them!
TurtleShroom 22. juli 2019 kl. 17:25 
@Lady Crimson

No, everything is in order on my end.
Lady Crimson (RIP) 22. juli 2019 kl. 16:11 
Anyone encounter any problems with the latest update?
Lady Crimson (RIP) 22. juli 2019 kl. 15:38 
Simple but I really like the idea.
Ultimuh 4. juli 2019 kl. 3:52 
"House of Argument" Reminds me of a certain Monty Python sketch.
TurtleShroom 22. juni 2019 kl. 10:35 
@Solus

You were right. It WAS "Origin Civics".
Solus 22. juni 2019 kl. 2:43 
Pretty sure it's not this mod that causes that freeze. The mod that i've had issue with is the "Origins Civics" mod so I recommend disabling it until it gets updated.
TurtleShroom 18. juni 2019 kl. 14:53 
As of V2.3, your Mod induces the game to freeze at ninety percent.

The cause is your [14:55:55][game_singleobjectdatabase.h:147]: Object with key: prosperity_gospel_check_trigger already exists . You will need to find some way to fix this to recover Mod compatibility...

This is one of my favorite Mods. Please do not let it die.
Sjru 🐲 8. juni 2019 kl. 22:27 
Update?
drh 28. maj 2019 kl. 11:34 
It'd be cool to see an addon to this that adds civics for Cultural Overhaul's ethos.
Cura 26. maj 2019 kl. 15:07 
I agree with jerryblizzards38's idea. I don't know what Gospel of the Masses and more so Criminal Heritage has elections. It makes no sense at all.
TurtleShroom 16. maj 2019 kl. 17:45 
Never mind. Whatever was wrong has fixed itself.