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:(
The Chaos invasion in the old world is working pretty good but the Naggarond invasion is steamrolling Dark Elves only leaving the High Elves once again to have a massive ordertide :(
Ok might still be working for me then, since they appeared for you so late as turn 150, correct? So i still have 60 turns left?
It doesn't work in multiplayer
@ turn 90 now playing as Reikland & have confederated and conquered all of The Empire apart from Middenland. But i have not even seen the "Chaos Stirs" message yet. It is as if Chaos has been completely disabled.
Im playing on legendary campaign & invasion difficulty.
"Hey Traveler where in the script do you edit the number of Chaos armies that spawn in each wave? "
To the best of my knowledge,there are only two wave in the new version. So I just edited "army_spawns" of rises and invasion.The script named "wh2_chaos_invason.lua"
"Also, when you kill a Chaos LL like Archaon does he respawn again or is he dead forever? "
When you kill a Chaos troop,he will dead and never to be reborn.
"Where would you tweak that in the script?"
I don't understand.If you mean the chaos respawn again,I haven't tweaked it ever.
Yes,just the wastes and naggaroth.
All the south spawn points had been delete by CA.
updated.
updated
right
Army number
Many thanks for your work
updated
各位不好意思。由于疫情的缘故,我最近几个月很忙,无法回复各位的评论
下面对几个常见问题进行统一回答:
1.R大和SFO修改了混沌入侵文件,所以此mod不会生效
2.SFO玩家请使用“艰难度日小灵通”的mod
3.鉴于20倍呼声很高,我打算制作20倍mod。
Sorry,everybody.I've been very busy these months because of the epidemic.So I could not respond in time.
Here are some answers to common questions:
1.this mod dose not work with Radius and SFO
2.SFO player can use "艰难度日小灵通"'s mod
3.In view of many players need 20X,I plan to make it.
The first wave of 12 army at each spawn location is pretty fun, but more is just a slug and a chore.
You could tell me to just not use the mod, but vanilla chaos invasion doesn't really feel like an invasion, more like a raid.
2X plz :\
Many thanks for this mod